Gwenio1

Gwenio1

Joined Member # 4229085
14 Posts 1,006 Replies 12,650 Reputation

The AI take all the computer's processing power, so it cannot accept your commands till the AI has made all its moves.

53 Replies 260,795 Views
Reply to Starcraft II in PC Gaming

[quote who="SwerydAss" reply="6" id="2786261"] Didn't play that one. Warcraft 2 turned me off with the 2 identical races. Did they make them any different in the 3rd installment? [/quote] Four non-identical races (Undead, night elves, orcs, and humans) plus other misc races that are almost their own group but have not actually been made as such. Sheep still blow up if you click on them too much, but not other things.

60 Replies 125,665 Views

[quote who="cslHaplo" reply="37" id="2786071"]I would also like to know what resolutions each game supports before buying. I am running 1920x1080 native right now... I have missed these games so much, lost all three when I moved the family from the city to the countryside. [/quote] Not that big, Shadow Magic (the newest) gets to 1600xSomething. At least not when in Fullscreen mode. To my knowledge it can reach any size when windowed (I always use windowed mode), and it is n

46 Replies 102,802 Views

[quote who="Kalin" reply="29" id="2786065"]Balance! ... and the first thing we have to start with is, of course, numbers! I mean, come on, everyone knows that 3 is OP. It's THREE times the value of 1. 3 should be the equivalent of 1, but different. There's a lot of things we can do to make this happen, but here's my suggestion: 1. Take a sledge hammer and smash 3 into pieces. 2. Gather the pieces and melt it down for m

276 Replies 877,690 Views

[quote who="zeldalink" reply="32" id="2786031"]All I want to know is do all 3 AOWs run without problems on windows 7 home 32bit. [/quote] The non-Impulse versions are said to run well on Windows 7 64 bit, and the re-released versions seem to have been overhauled to improve compatibility with new versions of Windows (they have a directory for .Net binaries that did not exist before).

46 Replies 102,802 Views

[quote who="GaelicVigil" reply="29" id="2785977"]If you're using Impulse because of customer loyalty or you just want to contribute something to Stardock, I have no problem with that. That's your choice. But don't tell me it's DRM free, because it isn't. They are Managing the Rights of Digital software using their own client. Whether that happens constantly or one time doesn't change that fact. I'm a 1s and 0s kind of person, I see things in shades of true or fal

46 Replies 102,802 Views

If you want larger scale battles, consider (likely in an expansion) allowing groups in adjacent tiles to be in the battle.

56 Replies 34,650 Views

That is one of my attempts at map editing for AoW:SM for a swampy region. I am nowhere near as good as some other people, but it would be nice to have diverse terrain like this.

5 Replies 5,815 Views

[quote who="Gyb" reply="169" id="2785797"]You are forgetting that you start at level one, so it is level 2 at 25, level 3 at 100, level 4 at 400, and level 5 at 1,250 for Kingdom, and I believe Empire is level 4 at 500 and then not sure about level 5 for Empire. This is off memory so maybe Kingdom and Empire are the same at level 4 and I'm just misremembering. [/quote] Level 5 for Empire is 1000.

193 Replies 142,063 Views

To bad this was not out in time for people that get the game through Impulse could join the AoW:SM 1 v 1 PBEM tourneyment at Age of Wonders II Heaven.

46 Replies 102,802 Views

[quote who="Heavenfall" reply="18" id="2785735"]Simultaneous turns are way too important to sacrifice for something like hotseat, in my opinion. I used to HATE trying to play heroes of might and magic and ragequitting after 20 minutes because 10 of those were spent waiting. [/quote] Which is the great thing about PBEM, you can go play another game while waiting for them to take their turn.

53 Replies 260,795 Views

[quote who="CariElf" reply="12" id="2785542"]No, we will not be supporting PBEM or hotseat as they're not compatible with simultaneous turns. [/quote] Out of curiousity, how much trouble would it be to add non-simultaneous turns for non-online games? (As a note it does not matter right now that turns are simultaneous right now ast the AI makes all its moves at once, leaving only the player to move things)

53 Replies 260,795 Views

They need to make buildings you do not meet the prerequisites for not function and/or allow of "equivalant buildings" to be defined and it will switch over to one you can build (this is only for things like houses and other normal buildings).

7 Replies 5,205 Views

[quote who="Sethai" reply="2" id="2784653"]horses are kingdoms only, wargs are empire only. it's pointless i know. and inconsistent as sovs can buy both. [/quote] And you can use the other type of mount if you capture a city that has claimed the tile.

7 Replies 5,205 Views

For modding, it needs to be possible to specify for prereqesites if the condition should be true or false for the whatever it is being added to to be availible (e.g. making a standard structure unavailible to a custom race with Kingdom Allegiance).

193 Replies 142,063 Views