[quote]DOMINIONS III is ok also and I'd say it probably has the most robust magic system but the combat engine is pretty boring. No hands on ability and that's no fun to me.[/quote] I find that way to battle at least as fun as your typical tactical battle on the grid. And I loved lack of limit on the amount of units. Nothing feels better than watching your 1500-2000 soulless Ermorian army stomping everything. You may lose many, but who cares when fallen enemies join your ranks? <
DKL
First game I've played was against all available factions on large map, at challenging AI. I've settled at 2 nearby gold mines ASAP, so had 3 cities before first encounter. Declared war on my neighbor immediately (it was about turn 30 or 40), wiped him out with 3x stacks with ease (he was still using 1x units). Conquered 2 other kingdoms nearby, and by turn 150 I had 8 cities, over 100 gildar per turn, and was pumping out steel-clad 9x units. With squad of these, my ra
1. Single-per-game, disspellable global enchantments. 2. Magic resistance stat 3. Stack mechanics balancing
[quote]But the sooner people admit that this launch was not good, and that the game has some very very big issues that should have been worked out prior to launch, the better. [/quote] Not sure why are you writing this as reply to me. On page 3 of the thread, I've clearly admitted that it is unfinished and rushed release. Or, worse, SD originally planned to run such 'paid beta-test' and balance things post-release, based on players' screams. I'm just saying that on my side of
[quote who="masterthief30" reply="101" id="2743648"]it deserves absolutely nothing when compared to other new titles[/quote] And which ones that would be? Civ5? Its not out yet, and its still a bit different genre. Sorry, but the problem all of you miss is that there are NO 'other new titles', neither in this year, nor in next.
[quote]You hear me, Stardock ? I want my big, powerful spells. Gamechanging spells. I want to be able to turn the whole world into a ball of ice, if I feel like it. I want my army of undead. I want magic to mean something.[/quote] Yep, that was stated many times already, but worth stating again. I've looked through XML, and see the ways to create proper enchanting spells and other FUN strategic magic, but I see no way to implement truly global stuff, which would
[quote who="Mauxe" reply="37" id="2743343"]Is Dominions 3 a good single player game or do most people play it for the MP? I am getting convinced to give it a try but I would be in it more for SP.[/quote] I play it in SP mostly. AI is good enough on higher difficulty.
> 300+ turn mark (on easy), with 4-5 towns all doing well Seems you are not expanding fast enough. I've usually got about 10 cities at 150 turn mark (mostly from conquering neighbors). > He sends a single army that exceeds the entire protective army Try researching into the conquest techs. Single 12-guys unit in full armor with hammers is usually enough to fend off anything AI throws at me. > they are never in the right place at the right time
Mods are just separate XML files somewhere in My Docs/My Games or AppData folders. At least SD said that they are. So you could just move these XMLs and it should work, I believe.
[quote who="Twohawks" reply="23" id="2742431"]Stardock is aware of these feeling and in some thread (from the last week) said they were looking at separating magic for physical damage as part of a magic system improvement.. Just a FYI for the OP that this idea is already under consideration.. Note not a complaint because it already being talked about .. just want the OP to know something like this is in the works...[/quote] If you mean replies in 'shards do not work' thr
Most likely this was already mentioned, but, just in case it wasn't, here's a story about AI's stupidity in diplomacy. 1. I've crushed nearby kingdom, capturing its all cities. Sovereign was too cowardly to face my army, and was running away at same speed as my stack, so I've left him be and returned to my territory. 2. Dozen or so turns later said kingdom asks for peace. I have no intent to go tracking that coward, so I sign the treaty. 3. While negotiating with frien
[quote who="skunkpuppy" reply="53" id="2742624"]What's with these people who become such ardent supporters of companies which produce inferior goods? It's a company who took your hard earned money! If MacDonalds' burgers started poisoning people you'd rightly expect outrage and not sympathy for poor ol' Macdonald who was just trying to make us happy by making his ol' burgers.[/quote] With macdonalds, you have huge variety of competitors to choose from. With Elemental, there is
[quote who="cephalo" reply="4" id="2742595"]So then it's good game design?[/quote] Probably its personal and different for everyone, but for me its diversity and immersion MoM gives. There are many different ways to play the game. There are many DIFFERENT races, DIFFERENT spells, and therefore numerous ways to combine them. It was fun to stomp large armies with single hero in top forged gear :P
[quote who="cephalo" reply="1" id="2742565"]...but you've been playing it since 1993! What else needs to be said?[/quote] I think you have missed his point. He was trying to say that its not AI or game stability or lack of exploits that make game interesting to play over and over.
I was drooling over Elemental since its announcement. Fantasy 4X is a rare thing, and it was great to hear someone going to do the job. I've been following devjournal, and was all excited about following release, and was telling about the game on my forum and in communities I participate in. For a whole august I've had my finger over 'purchase' button for LE version, but sanity won ("Okay, and what are you going to do with that merchandise? Throw away as you did with other LE's? Check the gam
[quote] I've noticed that there haven't been any reviews out yet [/quote] There are plenty out there, you can get links in reviews thread: https://forums.elementalgame.com/391186 > 1up gave them 60 or something, which is a fail in my book but aparently thats passing in the US schools these days. Reviewer there didn't even play the game it seems. "Robust multiplayer",
[quote who="solidsmooky" reply="12" id="2742214"]How hard is it to learn how to play Dominions 3? I almost bought it an hour ago but its 60 bucks and I worry ab0ut not knowing how to play and giving up.[/quote] It got one of the best manuals out there, so even if you could not figure something, you could look it up in manual. Its not an 'easy' game (and 4X should not be), but neither its too complex. Definitely worth a buy, its one of the few games which I play over an