Tuidjy

Tuidjy

Joined Member # 4203130
52 Posts 1,073 Replies 1,520 Reputation

[quote who="halmal242" reply="18" id="3278538"]I agree that a longbow or the yew longbow (similar to the English longbow) should not be limited from shooting most of the field, if not all; however, a short bow can not shoot all the way across a battlefield. Basically some strategy to the whole tactical battlefield instead of stack of doom of one unit type.[/quote] The word short bow is not an universally accepted term. I mean, it is universally used, bu

37 Replies 29,354 Views

[quote who="KingHobbit" reply="19" id="3278537"]Champions should only be able to cast spells the Sovereign imbue them with.[/quote] I absolutely agree with you on this one, but we are so in the minority it's not even funny. And now that this decision has been made, it is too late to change it. Seriously, there's at least 10 champions that are ridiculously more likely to make a better nation leader than any level 1 sovereign. Hell, when you have henchmen, your sovereign

51 Replies 117,510 Views

[quote who="RobC04" reply="3" id="3278489"]As far as I know, the initiative only determines the order and frequency of the units' turns. I'm sure there are some members here who can tell you more definitively.[/quote] There's at least one way in which initiative affects damage-per-hit. The "Finesse" trait gives you +3 to damage against enemies with lower initiative. Of course, initiative effects damage-per-enemy-turns, but I guess everyone assumes that to beg

5 Replies 8,061 Views

I do not think that we need range limits on bows. We already have units that can cross most battlefields in one turn. It would be ridiculous to have bows that can be charged from outside their range. That said, we need a mechanism that hinders bows picking off the weakest units at their leasure. While many TBS games have had great mechanics: cover, obstruction from units in front, shield units helping those besides them, unless the AI can be taught to understand th

37 Replies 29,354 Views

[quote who="KingHobbit" reply="16" id="3278483"]Played a game with Relias and change the champions to none. That was kind of interesting.[/quote] I do not get the intended effect of this one. Relias is the one sovereign who does not need any champions. By doing this you are hurting all the AI, and leaving yourself unaffected.

51 Replies 117,510 Views

[quote who="KingHobbit" reply="14" id="3278470"]Try using Procipinee, on sparse resources, sparse magic, and dense monsters. It is absolutely brutal. It is so hard to even get started[/quote] I have won with Procipinee a few times on expert. She's indeed the hardest to play with, and her troops are bad. It's just that I do not particularly enjoy playing a side that's so obviously weaker than its neighbors. I may or may not be able to win with Procipinee on ridi

51 Replies 117,510 Views

[quote who="dangerlinto" reply="3" id="3278442"]Druss Sword. That quest is easily finishable before lvl 18. In many ways you are better not finishing it. It needs to be lowered.[/quote] I don't know about this. There are two quests that give you a Druss Blade. One is danger-free. Now at least you have to wait for a while before you use that kick ass sword you got for answering a multiple choice, easy riddle.

6 Replies 5,535 Views

[quote who="Viperswhip" reply="2" id="3278431"]The best square I could find was a 3 x 4 x 2, and bordered by a forest and a river. I could make anything there, it will have amazing production, but I went Fortress. My next city was a 3x3x3 on a river. That will be a perfect Conclave.[/quote] I would have gone the other way around. Essence is more important that materials for a fortress, and I usually make my fortress into my best overall tile. You can add as many conclaves

14 Replies 22,849 Views

[quote who="NorsemanViking" reply="44" id="3278432"]It's not silly to make game mechanisms that force you to take hard choices.[/quote] It is silly, if they are silly mechanisms.

46 Replies 60,700 Views

My stance of this is. "Thems are the rulez. Thems are bad rulez." I.e. I understand the rules, I can play effectively with those rules, but I still think that they are bad rules. There's a satisfaction of getting the best city the rules allow, and I get this already. But sometimes, I run against something that I did not know, that makes no sense, and it kills my thrill. Very recently, I learned something I bet most of you do not know. There&

27 Replies 27,169 Views

It's pretty good for a scout, too. I do not understand why it's so fast, though. It must be a magical pony, because it looks as if the rider's feet touch the ground. I have to say, I love getting that quest. I love getting mounts from quests, period.

39 Replies 125,374 Views

[quote who="Bellack" reply="9" id="3278346"]Snaking was a horrible feature and the DEVS did right in changing it. It was one of the most annoying things about the game at that time.[/quote] Yeah right, they changed it. Snaking used to have at least six uses. In order of importance: 1) Dominion push (controlling territory, flipping outposts) 2) Fast travel (moving along a city costs no move) 3) Reaching far resource tiles, rivers and forests 4) Pro

27 Replies 27,169 Views

[quote who="seanw3" reply="5" id="3278059"]"What makes a good man go neutral? Lust for gold? Power?"[/quote] Power. Then it makes him go evil. The sad part is, if you ever let a chance to grab power pass you by, you regret it for the rest of your life.

17 Replies 20,417 Views

[quote who="Purest Warrior" reply="2" id="3278028"]Ok. Thank you. Quoting Tuidjy, reply 1bows have armor piercing to begin with Is this some hidden mechanic that goes for all bows, or are you speaking of a specific bow?[/quote] Most bows have only piercing damage, which goes through armor better than cutting and blunt, and the rest do additional elemental damage, which is not affected by armor. The best bow of which I'm aware is the lightning bo

5 Replies 11,331 Views

[quote who="Glazunov1" reply="16" id="3278049"]As a human player, you can beat any of the AI ones in a straight battle, but if Magnar gets to streamrolling, which he usually does, your chances of winning are drastically reduced. [/quote] You know, I usually win my games on ridiculous, even when I play races cooked without cheese, and just won a game on insane (admittedly, with a very cheesy race). I am quite used to beating Magnar, early or late, and I <span style="text-decoration: un

36 Replies 60,935 Views

[quote]Does Shadow Strike work with ranged attack?[/quote] It appears to work, but it is hard to say, because bows have armor piercing to begin with, and by the time I actually have more than one level of Shadow Strike, I usually have better weapons than bows. The one bow that is worth using at high levels is armor negating anyway, so you can't tell. [quote]And does Shadow Strike 1 stack with 2 and 3?[/quote] Definitely. With two of them, and a Druss blade, e

5 Replies 11,331 Views

[quote who="25Atan" reply="18" id="3277999"]Tuidjy just got himself nerfed ![/quote] I don't mind, Atan. I have been posting my favorite strategies since Beta 3, and no one is happier than me when they get nerfed. My pet candidates for nerfing right now are beastlord, juggernauts, and the quest loop.

21 Replies 14,695 Views

[quote who="rvgr" reply="10" id="3278000"]Bah. Magnar rules. He will eat you all for lunch. And your little dog, too. Magnar is good, but not great: [/quote] Yup. You can do a lot better as a leader for the Quendar. Death and Fire at level one, warlock/brilliant/hardy/wealthy/clumsy will wipe the floor with Magnar.

36 Replies 60,935 Views

I just beat the game with the above setup, on insane. It was trivially easy. I only tamed one beast, a cave bear, and produced no clubbers I had my first henchman on turn 25, started the quest loop on turn 32, and by turn 60 had a stack of Doom. On turn 85 I had enough for two stacks, and sent the stronger one against Ceresa, then Kraxis. My guys were untouchable, with +8 to initiative, + 21 to armor, and + 75 to magic resistance. (stacked army bonuses) Wha

51 Replies 117,510 Views

[quote who="MarvinKosh" reply="7" id="3276902"]Well they just founded a new city and what can you do in a city? Rush units. Like pioneers. If I had a pile of gildar and a lot of land to settle, bloody sure I wouldn't wait patiently for sixteen seasons for a new Pioneer unit to be trained.[/quote] I have seen the AI do this, and I decided that it was rushing new pioneers (I play on ridiculous with AI with more than 100000 Gilden. I never bothered keeping track of how much cash they

28 Replies 92,006 Views

[quote who="Humility" reply="26" id="3277902"]Well to be fair, Altar isn't much a diplmat, he is a adventurer in storyline if you playing single player storyline, Now I don't know what krax personal in storyline...hmmm.[/quote] He's an adventurer as in having adventures. He does not exhibit any particular ability to gather allies thought charm and presence, and if anything shows an amazing genre blindness. It's shocking how oblivious he is to hints, warnings and

37 Replies 66,017 Views

I think that by now, the standard races look really good. I'm not saying they are perfectly balanced, because Altar and Yithril can wipe the floor with Pariden, for example, but at least they each have a personality, their own theme and peculiarities, and each can be taken to victory in at least ridiculous difficulty. But the sovereigns, oh Lord, the sovereigns... First, Porcupine. She's got the weakest race, thus the weakest troops, and she starts with the

36 Replies 60,935 Views

[quote who="Lord Xia" reply="15" id="3277838"]Can you build a Heroic+Wanderlust+Betrayers? That would be super powerful, but it would take 5 points and I think you can only take one disadvantage? Isn't heroic 2, wanderlust 1, and Betrayers 2?[/quote] Hey, I actually corrected that BEFORE your post. (I tried to do it in 1.02, and realized that now some of them have higher costs) Still, you can do it by using Altar's quest maps. I actually found t

21 Replies 14,695 Views

[quote]there does not seem to be any "Bad Boy" concept in this game[/quote] There's warmonger, but you did not start any wars. If you are talking about a 'Big Man' penalty, that's another matter. By the way, I like bloodless victories. I had one on ridiculous/ridiculous, by exploiting Altar's quest loop, and intimidating everyone into submission.

17 Replies 20,417 Views