kenn-lu

kenn-lu

Joined Member # 4199969
1 Posts 6 Replies 417 Reputation

they already had another settler walking towards the spot . If that is the case and they rushed a new settler...I guess they have a VERY high inncome. This was very early in the game too. I wasn't even earning enough to just rush stuff so how can the AI do it. Seems very convinient :)

28 Replies 92,013 Views

I have seen an "army" including the facion leader, 2 normal army units and 1 settler. They built a city and the same "army" continued onward including the settler.

28 Replies 92,013 Views

Not to put any needless preasure on the Dev team... But would it not be nice if you guys did something about the AI settler issue ? When i build a settler and create a town, it's consumed into the town. But the AI's settler is not, and they can use it unlimited times apparently. Please do something about this problem sooner rather than later.

28 Replies 92,013 Views

[quote who="Tuidjy" reply="1" id="3261190"]Juggernauts are very powerful, but their greatest strength is that they require an approach completely different from the one you need against other troops. In a large fight - many juggernauts vs many troops, the juggernauts will usually win, unless the troops are high initiative archers. You simply cannot stand and fight them toe to toe. But juggernauts are vulnerable to hit an run tactics, at least when there's only a few on th

12 Replies 55,576 Views

I find it strange that the AI army units can walk through my territory without asking for some sort of "free passage". I wonder what would happen if the say, Canadian army did this on US soil in the real world...You know, filling some army trucks up with soldiers and just driving across the border without saying anything about it. Things like this in strategy games is annoying to me to say it nicely :)

41 Replies 47,782 Views