I completely agree. The costum unit feature right now is almost pointless. I made a lists of somethings changes that I think would make the game better, here https://forums.elementalgame.com/393195 Please let me know what you think, and feel free to add your ideas.
semperincomitatus
Its a joke right? I found tactcial combat as it is now pretty tedious and boring. I will make it simple for you. Most AI units move at max two tiles.... position your infantry units equiped for maximum damage 3 or 5 squares away. Use archers to wittle them down while they are advancing, or to take out thier ranged units (if they exist, which often times they don`t). When they reach square 2... or 4... they would have probably used up all thier acti
Maybe not.... but maybe somebody will read this and get a good mod idea. I would do it myself, but don`t really know XML and am too busy to learn. :-S
First of all I want to stay that I appreciate what Stardock has done, because I LOVE these types of games! Sorry, this a bit long.... First of all for the tactical improvements: 1) Right now the game is pretty much "My stick is bigger than yours, I win." Which is fine, but why have tactical combat if you are very limited tacticaly? The main reason for this is the weapon and unit design system. The tactical benefits of equipment i