One thing to consider is that the beliefs of different societies throughout history have not always matched those of our own society. So realism as you define it is not actually realism. @Tusunke. I like the thinking there. That would add depth.
WaitingOnTheGame
I do not want to have to stay home with my spouse in order to have kids. I think that is stupid and hurts game-play. Being able to have children with any woman/man would be a valid input though. I like the idea of having a bachelor/bachelorette sovereign and being able to pop out many kids to serve as heroes. Also as a further retort, the powers of magic make it so that one would not need physical contact to have a child. to wit: Your male sovereign is out adven
that is some impressive falsetto lol. Really though, good for him. I don't like that style of music, but I give him props for his singing powers.
[quote who="psychoravin" reply="11" id="2681872"] Quoting WaitingOnTheGame, reply 4Thanks for the answers Raven, though actually I asked my brother last night and got the same answer(he made me feel like it was a dumb question). As far as how someone chooses to play a game, I really don't think its anyone's business. I dunno why I do it, makes me feel powerful I guess. Like even normally, its pretty easy to win civ, even on the higher difficulties. However missing out on thing
fantastic idea. That's really cool, certainly helps to differentiate from city spam games.
thanks all, you've been helpful. Raven you are correct in that that was what I was looking for, but I am sure that when the game comes out there will be a lot more info on the matter. Anyways thanks to all. As there was certainly some useful education in this thread.
Thanks for the answers Raven, though actually I asked my brother last night and got the same answer(he made me feel like it was a dumb question). As far as how someone chooses to play a game, I really don't think its anyone's business. I dunno why I do it, makes me feel powerful I guess. Like even normally, its pretty easy to win civ, even on the higher difficulties. However missing out on thing bugs me. I like to build every wonder in the same city. I do also do competitive online ga
I think that everyone claiming that the game wont be ready would be well suited to take a wait and see approach. I for one am going to wait for release, and gauge the reception of the game. If anyone I know gets it I will sample it on their comps. Based off of Stardock's past track record with galciv2 and whatever their part of Sins was, I am fairly confident that this will be a playable and entertaining game at release. That's what I am going on. I think there's a good chance that those who
and/or change the values of different specials? I assume if so, this would be done in "the workshop" area as Frogboy called it. I'm only asking because I often enjoy haxxing myself to godlike power in my single player strategy games. And while it is usually pretty easy to do so with outside editors, I think it would be less of a hassle if one was able to tweak all the numbers in the official workshop.