Secret of Mana with a friend was really good times.
Jandurin
I want inbreeding in this game! It happened in the real world, can't we make the decisions for or against on our own?
[quote who="Raven X" reply="270" id="2774164"] He plainly says the plan was changed because it was too hard to balance...and that's Ok with everyone? Since when did it become ok not to do something because it was hard? Last I checked, when was it ok to put a picture on a box and then Not deliver on it? Last I knew that was called False Advertising here in the US. Also last I knew we didn't give up on something because it was hard to do. Fighting WW2 wasn't easy, it was hard, but we did i
[quote who="Gravedancer" reply="38" id="2774155"] Capitalism, Ho! [/quote]Downloading demo.
[quote who="stax77" reply="266" id="2774151"] Raven has contributed far more to Elemental than most others, which is why he appears in the credits of the game. He has earned the right to voice his opinion loudly and proudly. He may have earned the right to voice HIS opinion loudly and proudly, but that does not give him the right to proclaim his voice to be the voice of the community as well, and does not make his requests 'official' in any way. [/quote]It all depen
[quote who="KingHobbit" reply="33" id="2774062"] Quoting AMDG, reply 29 Quoting Frogboy, reply 4I like some of the ideas here. Resource density adjustment could save us a lot of restarts. I like the resource density to be limited. It adds to the feel of the game of rebuilding the world. I would be for a slider on starting a game to adjust the amount. go from: Good Luck ----------- Barren -
[quote who="Fearzone" reply="20" id="2773845"] Finally, say we want a newly produced unit to join our sovereign's army. It would be great if we could select a unit, rather than a square, as the destination, by control-clicking or something like that. This could be enemy units too. [/quote]This. I want to be able to right click on a target (friendly or enemy) and have a unit "follow" until he catches up (and either joins the unit or attacks depending).
You done goofed.
I have to agree. I'm not sure I want epic battles like is being suggested. That's not really MoM esque, it's... well, total war esque.
[quote who="wayninja" reply="42" id="2773206"]They would be entitled to whatever they paid for it? I'm not sure what you mean. If I pay only 25 dollars then I only entitled to half a game? What does the game being on sale have to do with scale in which it's judged? Or are you saying that people who pay 25 dollars today are using a totally different scale than those that paid 50 dollars 3 weeks ago? So if you can 'pay for the pleasure of bei
[quote who="Rogueleader89" reply="9" id="2773220"]As far as sovereign deaths = loss goes, I would really like if, when the sovereign died, the next in line for the throne took over that position (since the game orders their offspring in this way anyway..) and so on and so forth until there are no heirs left. Makes diplomatic relations more desirable as well.[/quote]Only problem with that is it means enemy sovereigns that don't get married (do they do this automatically? I always see the
[quote who="howell_6_2000" reply="135" id="2773213"] Sooo...is that a yes or no on the pony? O MY GOD...I a laughed so hard at this my side hurts. People in the office think I lost it. [/quote]Seconded, but I'm at home now.
See, they should either continue to exist and find new leadership or become neutral. Disappearing doesn't make sense. Oh look, our sovereign stopped existing, let's burn the place down, Woo!
the stone giant is great because he gets that rock slide (or whatever) spell but the ice lord is the strongest i think the fire summons are pretty boring, though flamestrike or whatever is okay
I find archers to be... REALLY HELPFUL. If you make your own faction you can do the archery thing that lets you start with archers... it's nice. I think one of the base factions also has this in their list. Also, researching magic to get that first Elemental summon gives you an amazing guardian/force of nature.
Hmm. Looks great. Currently rereading the first.
[quote who="wayninja" reply="37" id="2773020"]Is that a serious question? [/quote]No. [e digicons]|-)[/e]
[quote who="Robert Hentschke" reply="101" id="2772932"] I would prefer a Warcraft 2 system, where for instance you have one mission where you have to create a navy to cross the ocean to get to... whereever the next mission is. Too bad the only good spots with access to the sea are currently in enemy hands. Oh snap. What could we possibly do about that? Then the sandbox game kicks in. Well, we could just annihilate anything that stands in our way. Or we could help the blocking f
[quote who="Raven X" reply="34" id="2772990"] Quoting Jandurin, reply 32 Quoting Raven X, reply 28 You don't say you spent 4 on the sandwich and .99 on bacon. I absolutely do. Well...to me that's just silly sorry. [/quote]If you get a chipotle burrito (6 dollar base price) and add guacamole (1.50), the guacamole was 1.50 and the burrito was 6, even though you pay 7.50 (before tax). An
[quote who="wayninja" reply="12" id="2772989"] A simple example, but you see where I'm going.... [/quote]Ah yes. Like in Monopoly with the short game rules. With a bit more premeditation. That's actualy a fantastic idea for MULTIPLAYER games. It would make them much more streamlined and get rid of the slower early game (which isn't really conducive to a multiplayer experience).
[quote who="Raven X" reply="28" id="2772979"] You don't say you spent 4 on the sandwich and .99 on bacon. [/quote]I absolutely do.
Let's just keep it to the base entry price of the game which allows you all in game features :P
Question: I should really know this as I've destroyed numerous enemy sovereigns... but what happens to their cities when they die? Do they just disappear (if you haven't already taken control of them)? I feel like an idiot asking, but well whatever. I just never paid attention.
[quote who="b0rsuk" reply="25" id="2772929"]Let's have death at childbirth too. No, really. I can counter all your counterarguments by saying "It has happened in The Song Of Ice And Fire". [/quote]I think you just spoiled something for me :x
[quote who="wayninja" reply="9" id="2772927"] Ok, and? I didn't say anything about AI or forced placement...[/quote]so you get 2 level 2 cities that you can place where you want? But then wouldn't you have access to the map before it's actually been generated? Or would you have 2 cities in your back pocket that automatically start at level 2 when you find a proper place to put them during gameplay? *Confused*