Pick 5 things to fix (not entirely sure if it would be called glitches or not) 1. When a High Tower Outpost have been captured and then recaptured, the ZOC is reduced to almost nothing. Have to raze and rebuild everything. 2. The hold Ctrl to select a city stationed army. 3.Enemy instant razing cities, compared to player 5 turn raze. Tha'ts actually all I can think off, otherwise, enjoying FE!
DanteMalificar
bollucks. oh well, i was always wondering why i couldn't make a bigger city/ yhanks for repsoting man
maybe i've missed something, but i'd just like to make sure. in 3B beta, has the building a garden been taken out or does one have to research it? if someone could please enlighten me, it'd be appreciated. thanks
when you use the control key to select units, does it seem like your pointer is a little slow or sloppish? or maybe its just me
i think perhaps depending on what kind of mount you have, it should give you a certain kind of bonus as well, example, a horse will give you more movement points, where as a wolf mount would give you a +1 to attack, i mean come on, its a giant wolf with huge a** teeth, in a fight i don't think it'll just stand there....same goes it you should like get a dragon mount ;-) ;-)
just wondering if those will be there in the final game?
I'm not sure if this has been brought up yet or not, but I train like 8 peasants, all of them have spawned inside the city. I want to move them outside the city to i have to either click the unit picture individually then the little arrow above their head (which is very hard to hit, usually ending up with having to try to click it repeatedly again). So is there going to be a way to have trained units appear outside a city or be able select units ( with shift or ctrl) and turn them into a part
happens to me too
Everything is going fine until random moments when my screen freezes up, the game shuts down and a pop up that reads " Error: Ran out of memory" and i'm running a 4gb RAM. This usually occurs when walking or saving a game
i like this idea, bravo!
Just a thought I was wondering about and I'm not sure if this has been brought up before, but perhaps the possibility having fame for a unit perhaps? Example, say you create a unit of cavalry soldiers and they've been a fighting force with you for a long time and with the more fighting you have them do, with each time they are victorious, they receive a certain amount of fame points, depending on the difficulty of the fight. So, the more "fame points" they have, they would then have a certain