Though I see Mike's point I disagree. I love to spend hours creating my character and the more stats I can control the more I enjoy it. (skills, abilities, feats, etc). I get put off when I have limited choices. I think that having pre made models to cater to players like Mike would be more in line with Elementals vision *flexible and fun*
TarponCrest
[quote who="Admiral100" reply="23" id="2600408"]Hey Oranisagu, where can someone purchase Age of Wonders? And is Shadow Magic the latest and or best of the bunch? I think I remember being slightly interested in it but I was agog at the enormous price. I don't remember if it was a collector's item or what but it was priced around $175.00. I think I tried looking through digital distributors and couldn't find any that sold it. [/quote] Ebay is
[quote who="larienna" reply="56" id="2600457"] That could be an interesting idea if the engine can actually support any kind of board game components: Cards. tokens, pawns, tiles, etc.[/quote] If this was the case Elemental would be a sort of "Universal" platform for all sorts of gaming styles and age groups and as a bonus it uses an open source code (python). Seems like a dream( at least to me) would love to be able to set up my PnP campaigns with out l
[quote who="Suunman" reply="40" id="2600504"] Personally I think that, for example, a elven city being conquered by humans slowing becoming a half elven city then a human city might be really interesting but a bit too complex. [/quote] Wow! what a cool idea! good way to keep the old and mix it with the new (dynasty algorithm system random mixed units).
I take it that if modders will have the tools in the editor to create deities and temples and related spells and powers then that is good enough IMO. In many ways I see the concept of Titans as Gods of sort (religion).
[quote who="Raven X" reply="21" id="2588754"] Also though, for story and background reasons, some populations may simply refuse to live together. Different races that were both of the same faction (Kingdom or Fallen) could mix populations, but races of Different factions may not be able to mix at all. I'm sure the Devs will chose something, and it's highly possible it may be a core mechanic we have almost no say on. We should still try to steer them in a intelligent direction
[quote who="strager" reply="46" id="2599529"] Quoting Aractain, reply 45This might be a good time to learn snake handling. Programming is the thing I'm least terrible at. I've been heavily into Maxscript atm to create a tool for SoaSE so its not going to be fun to switch syntaxs. Also, lLike Vordrak said, what about spells? Thats a loaded question.... What do you want the spells to do? If its something similar to another spell than cert
I am really happy to see this post. It just confirms what I've been told by others about the Stardock team *top notch *. I am really looking forward to both the game and modding in Elemental. I sure hope (if at all possible) the interface for the modding will be user friendly and not require a coders mind to find my way around. One of the things that I have always found missing in other game modding is the ability to put class and level restrictions on custom items at the same time at
If I Pre-order when will I be able to down load a beta version? or am I to late for that?
In some of my Nwn Modules I have had script that Creates random Deity(god) acts sometimes good sometimes bad but most of the times they the Gods interfere at the worst/or best time like right when you think you are on your last hit point before you loose when suddenly an army of celestial creatures join your cause and turn the tide around or heal you or you are about to go storm the opponents strong hold when all of the sudden all of your troops become ill and either do not preform well or si
[quote who="Magicke" reply="3" id="2598168"] So far you can customize your Soverigns/Channelers, factions, background stories and units. This is early in game development though. The map tool/editor will probably be something we will all(rpger's) enjoy. You can preorder the game and get in on the beta. Lets you see how the game develops. Wintersong has a good thread called Elemental for dummies (2010/04/11) which gives a good summary of the c
[quote who="Tasunke" reply="21" id="2598040"]Shifter class would be cool. You can transform into any creature you have killed? There was a really cool Dragon Age mod that allowed for actually COOL shapeshifters. AKA, you could use a demon form after killing X demons, you could use a Dragon form after killing X dragons, ect.[/quote] Dragon age? Do you remember the Mod? I had such high hopes for Dragon age (still do)
Lol no not what I had in mind. I was thinking more along the lines of a sapphire Dragon mixed with Elf [e digicons]:troll:[/e] . BTW thanks for the welcome I am very happy to have learned about this game being developed and for what I have read so far this game might not be like the rest out there with all the missing teeth *and stuff*. Specially after the talk pre release made them seem like perfect smiles.
Just to add something sort-of related to this discussion. I been reading that Frogboy wants to make this AI world class and I believe he will. But just in case no one has mentioned this, When I play Age of Wonders in single player mode any of the spells or feats or terrain features that provide invisibility or concealment or extra sight etc are useless against the AI as it just runs the script and ignores the fact that you are invisible or it is on the other side of the map yet it somehow (Un
I like a playable shifter class, inbreed magic or some form of playing as a shifter. Thanks
Greetings, I just found out about your awesome game project. I am still getting educated on its details but for what I have read it seems like a long overdue hybrid platform for pen and paper gaming and traditional gaming. I am so exited to know the best game developers team is on this project to boot. *very happy* I know this developer team is known for taking the consumers/customers comments into consideration when developing games. I have played NeverWi