I just found out about your awesome game project. I am still getting educated on its details but for what I have read it seems like a long overdue hybrid platform for pen and paper gaming and traditional gaming. I am so exited to know the best game developers team is on this project to boot. *very happy*
I know this developer team is known for taking the consumers/customers comments into consideration when developing games. I have played NeverWinter Nights since it came out and love the fact that it has been the community developed over the years that has kept the game alive and thriving. With that said I have always wanted to merge Age of Wonders with NeverWinter Nights in order to have the perfect hybrid of pnp and traditional gaming (Hack and slash).
However Elemental seems to promise that and much more! You seem to have expanded into the card trading arena as well as the story development and even creative art development (I am assuming that one will be able to free form ones artistic side in order to create a custom portrait when developing a trading/stat card for ones "heroes", "foes", "Magic, items" etc.
If I may ask a request... *bows to show sign of respect*. Is it at all possible (hope not to late) to have the section that allows one to create ones own custom Faction, have the ability to create ones races and classes and magic and weapons(gear) as well? (the more details for the different stats (including artwork and graphics) would make ELEMENTAL the most spectacular platform for all of us old school pen and paper role players/story tellers/adventurers etc. I know there are all kinds of restrictions when it comes to licenses and stuff for material like Dungeons and Dragons and Lord of the rings etc, but if left as a blank tool for customization by the player (just a platform with the tools for us to create our own using your platform but allowing us to plug and play and customize our own rule-set per-say (with in the scope of your game engine of course). With your willingness to create a game that can be played with high graphic demand or low for those of us with low budget computers will make the online multilayer experience global indeed! Now that would be and awesome epic campaign of the minds!
Half the fun is creating ones own hero and if one prefers to be the story teller the monsters creation for the campaign setting.
You guys really have something great here for most games go away because once we(the player) learn all the max stats and best combination's the game becomes boring and we move on looking for a challenge. your game promises to change that by allowing us to create in an infinite way (artwork, stories, monsters, heroes, maps, magic, gear). This allows for a real adventure every time friends get together. Will be hard to find cheats online for something you just created your self making it a true adventure limited only by the creators imagination (if one wishes this) and such creations/mods can be immortalized and shared using your virtual cards/stat system.
I thank you in advanced for reading my long post. I will be looking forward to your release date I can't wait!
P.S. Please include a way to shape change in your game engine. I am a shifter fanatic and love to play shape shifting classes/types. *I pictures myself a Master shifter who fights to protect this almost extinct inbreed magic in Elemental War OF Magic!