crafty35a

crafty35a

Joined Member # 4027495
4 Posts 24 Replies 227 Reputation

Interesting. In my opinion, you have every right to be upset about the refund issue. I wonder if this is something that has simply been overlooked.

28 Replies 88,082 Views

Is this quote from the Gamezone article saying what I think it is? “But late in the stage [of development] we realized it would be kind of fun if we created an additional campaign. So we said, ‘Hey, why don’t we make it so that people who buy the book can play this extra campaign.’ And [Random House] went, ‘That’s great!’ That was it, and they added it to the back of the book in like a day.” If we buy the book, we get an extra El

44 Replies 82,806 Views

[quote who="Frogboy" reply="6" id="2704550"]Crafty - how much beta testing of MOM's tactical battles did you do? Did they implement your ideas?[/quote] Certainly not. I hope I didn't come across as slamming Stardock or the beta process in any way. I realize the unique depth of Stardock's beta system. I just had to disagree with the notion that Elemental's beta 4 tactical combat is better than MoM's tactical combat. But I am certain that the release version will be a significant

28 Replies 21,733 Views

[quote who="_Scooter_" reply="1" id="2704349"]I strongly disagree that EWOM tactical battles are anywhere near as good as MoM were, mostly due to the various imbalances in the beta. I do not understand how EWOM battles can feel less constrained, when you start at point blank range, and when many squads kill each other in a single hit. And when the AI doesn't understand this, so it willingly marches its troops into adjacent tiles of units who will one-shot them easily.[/q

28 Replies 21,733 Views

[quote who="VR_IronMana" reply="14" id="2702933"]No problem here - though it might have cleared up since your post.[/quote] Nope, I still only see Journal posts at that link. Also tested on another machine (which I'm not even logged in on).

28 Replies 67,802 Views

Is it just me, or is the beta forum ( https://forums.elementalgame.com/forum/623 ) not working? The only topics I see are those that belong in the Journals forum.

28 Replies 67,802 Views

[quote who="Jack Trowell" reply="1" id="2702572"]There is an option in the game settings where you can set how much units are needed to enable tactical combat, and if you set it to 0 it will always propose the choice.[/quote] Frankly, I don't see why the default for this setting isn't 0. If some folks really don't want to have to click the auto-resolve button, let them change the setting. But I'm guessing most of us want to have the choice every time.

18 Replies 6,626 Views

I'd never really noticed it, but now that I see it next to regular lighting, the advanced lighting looks way too blurry/soft. I think that probably has something to do with the game's art style.

34 Replies 75,712 Views

This actually started in 3C. When I launch the game, the splash/credits screen works fine, but as soon as the main menu appears, my mouse is locked to the top portion of the screen - which corresponds to where my Windows 7 taskbar is. When I click anywhere in that top portion of the screen, Elemental minimizes. At this point I can maximize and everything works fine. This issue does not show up when I launch the game with my taskbar on the bottom of the screen. Here is my debug file:&n

2 Replies 2,260 Views

http://dl.dropbox.com/u/9568817/Elemental_1280431963.jpg In the screenshot linked above, you can see that I am able to build on the Lost Library just north of my capital. However, I am not able to build on the wheat farm right next to the Lost Library (unless there is a technology required for that that I am not aware of). Save game: http://dl.d

0 Replies 1,057 Views

http://dl.dropbox.com/u/9568817/Elemental_1280431697.jpg As you can see in the screenshot, the Sovereign dressed in white is Lord Relias, who is also my Sovereign (in red/brown). When I hover over Relias in white, the card for my Sovereign is shown instead. I didn't think to save the game at the time, but this AutoSave is from several turns later in the same game, so he should still be around somewhere: <a hre

1 Replies 1,460 Views

Frogboy, here is a link to my last autosave before the previous crash: http://dl.dropbox.com/u/9568817/AutoSave.EleSav Let me know if there is anything else I can do to help.

12 Replies 4,562 Views

Just got my third hang/crash. I made it about another 20 turns. This time I heard a windows error sound, and was able to alt+tab, at which point I saw the "Out of memory" error as mentioned by LeBlaque. I did get a dump file, this time. http://dl.dropbox.com/u/9568817/Elemental0_98-2010-07-29T15-42-11-744.dmp http://dl.dropbox.com/u/956881

12 Replies 4,562 Views

I did mention that I was trying to get the debug.err up for you, but I still can't get pastebin to work. So I used another site. Here it is: http://jqd.org/pastebin?id=2852 There is no dump file, unfortunately.

12 Replies 4,562 Views

Beta 4 is repeatedly hanging on me. Pastebin doesn't seem to be working right now (I get a blank page after submitting my text), but I will post a link as soon as I can get it to work. So far, I have started two games. The first hung in the first five turns, the first time I was greeted by an enemy unit. The dialog popped up that lets you basically say "we only want peace," but I was uable to do anything. The second game hung around turn 10 or 15 right after I right clicked to move my

12 Replies 4,562 Views

I haven't seen a dragon yet in game, but I assume this is because of the unit scaling? I'm not a big fan of the scaling option, but it looks like perhaps the scale factor needs to be adjusted for large creatures.

5 Replies 2,181 Views

I've seen this as well, and it definitely happens with more than one quest type. Thankfully after the second fight, the quest ends as expected.

6 Replies 1,462 Views

[quote who="VR_IronMana" reply="4" id="2685050"] Quoting Tourresh, reply 3Most tactical combat games that allow this type of combat will allow attacked units to retaliate so you can't exploit the movement difference so much. Yeah, in fact, it was a special trait in HoMM if a unit prevented any retaliation. Otherwise, you took a hit after giving one in Melee and I think in range if you attacked a ranged target (i.e. an archer attacking another ranged unit)[/qu

14 Replies 2,474 Views