[quote who="joeherbert48" reply="3" id="3334648"] quoting postFirst of all, the bug: I have been able to recruit Listrid twice in the same game. Actually, i HAVE recruited Listrid twice and stationed her (them) in the same city. Then the request: I'd like to see a popup when an enemy curses one of my cities. It's really annoying, especially when you have more than one city to continuously scroll through my cities to see if any city's been cursed.
Jonas72
First of all, the bug: I have been able to recruit Listrid twice in the same game. Actually, i HAVE recruited Listrid twice and stationed her (them) in the same city. Then the request: I'd like to see a popup when an enemy curses one of my cities. It's really annoying, especially when you have more than one city to continuously scroll through my cities to see if any city's been cursed. It would also help if you could make the info about the curse on the city
Found a solution. But is it really expected to raze your own city, rebuild it closer to the shore to be able to embark? Weird..
I think it's a bug..but it might be that I'm doing things wrongly. But..when I play the campaign I can build the transport ship, but I can find no way to send it off. I've tried every square of water (I think), with or witout troops. Nothing. Please help?!
Yup. And more than once too, would you believe it!? :P But it's weird to me that this hasn't been taken care of by now. I am of the opinion that it's something I shouldn't need to ask for at all, but as long as it's coming in an upcoming patch I'm happy. :)
When an enemy cast a spell on your city, if your view isn't on it (the city) at that exact time it's really hard to tell that it has happened. Why not a popup like in MoM? -and when I'm at it, why can't i see these "bad" enchantments under "govern"? All I can see is my own enchantments.. /Jonas
Another bug still present is the one that f**** up the game after casting Dispel Enchantment.
Hi Two bugs in the game that's been there since the betas. Assassin's Blade quest. Same as in betas. I get the sword when the quest starts. I finish it. The quest won't "go away". The WildingQuest. Don't know it's name. People have been abducted by wildings. I kill the wildings. I get a pioneer. Oh wait, no, I never get the pioneers.
Game "freaks out" after casting Dispel Enchantment. This time i don't get the hourglass cursor, but the End Turn button "locks" instead. I also wonder why I can't see which hostile enchantments are on my towns anymore..
After casting Dispel Enchantment the cursor "locks" as an hourglass and I can't do anything "in-game". -save and exit seems to be the only option..
WOOHOO! Downloading update! [e digicons]:grin:[/e]
Since it's 6.52 pm here in Sweden, I wonder if you could give some kind of estimate on release. Will it be within the next 4 hour perchance? :)
I was so looking forward to testing this new build. Started up the game. Created my own faction. Created my own Character. Started playing. All well. Had to save and quit. No problem. A while later.. started up the game, loaded the save i had created. CRASH Tried again. Same result. Once more..for luck. CRASH I've had this problem with every build so far. -and in my experience it crashes more often while p
Having played some more, but this time with one of the starting factions, I haven't experienced any crashes at all.. so maybe it's just with the custom factions something's wrong?
I start a new game. Can play for hours on end.. no problem. BUT.. every single game I save and at a later time loads to continue crashes. 100%. I haven't been able to finish one game in 20+ tries.
Stand and deliver? :)
It crashes every time I try to finish a trade with Yithril.
I'm having (kind of) the same problem. If a hero/sovereign has leather boots on I can't buy and equip chain boots.
Well.. one more week. Guess I'll have to settle for finishing Grimrock and playing some MoM in the mean time. In other words: no worries. :)
How do you dispel enemy spells cast on your cities?
With a computer with 16 Gig RAM I find it hard to accept the fact that FE runs very slowly in what I would call the middle-game. Early on it's no biggie, but then it becomes almost unplayable..
Just updated to 86, started a new game. Still random crashes. Problemsignatur: Problemhändelsens namn: BEX Programnamn: FallenEnchantress.exe Programversion: 0.8.6.0 Programtidsstämpel: 4f480466 Namn på felmodul: MSVCR80.dll Modulens version: 8.0.50727.6195 Tidsstämpel för felmodul: 4dcddbf3 Undantagsförskjutning: 0
Lots more random crashes in 0.85 than in earlier betas. Info below, in swedish.. Problemsignatur: Problemhändelsens namn: BEX Programnamn: FallenEnchantress.exe Programversion: 0.8.5.0 Programtidsstämpel: 4f469539 Namn på felmodul: MSVCR80.dll Modulens version: 8.0.50727.6195 Tidsstämpel för felmodul: 4dcddbf3 Undantag
I started a new game yesterday. Built two new towns, captured another one.. suddenly these weird messages pops up that unit so-and-so has been trained in town so-and-so. Not just once, but almost once per town, every turn. Another bug I just recalled is that sometimes when i capture a town, in the view it's still the other empire's. With the troops still intact, but when I save/load it's no longer so..it's mine all mine.
Sorry if this is already mentioned on a post further down, but why does newly created (trained) troops appear outside the city? It's been bugging the **** out of me that nearby enemies attack new troops before i get the chance to move them inside the city.. Another problem I've been having (don't know if it's still there after the latest update) is that sometimes the game just switches to a rts. (I just ends turn over and over without me able to