CyanPile

CyanPile

Joined Member # 3969058
22 Posts 146 Replies 725 Reputation

[quote who="CyanPile" reply="20" id="3243093"]Which units 5 points of movement? Once seen the AI champion with 5 points of movement.[/quote] it was magic) http://s60.radikal.ru/i170/1210/84/ef792fb21bd1.jpg <span class="short_text"

29 Replies 98,856 Views

P.S. If you are going to improve the face. Gildar men need to improve first and foremost . Very little face shapes . And a very bad <span cla

38 Replies 110,039 Views

Fire and earth shrill in the game ? I have them have never met . And have not seen the temples of generating them. After al

38 Replies 110,039 Views

[quote who="Supreme Shogun" reply="11" id="3228973"]Being able to share intel / see what's going on in their territory would be great as well.[/quote] but in the game it is? that is, when an alliance for example? common " vision area <spa

25 Replies 42,081 Views

have a suggestion for things. for example the effect of helmet combines telescope. that is a good defense (for example 5 points) and increasing the radius of <span c

6 Replies 8,639 Views

[quote who="Lord Xia" reply="1" id="3243363"] "патча" should be "путь" I think. I'm trying to get an idea what you are asking. Like you want to select the path of the mage, warrior, or assassin from the creation screen? And maybe have access to the items in creation, like the crown, in the game itself?[/quote] path ) Thank you <span class="long_text short_text" lang="

6 Replies 8,639 Views

[quote who="Tuidjy" reply="14" id="3242793"]For your second question, it is kind of counter-intuitive. Assuming a full squad, you will actually get +15 fire damage, but no matter how many men you have left in the injured squad, you will still only be healing 1 hps. I guess the idea is that only one guy is injured, and only his amulet is working. Don't ask me how men come back in combat.[/quote] About treatment. <span class="

29 Replies 98,856 Views

[quote who="Gaunathor" reply="8" id="3242440"]Experience works different between champions and normal units. A champion receives full experience, while a units only receives half. If you have more than one champion in the group, the experience gets divided by the number of champions and the normal units receive half of that. Using your numbers, this would mean: One champion 10 XP (+bonus XP from Potential, etc) Two champions 5 XP (+bonus XP from Potential, etc) each<br /

29 Replies 98,856 Views

never had the opportunity to build a legendary facility ( for example Merchantcross Bazzar). and this despite the fact that I absorb Town lv up <span

29 Replies 98,856 Views