CyanPile

CyanPile

Joined Member # 3969058
22 Posts 146 Replies 725 Reputation
Reply to adding path in FE Modding

tried. did not help. will update the game to 0.99 Experiment in the future even

25 Replies 84,067 Views
Reply to adding path in FE Modding

[quote who="CyanPile" reply="17" id="3250564"]I just started playing through Steam. from the fact that the forum name changed (when loading the game to give an error showing how to register the incentive start). had the incentive to register a login and password. so do not get tested.[/quote] http://i081.radikal.ru/1209/c0/b117197f142b.png it is</s

25 Replies 84,067 Views
Reply to adding path in FE Modding

1. I have problems with running the game . I can not run it from the Administrator mode . I can just run it through Steam . 2. A mistake in</spa

25 Replies 84,067 Views
Reply to adding path in FE Modding

[quote who="Heavenfall" reply="16" id="3250562"]Try run game in Administrator mode, right-click shortcut -> Run as Admin.[/quote] I just started playing through Steam. from the fact <span cla

25 Replies 84,067 Views
Reply to adding path in FE Modding

[quote who="Heavenfall" reply="14" id="3250556"]Yes, that works. [/quote] strange. checked. no sovereign in these ways. I do not quite understand sinteksis . but copy what</span

25 Replies 84,067 Views
Reply to adding path in FE Modding

Lord Relias Lord Relias Sovereign Kingdom <CreatureType

25 Replies 84,067 Views
Reply to adding path in FE Modding

means - where to find the sovereign through the tool I created the game. in the folder "my games"?

25 Replies 84,067 Views
Reply to adding path in FE Modding

[quote who="Heavenfall" reply="9" id="3250534"]If you then go to CoreUnits.xml you see "Unit_Archer_Altarian" which has the trait: Blood_Altarian[/quote] Sovereign also there ?

25 Replies 84,067 Views
Reply to adding path in FE Modding

[quote who="Heavenfall" reply="6" id="3250509"]If you want to give a path to all members of a race/faction you must edit all the unittypes for that race.[/quote] huh т_т

25 Replies 84,067 Views
Reply to adding path in FE Modding

[quote who="Supreme Shogun" reply="5" id="3250499"]sorry for the wall of text. Wish I could show/hide it. Well that's how I've done it so far. [/quote] Thank you. More details Please . which of these lines affect the game : &nbsp

25 Replies 84,067 Views
Reply to adding path in FE Modding

I do understand just how to change the level at which there is an ability . for example to write these lines, that would be the way app

25 Replies 84,067 Views

Question by race Gildar (ironeer blood). Why do they spell are 2 times more expensive ? According to the description in 1.5 times more expensive <span cl

357 Replies 610,826 Views
Reply to adding path in FE Modding

which registered the drop rate "path" for different lv up for the champions and sovereign ?

25 Replies 84,067 Views

how to add a path with the creation of the race ? for example the way the assassin . or how to add the path to the sovereign . <span c

25 Replies 84,067 Views

[quote who="CyanPile" reply="21" id="3243348"]32 level will get a random patch of your choice. Mamamia I thought I did not live to see this hurray! second patch! In my late it. I think it at least be level 20[/quote] now at 32 level removed the " way"? it's not fair ! <span cla

29 Replies 98,846 Views

I've never seen juggernauts. can briefly tell what kind of troops? their strengths and weaknesses [e digicons]^_^[/e]

1,118 Replies 2,452,281 Views

[quote who="Heavenfall" reply="380" id="3248479"]No list for category reliquary.[/quote] about what level of weapon is it? at least one ( screen) <spa

1,118 Replies 2,452,281 Views

after receipt of all types of injuries - the champion stop receiving them ? or he will die? or at least will be tied forever to the city?

357 Replies 610,826 Views

Attunement (+1 mana\season), might - trash . they are not worth 1 point talent. how so very easily at the beginning of the game " are a small

357 Replies 610,826 Views