Bobek_XY

Bobek_XY

Joined Member # 3831368
0 Posts 4 Replies 102 Reputation

my comment will be abundant here, but anyway i'll say it. And i agree totaly: gkrit pretty much said everything (also wimmetje above) Now:[quote]Until they balance UB, Erebus, and Oak more no one will switch to QoT they'll go ahead mauling people with UB, Erebus, and Oak. exactly! just what i meant above (so we agree then )[/quote] & [quote]why fix alot of demigods while you could just bring 1 demigod up to the standard of others. i dont see why you hav

47 Replies 120,413 Views

[quote]She is hard to get killed but you can pretty much ignore her and kill her allies since she does no damage.[/quote] EXACTLY, i was aware of that long time ago, and always play like that - ignoring (but still NOT underestimating) IF FACT, I AGREE WITH EVERYTHING YOU JUST SAID! You really summed it up well! - Good explanation of everything i always thought, and think also gkrit and majority of other ppl did. I only disagree with [quote

47 Replies 120,413 Views

[quote]Now maybe weaken her early game and lower some mana costs while upping some abilities late game would fix what her problems are[/quote] yes! [quote]but I'm saying would you rather have GPG spend a few days fixing QoT or doing something more productive such as releasing the other 2 demigods?[/quote] both, Qot is long time issue. as are new dgs (+ i dont think that small buffing of Qot (like the one suggested from celmare for ex.) would prolongue the coming of 2 n

47 Replies 120,413 Views

[quote]@Bobek_XY: i know what you mean but there aren't any other hybrid options. if you take some stuff from frost it is it only worth to take nearly all + fireball at most. some more fireskills and any points in frost are simply wasted as they are not enough to give enough benifits. so go full fire, full frost or nearly full frost + fireball. that's it.[/quote] i know there arent many other hibrid options, and that's exactly the problem! [quote]btw. i usually don't li

17 Replies 3,900 Views

well, i wouldnt classify him like hibrid, it is ussual ice build (edit: sorry, not necesseraly ussual, but in the end same) and the same i was trying btw ...well, almost.

17 Replies 3,900 Views

OK. just this: [quote]the buffs i suggested are tweakable. you can tweak how they increase on alter levels, this includes even her AA Damage. Thus you can repair her main problem: her scaling at later levels.[/quote] they are tweakable, but i think her scaling would still be not enough, cause stats improving doesnt improve skills that are still going to scale bad. (and at high levels all dg (by buying almost always the same (HP, dps..) items) start to look the same wit

47 Replies 120,413 Views

at CelMare you also gave good point & suggestions, except i dont agree that you must rely on shamblers and idols just to keep up with others dg's base dps (compare oak with minions -he's killing! even without penitence, same for erebus + minions). I think she should also be good dps dealer with her minions even without using ground spikes. But, i must say i havent play much games with her to know how good dps dealer she is with her minions, but i would bet to say weaker th

47 Replies 120,413 Views

hm, everything you said now - you said true [e digicons]:D[/e] (except maybe: 'logic like this is irrelevant in games like this' - there always must be some kind of logic (and if i may add as well that they were probably thinking: giving Qot aoe aa in 'open' would be unbalanced, because in open mode she already have (or at least should be having!) devastating (aoe) abilities/skills, but not in closed*; so should be buffed a little with aoe in closed but not in open; just like x

47 Replies 120,413 Views

i think it is right that she does aoe aa in closed form, because it is more logical (and was intended that way) cause she 'cant see' in that form (she is in bud = blind), just 'randomly hit targets' or to say better: she is imprecise with hers attacks therefore hits multiple targets, BUT also (in that form, because of things just mentioned) she SHOULD dish out smaller damage with normal attacks than in open form! So, increase aa(=normal) damage in open form but left without aoe effect, and in

47 Replies 120,413 Views

[quote]I think ppl saw something they didnt like and havent thought about it in depth like i have. I thought about this topic a lot, well before i even posted this thread.[/quote] i was thinking the same, and i agree with you - actually with everything you said on this post. i'm know now this is not the only thing you were thinking 'in depth' and there is a lot other skills that could(should!) be considered for comparing and balancing. BUT you did make mistake when you tried t

37 Replies 146,594 Views

[quote]Also, stats are amazing on beast, reg, and any general with a minion build. Did you take the time to read what they actually do?[/quote] yes, and they are easily beaten with just one good item +115 Health 6 skills for: +690 Health +0.18 Health Re

76 Replies 11,948 Views

Bud form - increased armor ! Open form - increased armor ! i'm pretty sure its an unintentional mistake. Compost Idea (similar functionality to what it is now but grants a diff effect) Depending on how many nearby corpses, your movement speed and attack speed increases by X% for X secs. hey, it was my

47 Replies 120,413 Views

[quote]I think rook should not move faster, his speed is fine. But his base armor should get a buff.[/quote] i think he should - 5.6 ! & armor up too!

26 Replies 11,216 Views

you got me wrong, i use both peni and SoF, but just not rushin wit penitence. and you are not the only one who is using penitence heavy and actually asap! (top players do it quite often), but they also take SoF asap! and some other stuff in build are different. go look for some earlier posts about oak builds, there are somewhere in comentaries oaks builds used by very good player (aggressive style), so youll get the point. i can say now only that your reasoning of penit without SoF be

11 Replies 1,711 Views

i must say that last posts i read, obscenitor always spoke clever and the best, so i'm givin you 1 karma now for BW. And it is funny, cause after i got the game it took me just 2 week to know that BW is the best skill to take from 16-20, and i also wrote it in my first comentary a month ago when i logged in (talking about my beast), but here you are guys arguing does BW suck. I thought that was settled already, but anyway, it is good to know that obscenitor is here to fight for truth!

21 Replies 12,647 Views

[quote]He has the most HP in the game and one of the highest armour.[/quote] Wrong! he's got the lowest armor in game! at least it is in 1.00 version! compare this: Rook HP: (1.lvl) 1900 > 4750 (lvl 20) Armor: 240 > 658 (the lowest armor in game!!) Oak HP: ... 1700 > 4360 ... &nbsp

26 Replies 11,216 Views

[quote]SoF is really good, but the whole point of this build is killing DGs, not creeps, because that is what matters. SoF at 5 is useless; you can't cast it and Penitence more than once each, and having that second or third Penitence is so much more valuable. Your minions are your AE for the first few levels, you chew through creep waves like butter. SoF becomes important when you hit 11 and catas are out, before that it is just another point not put towards Penitence and Spirit Ward.[/quote

11 Replies 1,711 Views

[quote]Rook sitting in a tower farm can already brutalize any other DG 1v1. Only high level oak and UB have a shot at it, and the UB needs to be level 15+ to gut tower damage with acclimation. Most rook players I see end up with goofy builds that make no sense so they get a much poorer sense of rook's ability to hold onto an area of the map. When people get Structural Transfer and have to wait for level 18 to max out hammer slam, that's a mistake. When people get tower III and then stop level

76 Replies 11,948 Views