I agree with all ppl about the 'negative side' of a patch. I already said my own, but want to repeat: we need better balancing! of everything and everybody. I put my hope in next patch/es. (read what linduxed, koz1120, Cosmoe & Spooky, & I said! i agree with them completely) P.S. totaly non related: I just got the idea of buffing bejeweled goggles: in addition to +12 vision radius & can detect invisible objects, i would
Bobek_XY
i just dont understand how now more and more ppl talk about spirit builds. It's like ppl are just now discovering his potential. I have always play spirit oak from beginning of playing him, and i would maybe never get to idea of assassin oak alone, if i havent gone to this forum to read about it. I personally think that spirit oak is better than assassine one, & is the best build oak can have (in the end, he gets all skills assassin (who has spirits) have, just with different =better skil
I knew from beginning it will be you for blaming. lol [e digicons]}:)[/e] [e digicons]\o/[/e] Now seriously, i see a lot of changes that still isnt gonna improve the game as they should. just reducing the gold values of some items is not helping, like Cowbuttzex said:' the ring of the ancient will still suck', there need to be some other changes to items; their abilities&bonuses should be changed/improved not just gold. [e digicons]:S[/e] <p
i wonder why they havent already. it is pure spamming shit. lol
i have always preferred minion build before assassin, and my plan was/is always: spirits 1st, SP 2nd, peni or shield 3rd, spirits II 4th, Sof 5th, DJ 6th, etc. trying to max spirits always asap. (that is the best oak build imo [e digicons]:thumbsup:[/e] )
@CelMare he knows that, he was joking, you dont have to 'teaching us' all the time like kids lol (- i found out you are university professor(right?), i was so laughing at that moment; it explains a lot. No offence[e digicons]:grin:[/e] [e digicons]^_^[/e] ) anyway, pure ooze: (favor botf) !Great build against generals(+minions), against assassins better is hybrid ! 1. ooze 2. inner beast/di
haha, this thread will never end! [e digicons]:frogboy:[/e]
[quote]What I would suggest is maybe a slow in mov and attack speed (maybe some armor reduction) to all units in xx radius from damaged structure during duration of the skill. [/quote] i would agree with this. But maybe that skill is not targeted on one structure, but that it is targeted as aoe skill anywhere on map, similar to rook's hammer slam(but with longer range ofc); that would make it useful even on places where there is no towers, and late game if all towers are already destr
long version: it's complicated (to say) short version: OP P.S. but ideas are good (except 'red reptile&stuff' - copying DA)
As someone already suggested, one good idea concerning favor items would be they are few different fav item groups that costs the same amount of favor points. For example: ordinary favor items could be set in 3 groups: 1st cost 500 points, 2nd is 1000 points and 3rd is 2000 points. And each group is equally balanced within it self. Assassins & General favor items should have 2 groups only; one cost 1000, other 2000 favor points. I think that would be a good idea for now, cause som
It is similar to my build, but i never used SP II, and usually try to get first on lvl2 (when lvl1 is wardI), or lvl 3 (if shield 1 on first lvl), then i always take DJ on lvl6 (ie. after SoF)- thats when its most usefull. I also try to ignore shield as much as i can(more fond of smth that lifekatana had said) but i adopt (with all skills - its is never totaly the same build order). And i often take Soul frenzy before SoF 3, but i'm not sure if its more beneficial, but i some
This has involved into very interesting post (at least for me), i wish i read it earlier cause then my post wouldnt look so worthless, but anyway i cannot hold myself from writing this. I hope you wont mind too much, cause its also far from actual post topic. <span style="font-siz
[quote]Rook: tower spam, tower spam; tow……oh fuck I am out of mana, time the fuck out of here…..“FIRST BLOOD HAS BEEN DRAWN!”[/quote] -ROFL [quote]This is me, in game with rook, with in the first 30 seconds.[/quote] -Continues... You really laughed me out! thanx for that. [e digicons]:grin:[/e] As about dgs i'm not sure right now. If i have to say, than Unclean Beast i think; it was my first demigod (picked because of lo
[quote]Quoting Bobek_XY, reply 28 Its like a raptor! HE IS !!!!!![/quote] Now, even that i said so, and i do like it, when i think about it more, i was kinda expecting him to be little more like an 'alien' from alien movie. I would still like that, actually.
[quote]Now I don't think there needs to be a drastic change in QoT to make her good just a few skill switches which I explain below.[/quote] And everything below was extra OP!!! Lol - not ! I wasnt laughing, was like 'Are you crazy?!' Well, there are some good ideas, yes, but i personaly dont agree with your detailed concept of them (well, in most of it). Not just concerning the numbers, but in general; like the skills seems too complicated -
Its like a raptor!
Um, sorry for mess. there's been some problems with fonts, i dont know [e digicons]:S[/e]
[quote]I didn't have god strength but still killed a full creep wave in 1 or 2 hits[/quote] are you sure? Or was it because of shoulder upgrades
I'm not that wrong, and you'll see why. Now, one by one, from easiest to hardest: [quote]take snipe 1 - and only 1 as higher ranks are a waste against good players. [/quote] there, you said it yourself, just now, that snipe needs buffing! And i always take snipe 1 first!, but snipe 2 rarely, snipe 3 never >>> it asks for buffing! <sp
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[quote]Nah, I know how god strength works, I used to get it. But with all the shoulder cannons, I can walk through a creep wave and tag all of them for xp.[/quote] a legendary response. [e digicons]|-)[/e]
[quote] God strength is a waste imho . I can count how many times I melee someone with the rook on my left hand.... btw, did I mention I lost my left hand back in 'nam?[/quote] Ok, i can understand you if you are not using your normal attack much (but that would mean you are leveling up with just (well mostly) using shoulder upgrades & towers - not really logical way if you want to lvl up fast imo - & i'm sure your being little sarcastic and exaggurating ('i'm n
Do you really think that, if game would go to lvl 17-20, stats are better than god strenght?! God str is must for me. btw, i also when playing rook always take shoulder upgrades asap, they are the best
ergo, everybody is for fastrer switching? me too! But how much, or HOW? It was desined for 1sec time between switch - pretty logical (& just look the animation - looks good), but late game that becomes much, because you lose a lot of aa dam while switching and casting spells (which also can be interrupted). But if switch last 0.5 sec, it would be great for not loosing dps (what i mentioned above), but it would look crazy fast! (and i mind that too) So i propose, if
yes, bad late game snipe scaling (+totaly uneffective 15 lvl skill of snipe), and angelic fury - same problem (with lvl 15 skill vengeance); that must be change (cause nobody use it), and also +100 dmg of ang fury late game isnt much for 4 skills spend in it compare with just one skill in it (+25 dmg) which does same work with aoe effect. And compare with oaks soul power (just 1 skill point +60 dam (if having 3 spirits), and rooks 2 skill point for +100 dmg (cost 0 mana). I have some