It isn't her aggressivity. It is easy to cruch it at normal difficulty. It is the spamming of cities because the IA know the land without scouting, so it know where to send pionners quickly. For the wierding of creating pionners, it's just don't reflect a real colonisation scheme. You just settle after an apocalyptic war and your first act is to restart to settle somewhere else? P resently in many game, I nearly nerver creating new citi
Adarine
One thing making me voted poor: the IA cheats. It knows location of potential cities before scouting and quickly you are surrounding by IA cities. It is very frustrating to see systematicaly, even at very near position, good citiy positions occupied by IA. So the strategy to block this is to spam outspot. Very strange behavior to just after setting, making new pionners. It seems too incoherent, and very annoying.
Fusion with forest can be a racial trait (Trath?) or technology (magic?), with some advantages for defenses.
In history, efficient horse archery is a special technology. Mongols use specials assymetric bow, and kity tactic are one of their strength. @Frogboy: Please, don't use some strange mechanics. It is one of the things that breaks the gameplay of WoM. Fatigue like you describes don't seems to simulate something credible. Furthermore, that implies a new bunch of mechanism, special ability and spells if you don't want to have the feeling it is a "rough patch".</
We don't have to limit kiting by some illogical mechanism. It is a real military tactic, so it must be countered by tactic possibilities. A good army is a multipurpose army, with archery and cavalery. These two types of troops have the possibility to counteract kitting tactic. For monster... Some monster can't have the possibiltie to counteract such tactic and I think it is logical. It is the advantage to have technologies such as archery and cavalery: more tactical possibilities
Thanks, it is the case ^^ (legendary weapons) . Sorry for this already identified bug.
Hello, I'm unable to load any save, it seems all my saves are suddenly corrupted. Here the link for a load, and the corresponding save (an autosave): http://dl.free.fr/iP8YchnCz. Creating a new game is ok, and loading sae from this new game also ok. System: Windows 7 64 bits.
Thank you very much :).
Hello, I have made a custom install, and the program isn't in the default repertory. I think it is the source of the impossibility to update to 0.77 . Edit: I tried some "dirty" tricks to update, but without any results. First try, move my Stardock Games repertory to the Programme repertory: no success. After this, moved the same repertory to program files(x86), no more success. I can't update my game and the download section only propose the 0.75 versio
One question, this can be use with any OS? Actually Valve/Steam start to look for the MacOS. Technologies used for this can be used equally for Linux platforms without too many difficulties. So actually Steam is very near to work on the 3 more importants OS (and equaly some games). If you want to give freedom to the developpers, I think it is necessary to have technologies can be use on these OS. I largely prefer impulse than Steam, so I will be disappointed if Steam take advantage on
Hello everybody, This post is about bestiary and modding. In some previous post, many presented bestiary ideas and capacity, sometimes associated to very large creatures type, like undead. I think a good way of handle it is by use of template. A template is a set of capacities, modifications and/or caracteristics of a creature. Futhermore a template can herits from a parent template. For example, we have the undead template with sensiblity to life spell, resistance versus deat