akachei

akachei

Joined Member # 3770002
7 Posts 7 Replies 172 Reputation

I have had this sometimes as well, though not always. I did get a debug.err from the most recent time, though: Debug.err Full DxDiag

18 Replies 11,745 Views

So the amount you can construct is limited by the # of 2x2 tiles you can build on, a # based on size. But if you ever build on a tile, that tile is marked as "built" even if you cancel the construction immediately. For example: Step 1) 1 tile free Step 2, tile has items in the build queue: <img style="margin: 5px;" src="http:

0 Replies 2,563 Views

Well, if my second monitor is disabled it shows up fine even when the resolution is different. So it looks like it's not getting displayed because the system is busy mucking about with two monitors.

2 Replies 3,709 Views

[quote who="Chrisyou" reply="6" id="2376069"]Also to add, not only does it need a new square but from my experience of saving a slot till agriculture was researched it still was not enough, it needs to be a hamlet. [/quote] In my last game I built a farm immediately after founding a city and it worked ok for me:

8 Replies 4,503 Views

I'm not entirely sure why I couldn't build the farm - this may be intentional - but in the below city I couldn't build on the farm space: This was a second city - the spot from another soveriegn, whose city disappeared after I killed him. I could build other non-palace things but not the farm.

8 Replies 4,503 Views

Basic Scouts are marking as 20 turns for me, even though they've got minimal stats: I think it's trying to give them swords, given the unit desginer page, but not possessing the ability to make swords, it gives no attack and keeps the cost: <img style="margin: 5px;" src="http://www.foxcet.com/Elemental_ScoutSword.jpg" alt="" width="1200" hei

0 Replies 5,480 Views