Ratatosk7

Ratatosk7

Joined Member # 3679355
11 Posts 352 Replies 388 Reputation

Dynamic Quests These quests will add an additional layer of emergent gameplay to spice up your games a bit. Post your own ideas too! This one I thought of when I was reading through this thread: https://forums.elementalgame.com/401814 Dynamic quests triggered by certain events could be awesome. Maybe when another faction defeats your hero they take it prisoner which starts up a quest where you can rescue them. Perhaps you get an additional re

4 Replies 4,854 Views

I like the music a lot, its just the extremely short selection that drives me a bit nuts. Even just a few more songs they could add to the loop would be great. This is very low priority on my current whinelist though.

13 Replies 9,120 Views

1. Not sure if these are new but I found some great farmland nearby my capital so I sent out a pioneer w/ sand golem escort to setup my second city there. Wheat farm + fertile ground, would be sweet start. Of course Relias popped up and built a city there when I was a couple turns away so I had to take it by force. Unfortunately he is a bit of an idiot/cheater so he built the city on top of the fertile ground somehow. This made it impossible to build the farm imp

0 Replies 1,203 Views

Hmm...it might be a nice idea for a future expansion. Possibly a great multiplayer feature since its a nice gesture to return a hero one has worked hard on and can be traded for things like peace treaties. Much higher priorities for Elemental right now I think, magic needs a lot of work before I start remembering the games full title. I keep subconsciously thinking its called Elemental Wars, not War of Magic whenever I google it.

17 Replies 50,184 Views

I really love all these detailed blogs, its very interesting to follow the Elemental team. This and the great post-release support along with the quick updates on the changelogs makes me really glad I followed the forum. I'd probably just get angry thoughts when I think of Elemental and wait half a year before checking in on it again if I didn't have good past experiences with Stardock from SoSE. Was a nice surprise to see one of my favorite modders from Civ joining this team too. I hope you

52 Replies 99,110 Views

Better descriptions for all stats too! I'm not even sure if adding to a stat does anything unless one of the numbers below increases when I level :) Personally I think there are too many stats to keep track of on a character, but since there are so many stats its even more reason to detail what they mean. I'd like to know what 12 dodge does, or how 8 strength affects my damage, etc. Seconded on the Adventure techs, I almost pick between the

3 Replies 5,866 Views

Liking the AI and spawn changes a whole lot. Here's hoping the AI won't have to cheat so heavily in the near future to have a chance :D 1.1 is turning into one heck of a super patch, at this rate I don't think anyone will say the game is 'unfinished' after this beta testing is over! Only major complaints are the magic and dynasty system atm, but it looks like those are getting looked at closely. Hoping ZoC gets some more love though from I read its really frustr

66 Replies 132,879 Views

If you select them there is an icon called "recruit" or something like that which will be grayed out if you don't have enough money but you get hover text that tells you how much they want.

10 Replies 5,628 Views

Yeah, the magic system definately 'looks' great. I like the art a lot, very stylish [e digicons]B)[/e]

21 Replies 16,212 Views

I think with future expansions the Diplomacy tree can be made more useful through expanding features like dynasties. I've been playing since the game was released and I still don't entirely understand the adventure techs outside of them spawning more resources within a certain range (strange) and increasing your notability somehow. I usually invest in all the tech trees a little bit in the beginning to unlock things like trade caravans, shard harvesting, and additional resources like the almi

16 Replies 8,239 Views

I haven't seen Janusk for a while, I just figured he didn't show up at higher difficulties hehe Pity, he is a pro suicide scout :D Edit: I'm an idiot and I just had Janusk advice off

25 Replies 6,241 Views

We will be too busy playing the game and posting strategies instead of complaints I think :D

19 Replies 8,961 Views

[quote who="Werewindlefr" reply="6" id="2840792"]Well, I'd still like to see a fix to: -The tactical battle "skipping a tile when attacking" bug. -The "slow, double damage children with weird mana and life regen'" bug, where the double damage display as "daring strike". Good thing the magic system is broken, because otherwise they'd kill me dead. And something severly limiting the amount of spellcasting that can be done, and the imbue champio

66 Replies 132,879 Views