Diarch

Diarch

Joined Member # 3668939
7 Posts 22 Replies 424 Reputation

Just trying to play FE again after so many hours of LH. 1.32 Game incredibly buggy: after having saved once, the game crashes consistently on End Turn with Autosave checked; it crashes consistently when I try to save manually with Autosave unchecked. Hence it is unplayable (except in one mammoth session without ever saving, which I can never have time to do). Hope the next patch fixes these crashes: still lots of gameplay elements I love about

44 Replies 83,133 Views

Just trying to play FE again after so many hours of LH. 1.32 Game is incredibly buggy. After having saved once , the game crashes consistently on End Turn when I have Autosave checked; and it crashes consistently when I try to save manually with Autosave unchecked. In short, it has become unplayable (except in one mammoth session without ever saving; which of course I don't have time to do). Hope the patch fixes this; there are plenty of gameplay

0 Replies 3,788 Views

Derek: Don't forget to fix the Veteran and Experienced traits, as you did for LH. They don't work after you have saved your game once. Still a great game; nice change of pace from LH.

44 Replies 83,133 Views

Derek: here are the 2 screenshots and a saved game showing the Veteran and Experienced traits not working (remember, this is after saving and exiting for the first time in a game). https://www.dropbox.com/s/drx4c6tecso51g1/2013-04-24_00001.jpg https://www.dropbox.com/s/jdgt8gnkmatn3jp/2013-04-2

1 Replies 2,928 Views

Derek: thanks for your reply! The Veteran and Experienced traits work fine before you save and exit. But once you save and exit (even once), the traits never work again, ever, for the current game. There is nothing hit and miss about it. This bug is 100% reproducible. I will try to post screen shots and saved game further down this thread (first time trying this for me). Note that it is entirely possible to have one unit with a funct

13 Replies 8,274 Views

These traits do not give extra level; though they do cost extra resources and deduct more upkeep in the case of Experienced. Veteran hasn't worked since FE and has been reported often. If these traits aren't going to be fixed, perhaps they should just be deleted.

13 Replies 8,274 Views

[quote who="Derek Paxton" reply="6" id="3332597"]What difficulties? If you bought FE from Stardock, then you can but LH from Stardock at the discounted price. If you buy LH from any source (including Stardock) you will receive a Steam key for it.[/quote] Does this go for the Beta too? I bought FE from Stardock; but when I sign in to my account, the only LH available is at 39 bucks. No discounted price, no Steam Key (whatever that is), as the next poster blithely asser

12 Replies 21,148 Views

Gaunathor, thanks for your reply and for the clarifications. My cities must have been -- just -- too close to the one tile I needed to settle. Hard to tell now since the Spire goes away once you clear it; but I believe it was 5 or 6 tiles from my nearest city. On a Small map, just too close I guess. Still, Imperium yielded some good items, lots of experience for my Sovereign, and the Curse spell you alluded to earlier (name escapes me too). Cheers.

5 Replies 5,496 Views

An odd bug in 1.2 and 1.32 -- the Veteran Trait doesn't work after the first time you save and exit the game. When you return to your saved game, the trait does not give trained units an extra level. I have identical units with this trait side by side on the map; one from before my first save & exit (he's got his level) and one from after without his level. Hope this gets fixed in the 1.4 patch.

0 Replies 2,499 Views

quote][quote who="Hemmy245" reply="16" id="3320721"]Here is a save (1.29) where the game just locks up, when hitting the turn button, the hourglass shows up an nothing happens.Unable to continue game from this point.[/quote] Oh dear. This is the dreaded End Turn Crash that makes game unplayable from that point. Sounds like this isn't fixed, despite Frogboy's thinking to the contrary: see "Pick 5 Things for 1.3", Replies 207 and 210, Feb. 10. This is too bad. W

106 Replies 322,343 Views

[quote who="Kobracan" reply="22" id="3320347"]Do the save game crash fixes mentioned here and the changelog address the "game getting stuck after pressing End Turn" problem[/quote] My question exactly: does 1.3 fix the End Turn crashes as well as the Save Game crashes? For me this is paramount, since 1.2 is unplayable for me right now. Everything else is lovely, but not essential.

38 Replies 196,218 Views

[quote who="Frogboy" reply="210" id="3319153"]Both fixed from what I can tell. Seems to be system specific (it's a threading thing) so I tightened the control of when and how saving happens.[/quote] Thanks for the response here, Frogboy. Amazing customer service. This is a great company. BUT, fixed as in.... how, exactly? Fixed for 1.3? So I'll wait for a couple of weeks before returning to FE? Or should I re-download the 1.2 patch and rea

221 Replies 587,950 Views

[quote who="Ambermonk" reply="11" id="3314315"]For me (on 1.2) when I press [enter] the game crashes. This has occured just as I passed the 100 turn mark. I even received a note from Microsoft asking for the details! Unless someone knows a work-around for the 100-move crash, I will apparently have to stop playing until the 1.2 upgrade antidote is relesed. [/quote] Exactly the same for me. If I take Autosave off, I maybe get a few more turns. But then when I go to Sav

19 Replies 16,721 Views

Game stability trumps all other concerns. 1. Fix 1.2 Crashes on End Turn (after 60 turns on the "Clash" map from the Pack, these crashes are constant: game unplayable). 2. Fix 1.2 Crashes on Save Game (same deal; after 60 turns or so the game crashes when you try to save; save unsuccessful and game hence unplayable). Additional features mean nothing when the game simply won't play at all. Crashes

221 Replies 587,950 Views

[quote who="sweatyboatman" reply="62" id="3315025"]My vote was keep working on FE. To add my two cents, I think this question is absolutely crazy! From the perspective of a fan, there's no alternative. I can understand how, from where you're sitting, you could be burnt out on the whole Elemental concept, but I think it would be foolish to turn away from FE now.[/quote] Boatman's post here strikes the right note. Hard to imagine Stardock even thinking of drop

171 Replies 741,252 Views