Finished inputting the data. There should now be complete lists for both the Kingdoms and Empires. There are tabs in the top left corner to switch between sheets. Suggestions and requests for changes are welcome. I plan to add some descriptions at some point, but I'm still trying to figure out the best way to do that. Please feel free to use this thread to discuss spells.
Puckric
This thread is epic.
Hi Yarlen, I'm currently playing the saved game. No more problems as of yet, except for the bear that died of a heart attack.
I battled a bear, but it said my attack missed and the bear died anyway. http://dl.dropbox.com/u/1673790/Elemental_bug/Elemental_1283484707.jpg Same saved game as above. It said miss both in the tactical battle and in the battle report.
I just had my first crash with 1.07, but it was with an old save. I was trying to load a game from within a game (reloading same save). Uploading crash files and saved game (previous autosave): http://dl.dropbox.com/u/1673790/Elemental_bug/107.zip Microsoft Windows XP Home Edition - Service Pack 3 Intel Core 2 Quad CPU @ 2.40GHz EVGA 122-CK-NF68-A1 LGA 775 NVIDIA nForce 680i SLI
I made a spreadsheet for stats on each spell, but I'm still updating it. https://spreadsheets.google.com/pub?key=0AvgQe8XyAZifdEpFa21ZbVZfY2JvZzN4czdpWndLV2c&authkey=CMuwnc8F&hl=en&output=html
Yes, glad to hear it. Thanks Nakor.
Wow, seeing a lot of these questions. I'm not in the UK so I can't really comment on how long it should take to reach you. My copy was mailed from Ohio on 8/26 and I got it on 8/30 (I live in Texas). I would assume it is safely on its way and a little more waiting is in order. In the meantime, you can contact [email protected] for confirmation.
Well, I can answer at least one of your questions. I believe wisdom is the same stat as essence. At any rate, wisdom is one of the attributes when you create your character. As you can see from the character creation screen it "Determines the number of action points it takes to cast spells in battle." Which means it affects how many spells and other moves per turn your character can do in combat. As for the rest of the bugs.. yeah.. they're working on them. They will check these issue
You should contact [email protected] Though there are a number of other variables at play here, out of curiosity where do you live? My copy was mailed from Ohio on 8/26. I live in Texas and received it on 8/30.
ooh. Here's another one I keep forgetting to write down: * Game sometimes skips over movement animations during tactical battles. Seems to happen most often with enemy units when I hit "end turn" during tactical battles, but I have seen my guys do it too. Instead of showing a movement animation as a unit moves/runs/gallops, etc. from one location to the next, the game just jumps from one tile to the next or a couple tiles away. Bears can't teleport. * I've also gotten
There are probably some other uses too, but here are my best guesses. I have not really played with either spell, so I can't speak from experience. This is just what I've heard from others and/or my own speculation. Raise land is useful for leveling out terrain (perhaps to build on), to turn water into land, and supposedly can be used in some instances to create a land bridge across areas of water. "Turn water, beach and cliff into land; land into hill; but not land into m
Let's make a post to show which spells you can unlock/learn at different levels. Maybe sticky this? More descriptive explanations of what the spells actually do would also be a plus. Some are obvious, but others like the "plunge the land into a bone chilling winter" spell could use a player's perspective. "What does this spell do?" "What is it good for?" and "Does it affect more than one t
A few more bugs: * Can't click on a resource tile if there is a NPC or an army in that square - really annoying if a NPC decides to camp a square you want to build on. * Groups are healing down instead of up. If you have a group of soldiers that has taken damage, you lose more as they heal until all you have left is one. * As a kingdom, the mint is showing up as a palace on the 3D map. That is, it is clearly different from the picture that is shown on the info card and
Got mine yesterday, 8/30, and I am in Texas. Edit: It was mailed from Ohio on 8/26. I'd give it a few days. Contact sales if you are worried.
Updating with a few more bugs and one correction. Correction: My end turn bug was different from that posted by others - a pathing issue with my auto exploring ship. In my last game I had the actual end turn bug where my end turn button was inexplicably greyed out and I could not end my turn. New/other bugs: * Allies spamming me to attack factions I'd rather not (they tell me to attack the same faction every turn, despite declining..every turn).
1.05 seemed pretty stable (at least at low resolution). Playing 1.06 now and the crashes are back. 3D map is still horribly laggy when there is a lot of stuff on it. Playing on high resolution is even worse. Uploading new crash files. Don't be fooled by the folder name - a couple of these may be from 1.05, but most should be from 1.06: http://dl.dropbox.com/u/1673790/Elemental_bug/106.zip Issues that a
Please disregard original post (scratched out). My replies contain the most up to date info. I will also try to clean this up a bit more and include a summary. I love the game and I'm having a lot of fun playing it, but it has been a bit unstable.This is all based on 1.01... downloading 1.05 now ...If any of this is still relevant