Just edit the XML to mod it to your heart's desire! So easy that a caveman can do it!!
surlybob
[quote who="Tridus" reply="89" id="2746756"]Neoseeker's review is up too. 9/10, editors choice. This one is so positive it's hard to figure out how all the reviewers are all talking about the same game [/quote]It looks like rossanderson's true identity has been revealed! [e digicons]:rofl:[/e]
LOL, I was joking about Stardock reading that thread and implementing it, but ya never know!
[quote who="Gundato" reply="1" id="2747013"]I would open it up and check to make sure you have everything. They forgot to put my Pewter Dragon in there (currently waiting for a response from customer support).[/quote]Wait for the patch. (i keed i keed)
In before the lock in 5 years when someone bumps this thread after Stardock implements this.
[quote who="OliverFA" reply="27" id="2746877"]Well, maybe DLC is a more marketable way of doing what I was saying, and makes more sense. I understand that people's reaction at first is "What? They want me to pay again for the game?" Of course not! Is not done in that way. If a company charges you a lot of money for unpolished games, or dor DLC packs with absolutely no content, people will stop buying sooner than later. DLC is just a way to continue improving a game with new contents as long a
Why do you need to "research" the fine art of smashing and burning? It would make more sense if the researched version added "looting" and gave you some gilder or supplies..
Despite the problems, I feel that I've already gotten $50 of entertainment out of Elemental and would feel guilty asking for a refund. Mad props for offering it to those who feel different, however!
What you describe is pretty much every software developers wet dream. It's the next logical step from the "you aren't paying for the software, you are buying a license to use the software" SCAM that they've already rammed down the market's throat.
[quote who="Raven X" reply="119" id="2744177"]This is WHY digital delivery systems aren't good for gaming. They give developers TOO MUCH LEEWAY when it comes to patching up a broken game and this is what allows so many developers get away with putting out a crap game thinking they can fix it later after they rake in the money.[/quote]You know, that entire post was gold, but I think this part pretty much sums up everything that went wrong with Elemental's launch.
OK, after reading that thread I wish to retract everything I said about fanboys causing Stardock and Froggy to get blindsided by negative reaction to the current state of Elemental. It seems, from that thread, that Frogboy asked for, got, and then willfully ignored constructive criticism that - if heeded - would have prevented the entire release fiasco. Sure, the fanboys reinforced that whole "haters gonna hate" reaction to legitimate conc
[quote who="Nick-Danger" reply="168" id="2744771"]I think you understand I wasn't saying you thought it did, and you're saying this is in case anyone else inferred what I did not state or imply.[/quote]Yes, exactly! :) [quote]There were a number of folks who posted their concerns regarding Elemental being ready for an Aug release. A good thread is the 25 June Brad's June Elemental flame thread (which is an interesting read to get an idea of some of the thinking fr
[quote who="Nick-Danger" reply="157" id="2744622"]Regarding Surly's point, there was a tendency for beta testers to emphasize the positive and to be fans of the game/studio, given that one had to pre-order to be accepted, but for the most part (IMO) the advice/suggestions/feedback given were honest and not so much 'rainbows blown up butts'. There wasn't much 'this sux!', but that's because the game and its features didn't suck. Discussions were mostly about personal preferences (f
Hahaha, did you read the comment thread for this article? One of the comments (from 2005!) mention Elemental: [quote]Well he *does* hint at this fantasy game's title in the article's headline. And if we know Brad at all, I doubt he would drop a hint like that unless he was able to back it up. Either way, however, I admit I'm excited by the mere prospect of Stardock doing a fantasy strategy game--regardless of whether it's Master of Magic 2 or not.[/quote] and the reply</
Same here.
[quote]I guess I'm just generally less impressed with what you see as taking risks. I see Elemental as a game using a classic model and grafting a few interesting mechanics to it, as it stands now.[/quote]Hey, it's cool that we disagree. No harm, no foul, eh? :)
If swords would let you strike first while defending, there might be some reason to choose them over hammers.
[quote who="Nenjin" reply="149" id="2744346"]Fair enough. Like I said, I chose not to try and participate in the beta. I've only been going on what other beta testers have been saying in other communities. Up until then, I didn't get an impression the game wasn't ready for release. Or at least, that it had so many outstanding issues.[/quote]I think that's really a big problem with the whole "preorder to participate in beta testing" system that Stardock uses. Let's be honest, anyone who is so
[quote who="Nenjin" reply="124" id="2744445"]I get a sense of purpose from their mechanics, but they're all in a very basic, unfinished state. Which is what leads people to calling them a mish-mash. But I'm curious, what do you see as innovative about Elemental? The fact we can modify terrain tiles in a 4x game? Because that's about the only unique/new approach they've demonstrated. The game is a nice tool set, and I suppose that's innovative, but they ostensibly are making a game
[quote who="killer105" reply="59" id="2744452"]Ouch. I'll have to remember that one. [/quote]Somehow I knew that you would show up when I mentioned "mindless suckups". It's kinda like mentioning candleja
Now there's an empire of stone-cold killers. It's because they start 'em young!
[quote]As a package, it's all very nice, and it's pulling together a lot of cool game play aspects from lots of places. But let's not start slapping "Innovation" on because we either like the game or because we like Stardock. The game isn't doing anything revolutionary. Yet.[/quote]Well, "revolutionary" would be the creation of a whole new genre. Within the confines of the "fantasy TBS" genre, elemental has some neat ideas put together in unique ways. I totally agree that isn't "Revolutionary
[quote who="Mtn_Man" reply="53" id="2744396"]The best thing about a conspiracy theories is that the nutjobs find a complete lack of evidence to be the most convincing evidence.[/quote]At least you didn't call me a "troll", which makes you a cut above most mindless suckups on this board. Good job! :)
Guys guys guys! You are supposed to use 5 words or less!!
Yeah, I can imagine what MP will be like. Spamming pioneers while racing to warhammers, create a party of peasants with warhammers and no armor, bumrush the enemy. Fun, fun, fun. [e digicons]:andrew:[/e]