Nakisisa

Nakisisa

Joined Member # 3397112
57 Posts 72 Replies 10,860 Reputation

Season 202 and all the AI players on a 10 player huge challenging game have only one city. I used the cheats to reveal the map and all the AI cities are full of troops. Pariden has not built any buildings at all they did have a pioneers as they have built 3 outposts one of which they lost to Magnar. season 202 This should be the fixed version of 1.3 as I started a new game after the

270 Replies 670,297 Views

I am playing 1.3 (checked the save file data) and following changes have not worked. Fear is only working for the first action. Paying maintenance on mercenary's. Beguile on ranged units.

270 Replies 670,297 Views

Left click on mana at the top of the screen to bring up the enchantments ledger. Scroll through the enchantments list to find Tireless March. Click on the dispel button for it and comfirm. Recast. Nakisisa

3 Replies 3,471 Views

AdmiralTorti I think we are talking about different things. You appear to be talking about tiles with yields for building cities on. I am talking about the label for the tile type which appears above the mini-map which can be plains, hills, mountainside, mountain, ocean, forest, city, etc. In this case when the monster razed the city its tiles remained city tiles instead of converting back to the original terrain tile. This s

4 Replies 5,682 Views

An old bug that is still around. I just had a city I had conquered razed by Ghasa Overheart's (troll shaman) army. When I returned to deal with the Ghara Overheart the city's old tiles showed up on the mini map as city tiles. Look at the 4 tiles between the fire shard and the twilight bees next to Lord Markin's army. Save file. Also if you sc

4 Replies 5,682 Views

In 1.01 I found and reported that the tiles that a city had any buildings on remained "city tiles" on the map after the city had been destroyed by a monster To build on them I had to build and raze an outpost on the tile to return it to normal. The rejuvenation spell, or any terrain spell, did not work as it can not be cast on or effect city tiles. I have not had a city in 1.02 destroyed a monster

25 Replies 8,564 Views

One question do you have any influence, it requires 50 influence to build a henchman and it has been shown before that if you have not gained any of a resource required to build a unit they don't show up in the training list. Nakisisa

8 Replies 14,698 Views

Sorry I didn't realise you had changed how it worked. I now wonder if the mana cost is too high now, 500 mana for 30% unrest reduction. Oppression costs 15 mana for a 10% reduction, that makes Bless City 33 times the cost for 3 times the effect. Also it may be an idea to list in the Hiergamenon and the spell book which spells require essence. Nakisisa

3 Replies 2,237 Views

With a casting time of one it is the casters third action by the time you get any benefit from it. At that point I find the combat is mostly over or that I would have been better of casting other spells. Nakisisa

13 Replies 15,727 Views

In my first 1.01 challenging game I had an ogre shaman army from the wild-lands turned up and destroy two of my cities and everything I could throw at it. The first city was 14 tiles in a direct line form its lair on the other side of a large lake. The AI was building near its lair but I noticed no loss of its towns or outposts. Unfortunately I did not think to save the auto saves when I started a new game Nakisisa

195 Replies 495,653 Views

An army of spiders turned up and destroyed one of my new villages. The land did not show up as available for a new city. The tile that the village was on and the two it was building on show up as city tiles. If an outpost is built on one of these three tiles and then razed the tile becomes a plains tile and a city can be built on it. Nakisisa

5 Replies 3,610 Views

I am 40. First Stardock game was GalCiv but I didn't really know much about them until Elemental WOM. Mostly tend to play TBS, RTS and RPG's on the Pc. Never got into consoles. I have played most of the editions of (A)DnD and are currently in a weekly 3.5 game. Nakisisa

91 Replies 211,305 Views

This has happened to me in 1.01 in a challenging game. willie sanderson the AI should have to play by the same game rules as us humans otherwise what is the point of playing. The developers have told us that the on challenging and lower the AI plays by the same rules as us. Nakisisa

15 Replies 12,137 Views

People keep telling me that this is not a bug! Yes I know that it is a quest item for the restoration potion but you can also get it from a goodie hut or treasure after a fight. Its tool-tip states that it heals 30hp. The Hiergamenon also says that it heals 30 hp and is consumable. Neither the tool-tip or the Hiergamenon tell you that it is any different from the other healing consumable items. The first time I reported this I had just fo

13 Replies 4,762 Views

Olikut Do you think that you have time in combat to have a picnic of salted pork, bread and honey? If the herbs are different to the other healing items they should say so on their tool tip. Ins2 Yes the fix is easy but what is needed is for the developers to fix it either by or updating the tool tip. <

13 Replies 4,762 Views

This morning I was playing and saved a game on The *HASMTER* build exe. After getting home from work I started up Fallen Enchantress 1.0 by mistake and tried to load the saved game and got the message. "Unable to load gamesave because it is not compatible with the current version. [Ok]" Realising what I had done I clicked Ok and was left with the menu background picture and nothing else. I had to use task manager to quit the game. Nakisisa<

0 Replies 1,139 Views