galahadba

galahadba

Joined Member # 3361888
1 Posts 5 Replies 324 Reputation

For the Resoln you forgot to speak about the Graveseal spell, that is much overpowered, it allows you to kill almost anything with it, you can exclude that ubber death demon that can reach you before you can cast it, and spell imune monsters, anything else is killed easilly with a conbination of graveseal and some long range spell (Dragons, trols, etc) this can make the game really easy as you can level very quickly by killing high level monsters with low level heroes. <

19 Replies 12,907 Views

Hi, I have been playing FE for a while and liking it very much (MUCH better than magic). One thing that was made in the latter versions was improve the monster aggressivity. Thing that i agree and think that is THE imrovement that is lacking in the game. I think in a post apocalipse world with magic beings, the monsters should be one of the main dificults, you should have to fight your enemies AND the enviroment, they should garantee that the wo

6 Replies 4,056 Views

The concept of armies in Elemental is the only thing that spoils the game for me. it is a concept that come from galciv where it works very well, as for ships (small, medium, huge) it makes sense, but has no place in the medieval word... ...a group of 3 units being 10x stronger than 3 units with the same equipement is absurd. The logistic tech should only give a bonus for units of the same type in the same group

14 Replies 10,474 Views

Well this is a barren world, it is normal that you don't have too much animal life easy for picking... I think that horses should be breed, after you discover the tech you shold be able to build horse farms, an improvement that use some citizens , citizens and food per turn (the horses need food after all) and each one shoul give horses to equip 2-3 troops. this should have the following advantages: 1 - More Buildings to do, now you only constru

84 Replies 230,541 Views

The games is MUCH better, aside from some bugs it is already a very good an fun game. the only thing that continues to spoil it for me is that great "thing" that they call armies... it is more dificult to build now, as it requires a size 3 city with a command post, but the fact is that no matter how hard is to get it, once armies get into the game it totally unbalance it. the game scale should be only one, or every unit represents an army or the s

84 Replies 230,541 Views

Very good sugestions! Another thing that must be changed i think is the army system. if you take logistics and build a batalion with 4 man,you get 4 times HP, Atack, Defense... this makes you unit equivalent to 4 units of that type right?? No! it actually makes you almost invincible compared to non battalion units! with 4 times defense you get very little damage if atacked by units alone (that have four times les atack than you have defense), with mo

3 Replies 6,271 Views

Well it seens that the game is yet being updated :) So i have some ideas that i would lik to see implemented if possible... the first one is about the colonizing period,if you play on imense maps with little planets (i like the idea of the range thecs having some utility) the "crystal ball" of the ai to know where the habitable planets/resources are, simply ruins the game... you have much espace to explore to find planets / resources, while the ai simples goe

1 Replies 3,208 Views

[quote who="George Simpson" reply="14" id="1923216"]I wound up fighting the dread lords in a medium galaxy when I still had 2 firepower ships and very slow technology. I was able to contain them to their planet for some time while I researched up the tech tree, but they finally stole Drengia from me (I conquered the Drengin shortly before they arrived). By having some extra transports around, I was able to take it right back. This went back and forth a few times, which quick

127 Replies 263,340 Views

I think the dread lords event should adjust to the tecnologic rate you chosen... playing on huge, with slow tech rate they apeared when the most advanced civ (the computer humans, that were far alway in tech from every other including me), were fighting with small ships yet, my most powerful gun was a tier 3 shot gun, i got a good defense agaisn missile as i was fighting the terrans, but well for their atack it was ridiculous. no need to say that it was impossib

127 Replies 263,340 Views

Lol, i don't ever read the whole post, just a comment... i got one on my last game PQ26, used it as a economic base with the iconinas. was worth it... but sometime latter i just lost it to the Jagged knife event... -_-.. when i retake it all was lost and i had to begin again to construct everything :(

50 Replies 120,484 Views

Hi i am new here, i notted a bug on the campaing. when i was waiting for the download i played the first mission of the first campaing on chalanger, and it was pretty good. i lost it 2 times before goint into the scond :P But now (TA 1.99 beta) the dreggin simply dont colonize planets, i won the firts on pretty easy without then colonizing the planets in the center of the map (that they always colonized before), and in t

127 Replies 263,340 Views