CapnWinky

CapnWinky

Joined Member # 3324540
41 Posts 282 Replies 723 Reputation

[quote who="Raven X" reply="35" id="2646826"] Quoting SpartanFry, reply 33 Great idea! But.... "Some of my best friends have been gay." did you kill them after you found out? did you force them to stop. or did they just stop on their own after you beat them up.... "they have been gay".... hmmm doesn't help your case. And who doesn't love lesbians... Just joking.... but the quest idea sounds really

46 Replies 92,026 Views

Look at the videos in the latest dev entry. It shows multiple phases of construction on the buildings. And since the dev's are using the editors that are coming with the game, I'm assuming we will be able to do it too?

4 Replies 7,259 Views

I dont care how cities are created so long as we dont forget how we used essence for city building in the first place. Since this is an RPG world...cities are meant to be scarce. We want to avoid city spamming ala Civ4.

52 Replies 50,909 Views

I thnk this is an excellent idea and needs to go into the "ideas" section so the dev's will see it. In order to stay comepetitve, I want to be able to upgrade the armor/weapons of my sov/children/champions, however I dont necessarily want all my guys walking around in uber armor. A hide/disable option for each item slot would be nice.

8 Replies 6,275 Views

Great ideas in this thread! Not too get so far off topic but I want to see "Create an Artifact" spell as well (like in MoM). All in all, I support any "in game" editor that is tied to the magic system!

32 Replies 22,882 Views

Anytime you are in a screen aside from the main map (customize solider, attack screen, research screen, quest screen etc.) you are able to press space bar (or in my case, hold down) and it will continue to take turns for you while in the same screen. This often ends up crashing the game.

3 Replies 1,050 Views

[quote who="John_Hughes" reply="107" id="2587194"] Quoting CapnWinky, reply 103 I have a n00b lore question...how did Procipinee become a channler? This post almost makes it sound like she became a channler because her father was. But yet, when we have kids...they are just mere mortals. What am I missing here? Thanks! Channelers can embue other Hero's with some of their Essence, while Family Members, in this case, seem to have some innate magic abi

141 Replies 249,165 Views

I have a n00b lore question...how did Procipinee become a channler? This post almost makes it sound like she became a channler because her father was. But yet, when we have kids...they are just mere mortals. What am I missing here? Thanks!

141 Replies 249,165 Views

[quote who="Hawawaa" reply="2" id="2585309"]So you guys picked gildars. Cool! [/quote] OMG...please tell me it isnt so. First thing I'm going to mod...

141 Replies 249,165 Views

[quote who="Myles" reply="3" id="2581766"]Ok, but the only problem with adding ninjas is that even with fake hollywood attire we still wont be able to see them. [/quote] LOL! So true, so true.... http://joescomputershack.com/kusports/random%20pics/633508100345116838-ninja-convention.jpg

25 Replies 16,107 Views
Reply to Pacing in War of Magic

I think the ability to customize victory conditions and to choose the type/size of the map you're playing on should help alleiviate your concerns?

3 Replies 2,692 Views

I take that back...there will be naval battles but it will be auto-resolve only. Brad said awhile back that theyre focusing on land battles. I will try to find the post if I can.

6 Replies 3,488 Views

Along the same lines, it would be cool if we could create magic armor/weapons/trinkets at the cost of points.

8 Replies 7,407 Views

To clarify we are grading on the following? Initial Build: Basic Compatibility Beta 1A: Initial Gameplay Skeleton Beta 1B: Initial Economic system Implemented Beta 1C: Initial AI system Implemented

93 Replies 14,391 Views

I believe there was some discussion about this at the very beginning but nothing ever came of it...so I thought I would bring it up again. I think it would be neat to talk to multiple players at the same time (chatroom) instead of one player at a time. It would definitely promote people working together for a common goal while putting their differences aside. For example...let's say those pesky heroes wreck havoc in a dungeon and suprise, surpise...you have an army of undead mo

2 Replies 5,463 Views