Scoutdog

Scoutdog

Joined Member # 3256839
37 Posts 9,249 Replies 1,243 Reputation

Indeed. A lot of the espionage detractors claim that military force is always a good alternative. This is simply not the case, and a military-only option exacerbates the problem of exponential growth, where empires that are a little bit bigger become much bigger, and steamroll the game. An espionage/diplo system (that is done well) allows you to stay small, yet be powerful at the same time. Bad starting location? Don't sweat it: go for a spymaster victory!

72 Replies 52,772 Views

[quote]Meh its ok, I hope they do more focus on objects and less on people.[/quote]Well, the last episode really resonated with me, but that might just be beacuse it so resembled some of the stuff I have written..... the previews for the next show seemed to indicate that there will be some sort of robot involved......

33 Replies 168,275 Views

You know I'm going to have to ask this: Is Elemental part of the same timeline as GC(2)? I've recieved conflicting hints and information about it...... solid facts, please!

54 Replies 188,765 Views

MoMer, huh? I for one don't see why you should be forced to take a militaristic stance when you can try alternate ways of winning, which in my opinion are much more fun. This is a TBS, not an FPS: there's more to life than shooting (or swordplay in this case), and the game should reflect that.

72 Replies 52,772 Views

I think he's referring to the oft-mentioned idea that Elemental and GC2 share the same timeline, with EWOM taking place in Altaria's version of the Middle Ages. Personally, I think there are too many inconsistencies and Brad's just re-using names and concepts (which he does a lot- there was some ancient game of his that had all the major GalCiv races, but wasn't connected in any way).

65 Replies 135,216 Views

True, but that's MoM. In EWOM, shields will in all liklihood be equipment for customizable units, so I imagine that an EWOM shield system would have to either be a spell or something like "armored hide" (and before anyone says that armored hide is out of the question because the only two races are essentially humanl, remember that all thaty magic zipping around during the Cataclysm could easily have caused some.... "minor" alterations).

16 Replies 9,078 Views

Well, there's Sadists : Their morale improves as the enemy's declines (for Fallen, of course), Woods/Desert/Mountain/[insert whatever terrein tile you want in here] Master: Immune to any penalties of the chosen tile, and gains speed, defense, and sight range. .... and I actually can't think of any more right now.

16 Replies 9,078 Views

[quote]Persistant spells require continual use of mana to maintain in many systems..[/quote]Indeed. Remember, lore should always explain game mechanics, not the other way around....... if only more people understood that.....

65 Replies 135,216 Views

[quote]As for "going gandalf" that point is silly. A: Ignoring city building to go learn flare is mind-numbingly stupid, B: Using your channeler in battle is risky and unnecessary, and C: You have heros to learn stuff in the field, your channeler should be safe at home. [/quote] A: That's why I said you should have conventional research. Because giving up city-building to learn Flare is mind-numbingly stupid, and if that was the only way to learn spells, it would make the g

91 Replies 186,203 Views

[quote]And to be clear, I'm an old son of the New South and have a quite overdeveloped sense of honor (I've gotten in mild trouble in the workplace because I couldn't stand being instructed to lie to customers). If I was under the alpha NDA, I would not talk about it at all.[/quote]Except, of course, you could be lying........ but better not get into headache territory right now.....

156 Replies 489,808 Views

[quote]Yes, it would be called the imperius curse [/quote]Actually, if I remember my HP correctly, the Imperius curse caused the victem to "black out" for the time (s)he was cursed.... but nyeah, a really evil channeler could do some nasty stuff....

30 Replies 89,267 Views

I'm not entirely sure if I like the "magic as manupulation of energy" approach. Even though I've only actually seen it used in one place, it seems..... overdone somehow. I was thinking of something more like this: All inanimate matter is composed of four elements in various combinations: Earth, Air, Fire, and Water. In order of inanimite matter to become animate, it must recieve the fifth Element, Essance. Essance is broken down into two distinct polarities,

65 Replies 135,216 Views

Coming from you, that photo does not seem so innocent.......... [e digicons]:S[/e] I've noticed that GW Swicord has drastically declined his posting recenrly..... make of that what you will.......

156 Replies 489,808 Views

[quote]If you could fly under your own power, and shoot bolts of lighting out your ass, would this forum be fun?[/quote]Yes, but I can't do that, becuase those sorts of things are impossible in reality. So I gather that what you are really saying is just that reality sucks the fun out of everything. While I agree, I don't think that either of us wouold make much headway in getting rid of reality.......

65 Replies 135,216 Views
Reply to 2012 in Everything Else

[quote who="Mooster" reply="19" id="2327192"][/quote] I wish you could quote avatars.......

260 Replies 796,511 Views

[quote]Skip the science, it's the worst thing that ever happened to Star Wars. It already sucks the fun out of life, lets keep magic free from it.[/quote]Although your claim that science "sucks the fun out of everything" strikes me as a bit odd being posted on an electronic forum, I agree that sceince and magic generally do not play well together. There are some exceptions, as there are for everything, but I most definately want Elemental to stay purely as a magical game. That being

65 Replies 135,216 Views