Same here. I have tried and failed to teach myself Python, BASIC, and C++ over the past few years....
Scoutdog
Actually, I am surprised there isn't more talk about abolishing "whom". Even I (a relatively prescise speaker compared to a lot of other people) don't use it......
Well, they woudn't have to MERGE to be effective.... they could remain soverign, but still fight as a united group, like the Allies in WW2.
[quote]If you know something different or have updated information...please share! I would love if this feature made it in![/quote] Well, I thought I knew something and have out dated information.... does that still count [e digicons];P[/e] ?
[quote]I would really dislike an underworld that worked like a deck game stack of levels. If the base Elemental is to have an underworld, its layout and features need to be shaped by the Elemental back story, and any 'progress paths' should take full advantage of the 3D aspect of being underground, i.e. to get to Important Place A, you might need to take a path that goes to much lower depths, and then climbs and twists back up around Place A before finally descending back to its entry point.[
[quote]Is there going to be an underground? (ala Age of wonders)[/quote] Briefly: No. However, one will certainly be modded in immediately after (or even before) the game is released.
[quote]Where do you go if all you've got is ridiculous amounts of creativity? journalism?[/quote] No, no: you need to start a political blog !
[quote]Where do you go if all you've got is ridiculous amounts of creativity? journalism?[/quote] No, no: you need to start a political blog !
It's not really a list so much as it is a level chart. The order of things in the list is the order on which the levels of an underground world would be populated: as you descend from the surface, you would first encounter the dwarves, then the undeads, then the spiders, then dinos, and so on.
I actually thought you would run into dinosaurs before demons. In fact, I imagined something like this: Dwarves, Gnomes, Etc. Undeads Spidery things & other insectoid monsters Dinosaurs Fire monsters, Balrogs, et al. Demons Really evil, really powerful stuff like dark demigods.
[quote]Just thought of something...you cant recreate the artifact spell. In one of the dev journal's Boogiebac mentioned that they dont think theyll have time for in-game editing tools. However, it sounded like something he wanted to do so maybe in an expansion?[/quote] Actually, another dev journal specifically said that there WILL be in-game editing tools.
I am not entirely sure if you could do that with mapgen. Looks more like an engine mod, unless you want both worlds on the same map.
I see know reason why the creation of alternate planes could not be modded in by someone with a working knowledge of the Python code. Of course, doing so would likely require modification of the basic game engine, but I believe at least parts of that will be OS.
Actually, that is an Elemental Shard. I believe the equivalent from MoM was a mana node.
Just wanted to get into the Elemental spirit without ceasing my Metroid Mod plug. I might do the other logos, if I'm bored....
No, he means insubstacial ! [e digicons]:P[/e]
[quote]As far as epic text goes, sure, if you don't mind writing spell descriptions, item descriptions, unit descriptions, hero and wizard backgrounds.[/quote] Can do!
Although I have not actually seen the game, I would definately say yes. And if you need an epic text writer, I am available....
Ooops..... I suppose I should have counted.... in any event, the first one indicates more than four swaps, so I'm still sane.
Hey.... that's my emoticon! In any case, it's the anatomically correct part you need to worry about: GmOOni changes genders like most people change pants.
Oh? You'd think that after the fourth sex change, it would sort of.... stop being as effective.....
Actually, second f\to last in the Wintersong avatar block is something that LOOKS like an Elemental/MoM hybrid.... oh, btw, Winter: can I use the element-symbol border off of one of your avatars to make my own? (I always ask before using ANYBODY's stuff.....)
[quote]However there should be resrictions to this. If the player could build these structures then you might be able to spam them[/quote]Buildability does not necessarily equate to spammability. There's the tried-and-true one-per-empire arbitrary cap, as well as simply making them VERY expensive and/or big (when was the last time any GC2 player tried terror star spam?)
Well, all I can say is: I personally had NOTHING to do with the Freedom Fries incident.
[quote]Don't apologize for your English - it's superb! Fantastico! [/quote] It's better than most of the native English speakers I know, although that doesn't really say a lot[e digicons]:P[/e] ......