JackArbiter

JackArbiter

Joined Member # 3242997
12 Posts 64 Replies 451 Reputation

--- Before I begin there were some technical issues - 1) The “Lower the Tax Rate” panel – your tax rate is already on low, and changing it to ‘none’ has no effect on pioneer training speed that I can tell (maybe I was looking in the wrong place). The picture in the tutorial shows it being normal initially. 2) The game hung one time (permanently) when I tried to move Procipinee to the bottom right forest tile next to where you're supposed to set u

10 Replies 5,398 Views

Just to add on here, not sure if the installer will be roughly the same on launch (the .exe installer) but if you don't have enough space to unpack it on C drive it will not let you know beforehand and will simply crash out without finishing with no message. But other than that install was fine for me, aside from long install time which doesn't bug me (I remember installing games from a 2x CD-ROM drive so I'm continually amazed these days when huge things install fas

2 Replies 5,139 Views

[quote who="Zubaz" reply="18" id="3251061"] But it looks like I am gonna have to wait longer than today anyway Send me a PM with any order info you have and I can look things up and see what is going on.[/quote] Just to update since I made this public, Stardock (Zubaz, specifically) got my order pushed through in no time and I'm downloading. Thanks Stardock! (and zubaz :))

21 Replies 27,831 Views

This order has been queued for processing by customer service. You will receive an email within one business day, at which time you will be charged and your order will be fulfilled. Guess I should have bought through steam :P And it wants me to use that email address to talk through forums :( No wanna lose my precious thousands of karma points. But it looks like I am gonna have to wait longer than today anyway :(

21 Replies 27,831 Views
Reply to 0984 Is Up... in FE Beta

In some forums this is ban worthy [e digicons]:banhammer:[/e]

18 Replies 1,133 Views

@kodiak On the xcom nexus there is a way (through a mod) to enable marathon mode, but you'll probably not be able to get beyond a certain point (late game) due to needing 2 orb thingies instead of 1.

101 Replies 251,339 Views

F5 F5 F5 F5 F5 F5 F5 F5 F5 F5 Look! A complaint about .983! How quaint. F5 F5 F5 F5 F5 F5... You might have the same problem with .984 for all we know. You try running it from inside the game folder? I can't really help, other than make the stupid joke above... which is no help.

10 Replies 7,872 Views

[quote who="jereome" reply="21" id="3250308"]I have yet to see a sovereign cast a spell on the strategic map as of this latest build. Whatever happened to enemies cursing your cities or casting earthquake on my cities, and why doesn't the enemy cast pillar of flame on my armies etc...[/quote] From the OP: Also, the AI has gotten a lot better at tactical spells Seems like you'd at least leave this one off your list in a thread about how this has sup

36 Replies 94,377 Views

The biggest things that I read that made me worry about release have mostly been handled in these last 2 vids. This exceeds the expectations of my best case scenario. I plan on buying when the next beta is released (tomorrow) to help final playtesting and to... play.

36 Replies 94,377 Views

[quote who="Bellack" reply="40" id="3248351"] AOW and AOW:SM surpassed MOM and have been the closest worthy succesors of MOM. AOW:SM is still to this day one of the best Fanatsy 4x out there (Espicially with the Community patches and the modding. Vanilla game is not too bad either but I play a fully modded version with almost 1000 more units of all types)[/quote] Out of curiosity does aow:sm have the global magic sparring that he was referring to? Waiting on l

48 Replies 199,318 Views

I figured someone would try to edit that out. [e digicons]:grin:[/e] The reason I left "also with" is to separate out field surgeons from warriors, so that "who" includes only field surgeons and not both field surgeons and warriors. Otherwise you have to say "the latter of which" which is going the opposite direction of less is more. However, if you want to leave it as warriors and field surgeons both cauterizing wounds, which is fine, what you have there works. <p

10 Replies 9,287 Views

It can't be "popular by" but it can be "popular with": This dagger is popular in battle and with field surgeons, who use its blade to cauterize wounds. But even this does not work because the first clause does not have parallel structure - actually the problem may even be more complicated than that but I already have enough grammar nazi xp to level up again and I'd like to keep from leveling up beyond

10 Replies 9,287 Views

If you are going to post a grammar fix at least post a full grammar fix :P This dagger is popular in battle and is also used by field surgeons, who use its blade to cauterize wounds. Because being popular in battle and being used by field surgeons are not mutually exclusive. +5 grammar nazi xp. I can feel myself leveling up. I will put the points into my obnoxiousness stat. Rolling against my new obnoxiousness stat - success - I can

10 Replies 9,287 Views

[quote who="seanw3" reply="183" id="3244302"]Well, Kievan Russia and Appanage Russia were slightly better organized, but one was killed by constant infighting and the other was made completely out of really dry wood. Overall, it's hard to get serfs to fight without reasonable upward mobility and a strong wage. Of course, fighting unending hordes of cheating kiters doesn't help either. [/quote][quote who="Glazunov1" reply="190" id="3245250"] Quoting Othello, reply 189The gam

195 Replies 784,043 Views

[quote who="Frogboy" reply="65" id="3246376"]If I lost this battle, hypothetically, would it be ok to load from the previous save and bring in my one champion that's still in Charlon? Hypothetically...[/quote] It's hard to believe you haven't savescummed already :) The answer is NO! This will be much more epic if you die after all this time. Though I would like to see the aftermath of the spell of making... hrm...

93 Replies 293,098 Views

THANK YOU FROGBOY! This is exactly what I was looking for in balance. I'm gonna buy ur game, bro. (EDIT) I agree with Lord Xia above; it does sound like that's what you're doing - I hope so.

150 Replies 537,765 Views

So the devs here should have spent the last months fixing bugs as they found them in old features that are no longer present in order that they might enter the bugfix beta without bugs to fix? The previous betas were to test major features and general functionality against the wants/needs of the community, rather than making a game nobody wants to play work really well. I agree that I want the game to succeed and it will definitely depend on what

123 Replies 320,182 Views

New feature: get rid of hp altogether :D Size, injuries, resists, dodges, veteran or not, etc. can do a good job of emulating battle without going "iron golem has 32 hp! squad of 12 level 5 peasants has 34 hp!" because really, IRL we all know iron golems pwn 12 peasants. I've seen it. You avoid the trap of having peasants kill iron golems w/ wooden clubs because, you know, hp. And you'll have to do just as much balancing, because right now apparently things are all wha

172 Replies 672,331 Views

So what you're trying to say is you're leaving right when you get the AI to "uncanny valley" levels - it's not quite human, but close enough to be creepin' me out, man.

80 Replies 256,490 Views

[quote who="Archonsod" reply="26" id="2730262"] If it's true then they shouldn't have ever done a "bill of rights." There are always bugs, usually very serious ones. Yes, but most developers will classify a bug as "the code has a problem" rather than "it appears your hardware components were put together by a drunken luddite, and what is that dead chicken doing in there, did someone read the Voodoo Extreme box and get the wrong idea?".[/quote] <

114 Replies 393,429 Views

If it's true then they shouldn't have ever done a "bill of rights." There are always bugs, usually very serious ones. Starcraft II released with broken sound for some people, missions with endings that wouldn't proc, and issues where people had problems accessing some single player features. Have you seen the ending credits for starcraft II? There are like 500 people that worked on the game. Last year it was revealed that 180,000 bugs had been fixed or were in a state of

114 Replies 393,429 Views

[quote who="Faust.br" reply="122" id="2728872"]Go for the eyes, Boo! GO FOR THE EYES![/quote] You have won the Internet today. Good game, sir, good game. edit: I didn't quote manually, but it broke :/ It looks like I have lost the Internet today.

222 Replies 633,837 Views