Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

Great ideas from seanw3, would really bring quests into the rest of the game more.

8 Replies 41,125 Views

I'm a bit paranoid around SOPA times, and this coming from the largest corporate privacy invaders in the world. Implications for the future? What if they decide company X can't do business due to some reason? Think Piratebay, or Wikileaks. Excluded from such a system, if widespread, could be devastating.

4 Replies 12,010 Views

Lol, thanks for figuring out why my items weren't ending up in the general item pool! For items, armor and accessories use 200 but weapons use 250 . I think the weapons have the wrong tag. I never get random weapons in games.

40 Replies 123,603 Views

I believe the likelihood is the only thing that matters, the rarity is only for tooltip colours and "visual" cues. Try setting it to level 3 instead to see if it always appears. Level 2 is path choices only, as you can see. My reason is that if you pick only one path you should be running out of paths around level 9.

40 Replies 123,603 Views

With respect, beyond asking for a total graphical overhaul, you're not saying much at all. What exactly is wrong, and how do they improve it?

4 Replies 5,660 Views

Actually, vsHigher isn't even visible in the hex editor. Is it even implemented in the code? [quote].WhenUnderPercentHitPoints...xActions....vsUnitType..vsOtherAllegiance...vsLower.vsDamaged...[/quote]

3 Replies 1,374 Views

As a general guideline, for melee champions, I would like to see them balance approximately to a normal unit trained from a city. In the beginning of the game, that's 3 club-wielding peasants. At the end-game, it's 9 heavily armoured knights.

27 Replies 16,877 Views

One very annoying feature in FE and E:wom is the irrational way pop-ups appear. I'm sure everyone has this happen to them. Maybe your research queue is empty, so you get the pop-up to start a research. When you click it, instantly a combat pop-up pops up and you go to combat. All these different pop-ups need some sort of queue system so they come in a specific order that makes sense to the player.

11 Replies 11,215 Views

[quote who="Heavenfall" reply="38" id="3069524"]I've been experimenting with these triggers during the day and I've found some limitations MeleeAppliesSpell - this trigger always casts the spell on whoever is hit. It is not possible to make this spell affect the attacker, it will only affect the defender. It is not technically "cast" by whoever had the modifier, so we cannot reference specific unitstats from the attacker. See: weapons with poison. MeleeDefenseApp

58 Replies 40,763 Views

First, already +8str is gamebreaking. Then there's books. And I'm telling you, in the long games, you get most of these random accessory items. If you want to set a limit to say 5 or 6 items, then you won't see the limit in your short games. But I get 25 items in one inventory and I equip most. And that turns a strong character into an ubergod.

16 Replies 58,639 Views