sudden crash to desktop after end turn windows 7 64bits
RPMF
I am having the same issue, but I noticed one thing, it seams that the game is waiting for some unit to move but the unit for some reason can't move. If i disband the unit the next turn button is available again. It happened to me sometimes when i enter another faction territory and chose to 'retreat in peace', if the unit can't move the game it's stuck ... When the unit is the sovereign its game over ....
very nice idea :)
Started a new game, and the name of the sovereign was ... [e digicons]:D[/e]
Thanks Mandelik Were scouts gone also in the previous upgrade ? If they were maybe this was th
I was having some issues with scouts that could n't leave city/ kingdom borders, but after the last patch, Scout's are gone from the Game I only have soldier as unit's. I already un-installed the game 3 times , deleted all files related to elemental that I could find, and still no Scouts .... <d
I have done an uninstall (via impulse), and after the new update I only have soldiers as units. Also in the design unit section a strange graphic problem occours, like there is some swepping on the screen and like you have a 'mad' clock with the pointers going arround very fast. I have windows 7 pro 64bits, were can I find the debug.err ? how can I do a total uninstall ? found debug.err http:
Roads: Maybe you could research some "settler" or "explorer" unit, after that you could train that unit, and this type of unit's could be a pre-requisite to trails. <span style="font-fami
I have noticed that the scout is an old unit design. but there is no other scout unit available... I have a "soldier" unit and a "scout1" unit available.
have the same problem
Beta 1B. Scouts can't leave city borders, the only way I could make them leave was to group scouts with other units (soldiers or sovereign) and move the sovereign or soldier out of city limits, after that scout was free to walk arround
[quote who="Espio" reply="4" id="2383321"]Blah. I really don't want to upgrade my XP64 machine. For as unsupported as people say XP64 is, I've had nothing but trouble trying to get Vista or Win7 to work with my games Is there any value to Stardock in having bug reports from XP64 or should I hold off on giving debug dumps on bugs I encounter until I coax Vista/7 into cooperation?[/quote] It's a valid question, should players with XP-64 continue to
It would be nice if scouts with proper training could: - have a greater line of sight - have the ability to determine enemy movement, that is if close enough it could show were enemy army is going - have the ability to show the type of units in the enemy army - have spying abilities, that is able to infiltrate enemy army to give detailed info, like type of units, experience, number, etc... - have the ability to detect and kill or expel enemy infiltrated