[quote who="Uvah" reply="253" id="2808963"]Like you I have been unable to confirm what I said. There doesn't seem to be any record of the article that i can find. I remember it dates back to the 70's and that may be why. If I do find anything about it I'll post it here. In the meantime ... are you a dabbler in astronomy like i am? I like the physics behind it. [/quote] Yeah, I find the physics very interesting too. The coolest part of physics is astrophysics[e digicons]:P[/e]
kyogre12
[quote who="Uvah" reply="250" id="2808792"]Several years ago I read an article on the ages of stars in the local galaxy. One in particular was estimated to be 16.1 billion years old. Now, calculating a stars age has been nearly 100% accurate as far back as the 1930's and has been refined even more in the ensuing years. This is but one of the enigmas astronomers have to deal with. If the universe is truly and I don't think it is, 13.7 billion years old then a star 16.1 billion years old should
[quote who="GCFL" reply="43" id="2808489"] I predict that in its lifetime, the Kinect will sell enough to break even on the ridiculous amout of money MS is spending to market the thing, but little more. Within a year of release we will see a price drop. But that's just my guess Will also be interested in seeing the success and/or failure of the Sony Move. Same price point and same assumed limitations/benefits with an added "silly looking" factor.<
[quote]Stars when at end sometimes go supernova, creating and destroying all types of particles. Galaxies collide and merge creating and destroying particles at every level, changing vast amounts of matter to energy which eventually becomes what? Often an effect on something else.[/quote] The particles aren't destroyed, though. Molecules might get torn apart, but the individual atoms remain intact (possibly plus or minus a few electrons, but those aren't destroyed either, just flung i
[quote who="GW Swicord" reply="221" id="2800432"] Quoting kyogre12, reply 220 ... Yay threadjacking! The Stardock boards taught me that fun new word, and your link to that Perdue site both reaffirmed my desire to get Raven to earn a karma point and made me notice that I've never done paid work on prose that included a phrase like "Mind your p's and q's." But I can imagine being handed a style sheet written by an editor who found mixed case preferab
[quote who="GW Swicord" reply="218" id="2800280"] Quoting kyogre12, reply 216 ... To be fair, in certain situations an apostrophe can indicate that something is plural. Those situations are pretty uncommon, and its use in the OP is still incorrect, but they do exist. Not to exacerbate my threadjacking, but can you cite an authority there? I admit I haven't bought a new style manual since last century, but I've tried to keep up with online reference
[quote who="GW Swicord" reply="212" id="2800147"]Back to the OP: I believe I'd pay Raven 1 karma if he'd just take a moment to fight for the good guys in defense of apostrophes and tweak this thread title. An apostrophe doesn't mean "Hey, there's an S coming up in this word." It means the word you're reading is a possessive or a contraction. UFOs are a category. A given UFO's evidence trail is an entirely different thing. [/quote] To be fair, in certain situ
[quote who="Ilindil" reply="132" id="2799798"]As i see nothing is happening with mod, because you are waiting for 1.1 patch? [/quote] Things are happening, there just isn't anything interesting worth posting about. I have some poorly textured models in-game, and I doubt most people want to hear, "well, I changed some XML today." [e digicons]:P[/e] There will be updates when there is something interesting to post about.
[quote] I have a Toshiba Satellite Laptop (less than a year old) with 4 MEG RAM [/quote] Holy crap, you have a new computer with only 4 MEG of RAM? I didn't think you could get a new computer with that little[e digicons]:P[/e]
[quote who="Savyg" reply="5" id="2798374"] Quoting kyogre12, reply 4 The main difference is that 64-bit allows you to use significantly more RAM. A 32-bit program can only use 2 GB of RAM (there are ways around this, but they're not super easy). 64-bit allows for you to use some ungodly amount of RAM. I don't know the exact number, but I think it's in the range of a couple terabytes. Windows does come in both 32 and 64-bit versions, and you need 64-bit Window
[quote]I finished the Reach campaign last night, and I gotta say for me it's the most fun one in all the Halo games. Somehow it just seems the most down-to-earth so to speak, a bunch of guys trying to do whatever they can. The best line of dialogue came from Kat: "I know we're losing. I want to know if we've lost." I definitely agree that Kat's death was the absolute worst, the Coolest Spartan (seriously, the accent and being able to get at all the classified information is awesome) was also
[quote who="Grallonsphere" reply="9" id="2796614"]If a game is advertised Quoting kyogre12, reply 6 While I agree it certainly would be nice if Frogboy or another dev created a massive modding guide, I feel like they all have more important things to work on at the moment. Get the base game to a point where most people are happy with it (and not experiencing crashes and whatnot), then accomadate us modders. When
While I agree it certainly would be nice if Frogboy or another dev created a massive modding guide, I feel like they all have more important things to work on at the moment. Get the base game to a point where most people are happy with it (and not experiencing crashes and whatnot), then accomadate us modders.
I apologize for the slow updates, this time it wasn't real life getting in the way, it was Halo: Reach along with my own modding projects. There are now so many mods on the forums that is is getting difficult to quickly determine if a mod is already on the list or not; if I missed yours please reply here to let me know (and please provide a link to the thread, as well, it makes things so much easier for me). Please and thank you[e digicons]:grin:[/e] [quote who="Murteas" reply="147" i
Updated. The "Frogboy's Stuff" section is being changed to "Developer Stuff" to reflect the fact that other developers are starting to post modding stuff.
[quote who="Scoutdog" reply="8" id="2789993"] Oh, well I avoid the books on principle. I can't see how they could possibly be any decent. I stick to the games.They're actually not half bad. I mean, don't expect college lit classes to start teaching them any time soon, but they really do get into a lot of interesting background and actually pose some interesting questions about ethics and law in extremely dire circumstances. Of course, some are obviously going to be better than others, bu
[quote who="OMG_pacov" reply="5" id="2788845"]Thanks for the review. I've been on the fence regarding picking up halo reach and this helps. +1 [/quote] No problem[e digicons]:grin:[/e] [quote who="Scoutdog" reply="6" id="2788996"] That's why I like the Elites Badass mother****ers who know how the beat the shit out of you, and they have those awesome quad-jaw things. I have no idea what fascism has to do with itYeah, they look awesome, and I wou
[quote who="Scoutdog" reply="3" id="2788128"]What? No grunts!? Grrah! They were funny... especially with the IWHBYD skull in 3.... although I am glad to see the Elites back to being the bad guys... their super-macho warrior culture always prevented me from ever liking them. I'm a bit low on cash right now (just shelled out 120 bucks for Metroid: Other M and a pre-order that got lost in GameStop's works), so I'll probably have to wait until Christmas to get the game. But still, for whatever re
[quote who="a110" reply="8" id="2787967"]i actually detest the concept of halo prequels. halo 2's plot was by far the best and entailed characterization of the previously faceless antagonists. it went downhill from halo 3. i was never interested in halo reach from the moment it was announced because a) i knew it would be h3+graphics and some extras and b ) the plot was destined to be lame. [/quote] Fair enough. Halo 2 was the best with characterization, and that was mostly
It's not exactly a PC game, but this seems like the best place on these forums to put this[e digicons]:P[/e] Note: This is intended to be a discussion about the game, not about how PC's are better than consoles or about how Halo sucks (if you think it sucks and have a valid reason, that's fine, go ahead and say it, but please, no "Master chief is teh gay and suxorz and stuff!!!1!1!"). So anyway, with that out of the way, here are my thoughts on Reach. Graphics:
Yeah, I'd be willing to bet your graphics card is fried. I also have an HP laptop, with an Nvidia 8600m. The 8600 has a known overheating problem, poor manufacturing causes it to overheat and eventually damage its self. Sadly, HP and Nvidia refuse to acknowledge this, even though Dell and Apple both replaced laptops for free that had the card. AFAIK, the 8400 doesn't have the defect (or it's not well known). I wouldn't expect any support from HP, in short.
[quote who="Jharii" reply="143" id="2770111"]While I greatly appreciate the initiative and the work done on this, Kyogre, it would be nice to have someone monitoring this that is a bit more active on the forums. [/quote] Are you volunteering to maintain it, or are you just annoyed with how long it took me to add your mod? I'm plenty active, I just don't have the huge chuncks of free time required to update the list every day. I check the forums daily, but only for about 10 m
The list is updated.
[quote who="zigzag" reply="82" id="2769071"]How to use WindowsX to mod the gui. [/quote] I'd like to see this as well. Another thing I would like to see is real time/continuous turn tactical combat. I know it's supposedly less fun than turnbased, but I want to see it for myself[e digicons]:P[/e] I'd like to know how to use map features as resources. Like mining a mountain for mithril or something. I know you can make something resembling a mountain in the til
Holy crap. Even if I had that kind of money, I'm not sure I would get that. My Xbox 360 works just fine, and $17000 for a computer seems more than a little excessive.