ETA?!?!?!?!?
TheProgress
Nothing satisfies more than,
Well this is disappointing. Beta 4 isn't due for another month or two, right?
I'm not talking about beta 4, simply an update. Or are we simply waiting all the way till beta 4?
I'm going to be building a new pc in a month with 6 cores, 32gigs of ram and a 690gtx gpu with Win 7 (64 bit of course). Happy Brad? [e digicons]*_*[/e]
Derek or any other developers! Please flesh out the available hair styles for the various characters in the game. Most look quite bad and 6 - 10 more styles could be easily added without redundancy.
Any sort of ETA for update?
I'm actually halfway done reading Dracula for the first time! [e digicons]}:)[/e]
[quote who="Othello" reply="10" id="3146100"]#4 on the app store and rising. congratulations. [/quote] Thanks! It's been an amazing ride so far, that's for sure. [e digicons]:grin:[/e]
[quote who="MagicwillNZ" reply="7" id="3144282"]Might I just say, I hate you and the time I've sank into Pandemic 2, and I'm probably going to get Pandemic 2.5.[/quote] [e digicons]:grin:[/e]
Yeah I've already embarrassingly discovered that issue. It's been fixed (along with some other bugs and typos) but the update has to be approved by Apple first. Most likely to go live late next week if I were to guess.
[quote who="Sinperium" reply="3" id="3143743"]Ooh. looks like just the thing I've wanted and the price is right! iPad compatible?[/quote] Yeah, the App is universal.
Yes, this is a shameless attempt to promote my first game on the App Store: Pandemic 2.5 . Some of you may have played my flash game, Pandemic 2. Well Pandemic 2.5 (as the title suggests) is an expanded and refined version of the flash game, but now in 3D with new content, mechanics and Game Center support. It's available for just $0.99 on iPhones, iPads and iPod Touches.<
[quote who="Frogboy" reply="7" id="3137262"]I'm wondering if it's a specific driver / ATI card issue. I've never seen anything like this and it's going to be something really hard to "fix" since it's some sort of weird hardware specific issue. I have an ATI card btw. So it may be a specific version of the driver or a tweak that someone's made to the catalyst control center.[/quote] Well like my original post said, I'm using a Nvidia c
Game is getting better, but there are still a few issues: Texture related issues are still present: https://forums.elementalgame.com/422893 AI is still getting it's butt kicked on challenging. Still many presentation / interface related rough edges that need polish. Pacing could be improved.
These issues have been around since WoM, and they still aren't fixed. Health bars in the tactical view are most commonly affected, but the problem can pop up almost anywhere. Windows XP, Dual Core, Nvidia 260 gtx.
Randomness.
I thought you were lying for sure.
[quote who="Murteas" reply="13" id="3133466"] Quoting TheProgress, reply 10The AI needs some actual intelligence. I'm beginning to think the setting of "Challenging" is more reflective on the AI's state of mind rather than the game difficulty. Empire declares war on me. They have over double the points that I do. They never attack. I wander into their realm with 3 people (sovereign and 2 heroes) and wipe them out easily in two battles. Exact same story for a
The AI needs some actual intelligence. I'm beginning to think the setting of "Challenging" is more reflective on the AI's state of mind rather than the game difficulty. Empire declares war on me. They have over double the points that I do. They never attack. I wander into their realm with 3 people (sovereign and 2 heroes) and wipe them out easily in two battles. Exact same story for another empire. Except they had triple the points that I did. Still I just wan
Is the beta early next week or late next week?
Tight as in, releasing the new beta on time will be tough.
Hammers -> add chance to stun enemy based on enemy health and damage received. Something like: [code="c++"]prob = damage / (health + damage)[/code]
Perhaps a silly suggestion, but why have city teleporting at all? Why not treat all city buildings like improvements, where units can occupy the space at the same time and enemies can raze them?
Sounds good! Do any of the included tweaks include improvements to the AI?