Overloard

Overloard

Joined Member # 3153056
0 Posts 23 Replies 14,322 Reputation

[quote]Defining the spy's role is most importantYou might prefer a spy to sit on an enemy's home planet and not be detected, or to conduct sabotage, or do what the Jedi do and destroy entire enemy fleets singlehandedly (which is a terrible idea since you could just build a hundred of them and win the game)So the spy should somehow support your empire as a whole directly... How the spy does this is the real question...[/quote] yep

13 Replies 26,121 Views

I think there should be a frigate or a cruiser that could capture enemy ships (10sec. for frigates, 20sec. for cruisers, 40sec. for cap ships) later it could be upgraded to capture enemy stations(60sec.)

11 Replies 21,712 Views

I was thinking about technologies you need to research for example Novalith cannon tech, so I came up with an idea that adds spay ships to SoaSE. They would pretty much like in Hegemonia legions of Iron but with some difrrences. They can steal enemy tech with same class for example: TEC-s laser technology would be like Advents...... I don't know what's it called but first wepon upgrade that would be on lvl 1. When your spy ship reaches lvl 10 it can take techs like Kortura cannon or Novalith.

13 Replies 26,121 Views

I've been watching this mod for quite some time now, and it's progress is great. It's based on the japanese animation series bearing the same name. LoGH is all about the epic battles between gigantic fleets of the Galactic Empire and the Free Planets Alliance. This mod will feature different political factions of the empire or the alliance. Here are some models. NOTE:This mod is still in the early stages of development. <IMG title="FPA ships - a small update

4 Replies 12,193 Views

[quote]This isn't a matter of just throwing the fix into 1.04 and 1.04 development is not slowing down 1.1's development so don't feel we are wasting time on 1.04 (balance + misc) when the *real* bug is in 1.1 (multiplayer)..Does that mean that I have to have 1.1 to solve this problem or can I just have 1.4?[/quote] I meant 0.1 sry

205 Replies 126,271 Views

[quote]Starship Troopers is primarily about ground - not space - combat.True but depends if your thinking, film and CGI starship troopers or the books as it were, but sounds like a great idea.If you look at the CGI tho, there's the use of transport bugs and plasma bugs firing from them i believe. so theres plenty of scope of things you could do.[/quote] How many times do I have to repeat my self LET'S USE OUR IMAGINATION!!!

21 Replies 10,897 Views

[quote]yeah, it's eville's mod, he's been working on it for a couple monthes/weeks[/quote] He's also been working on Warloards mod for Homeworld 2.

11 Replies 10,446 Views

I got some good news I went to check out if there were any new mods for SoaSE, then I found that there is a new Star Wars mod and it's first release should be this month(may 2008). Website I found it on is: www.moddb.com

11 Replies 10,446 Views

[quote]I agree we should put in some space bugs out of your imagination;our imagination [/quote] As I was saying...

21 Replies 10,897 Views

[quote]Days? Weeks? That sounds rather encouraging. It almost sounds as though it's mostly done and they just want to playtest it a bit before releasing it.[/quote] I agree with you. Ican't wait :d :d :d :d :d :d :d :d :d :d :d :d :d :d :d :d :d :d

98 Replies 257,734 Views

[quote]Email the minidump to [email protected]. It's just a log of the game state when it crashed, with it they should be able to figure out why and get back to you if it's on your end.[/quote] So what [B]exactly[/B] am I suposed to do?

5 Replies 5,093 Views

[quote]it is never going to happen any way.. The Myians have it right, the world is going to end in 2012. Seeing that the Myans were wrong about every other prophecy they had and everytime something went wrong all they just did was increase the number of human sacrifices I don't put much stock in their end of the world scenario.HOWEVER . . .December 2012 would be around the end of Hillary's first term of office so yeah it would be the end of days.rotfloh i needed that.. thank you[/quo

270 Replies 760,762 Views

[quote]all capships have custom names and they can be renamed. SO you could rename your 1st ship to "Flagship".[/quote] I once named my Kol: The pride of TEC

6 Replies 5,849 Views