What about Advent they don't have a refinery, although I heard that Advent's trade port can be used as a refinery but I don't belive that [e digicons]:cylon:[/e]
Overloard
I can help you with the ships in this mod I have a picture of nearly every Federation, Klingon, Romulan and Borg ship. (But I am not a modder myself I just got the pictures from Scouts to Battleships)
PLEASE put it on Moddb. From the pictures looks like this mod will be one of the best [e digicons]k6[/e]
[quote who="wishhavoc" reply="2" id="1567107"]Grrrrr...Makes me angry that no one is creating a stargate mod [/quote] What are you talking about we have a stargate mod under construction and it's a good one!
So it's true there are 2 ST mods for SoaSE. Weird when ever mod for SoaSE comes to Moddb 1 or 2 days pass and it's posted here nice [e digicons]:borg:[/e] [e digicons]:borg:[/e] [e digicons]B)[/e] [e digicons]B)[/e]
[quote]Impulse is free.[/quote] That's all I needed to hear thx :)
[quote]A ship that can steal a Capital every 40 seconds?... am I reading that right? I would just build like 20 of those and just steal whatever force comes at me....[/quote] Aaaaa not that it can capture a cap. ship every 40 sec. but it takes him 40sec. to capture one and abillity should have a rechearge time of 1h also you should be limited to only 3 borading firgs/cruisers at the time
Yea I guess it was a stupid question :P
Everyone has their own style of playing now here's what I would recommend you: When you start the game build a cap. ship factory first than order your 2nd construction frig. to build asteroid mines (1st crystal one than metal) While you do that build 2 or 3 scouts and set them to auto-explore. After your cap. ship factory is completed build a Jarasul class Evacuetor and put the colonizing abillitie as your first one, then send it to an asteroid nearby your HW (in most cases there is
I would really like to see 3 things: 1st: A new race with organic ships (simillar to Genesis rising). 2nd: 3d movment like in HW2 or Hegemonia where you can oder your ships to go up and down. 3th: Better explosions (cap. ships breaking up than exploding)
If you keep this on I think your mod will be amongst the best 10 mods on the world :D
I would like to see a new race with organic ships!!!
Yea I heard it's in production I think it'll be great. But I don't know do I have to pay the monthly subscription like in WoW?
could* sry :p
I had the same problem when I got the game I knew my graphiv card was really old (64mb) but I thought it may just run the game and so it did but ships nearly didn't have any color on them and planets were see-throughable so I got a better graphic card Radeon (can't remember the number) 250 mb and now I vould run the game on very high resolution. So I think it's the problem with your graphic card.
I hope this mode comes out soon!
I have that game for a long time, and it's pretty good and the Nanz they're cool :HOT:
[quote]The patch is free, but you will need impulse to download/install it. You will never need impulse running to play sins.[/quote] Thank you for the help, but I was asking is the Impulse free to download/install not the patch.
Do I HAVE to have impulse to be able to download and run 1.1, if so is the download of the impulse free or do I have to pay for it? P.S. By 9 cap ships do you mean new capital ships, if that's true I'am gonna EXPLODE over here!! :SURPRISED: Come on relase it I can't wait :d :d :d :d no siriusly!
[quote]Awsome... thanks Overloard[/quote] Thank you! Now give me some Karma! :HOT: just kidding.
[quote]but thanks for making the new post![/quote] Ey no problem, nice to see that this mod has begun construction it's only a matter of time :)
As my other posts about mods come from www.modb.com so does this one. This mode is in early stages of development and has started not more then week ago.A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series. The sides will be the UNSC and the Covenant with the forerunners/sentinels and the flood acting as non-playable factions. The custom created maps will revolve around the
[quote]If we dont do something we will lose many more populations[/quote] Yes less humans!!!
It will be like 1.5 and others some kinda patch
[quote]I am 13.Seems I'm the youngest person on the forums.[/quote] I'am 4 months younger than you