mangadrive

mangadrive

Joined Member # 3141974
3 Posts 7 Replies 119 Reputation

Defender class needs to always be put out front in every tactical battle. Big shield, heavy armor; doesn't mean soak it up on the back line and point fingers. Some of these maps have big holes and narrow passes that will cut your back line off from the fight entirely. Even with high initiative, it makes it impossible for them to fight unless they blow rescue just to get up there. Quite annoying. I've noticed that I left a bear cub alone for a while and it turned int

0 Replies 5,879 Views

Tab does select idle cities along with units, but even with the ZZZ, and the popup in the right, I still miss it. I'd like a toggle switch that "auto focus an idle city", then if there is more than one, tab (or shift+tab whatever it needs) would select the next. In a perfect world soon as I hit "done" on that city it would even find the next idle city with yet another toggle option "auto select idle city". Civ 5 made me really lazy on this but it was really nice to never have it l

104 Replies 414,205 Views

I'd like to add that I too don't intend to sound entitled to more, just really would love to have this game take the same place in my gaming tops along with the Civ series and the likes. "painful" is a good description too how I feel :) These are complaints a few friends have had too, and they aren't the type to come report. I am though. On movement: I will note that just tonight I finally sat down and began to understand what "auto next unit" actually does. It works, just

28 Replies 83,488 Views

Ranged seems completely lackluster compared to the upfront attackers now. Theres this awesome swarm bonus for melee and I even put a caster in the mix to bonk stuff with a staff because it's going to likely contribute to the attack more than casting a spell for 5 damage or whatever if 2-3 people are attacking. I think we have the best idea possible, but the worst way about doing it. I think there needs to be a /chance/ for a party attack and perhaps certain units would have better or even

28 Replies 83,488 Views

I think I get it now.. So we've kinda gone back in time where End Turn actually means 'execute all your move orders'. Instead of simply moving each troop or hitting 'do all moves' like in some other games. Which isn't a bad thing and doesn't detract from the game. Just had to readjust.

2 Replies 5,556 Views

Tab just does nothing for me. I'm having to click the picture of the unit one by one to move them? Google tells me that tab does this but doesn't work for me? I's a different button for champs?

2 Replies 5,556 Views

One of my favorite games of ALL TIME is Dragon Force. I'm a huge fan of Disgaea and Final Fantasy Tactics as well. This game is strangely similar to me, but it could really use some influence from these games. I know I'm mentioning console games and some PC master race users are glaring at me but I'm not JUST into MoM/Moo/Civ/GalCiV and what not. I've spent 75% of my gaming life behind a PC, but I'd just kill for a game that embraces the qualities of something like CiV5 fr

171 Replies 741,566 Views

[quote who="OrionM42" reply="7" id="3216612"] Quoting seanw3, reply 6I am excited and worried about what the steam users will think about the game. At least they can't call it short! I'd have to say that I share this concern. I think the Steam users, on balance, may well be a less reasonable group of people. They may have unreasonable expectations, regarding a Beta product, for example. Another problem may be that a much&nb

43 Replies 145,995 Views

I was able to use my Trinity purchase to save 10 dollars on Rebellion for Sins on Steam. I can't seem to find the option for FE on Steam although I can get 10$ on the the pre-purchase at the top of this page. Is this due to the fact that it isn't Steam required like Rebellion was? Will there be an option to still get the 10 dollars off for Steam purchases?

1 Replies 5,428 Views