in his case this is true. even trying would be a defeat -Exiled Possum
tesb
nah its pointless for him to even try -Exiled Possum
I demand proof of that, the edit in your post came too fast to be sincere -Exiled Possum
then you should get glasses/new glasses -Exiled Possum
the order of movement is determined by initiative, the higher it is the sooner and more often a unit takes its turn
i did not know that you eat daywalkers -Exiled Possum
i can't stand them, so i disable them.
destroying pages is not being reserved -Exiled Possum
ryat is very reserved it seems -Exiled Possum
now is gone, its in the past. keep up with the times people! -Exiled Possum
this cat looks depressed -Exiled Possum
i wonder what the military applications will be
exile can be self imposed -Exiled Possum
Frogboy i just saw that you use *.png for the cloth map icons. can your team please switch ro *.dds with mipmaps or else those symbols will flicker when zooming in/out on the cloth map?
thoughts? -Exiled Possum
[quote]Personally I don't see them as a viable alternative. I see them as useful generals, nothing more.[/quote] viable in the sense that you can use them to clear out monsters and defend your own in the most important phase of the game: the beginning. highly leveled troops can be really powerful, but in the start of game i prefer no taxes and champions to get the job done. also high levels casters will destroy any army (fireball, blizzard, dirge of c., ...). the only alternative
I wanted to wait with my feedback because i knew that the lat beta was seriously missing on important elements such as AI, therefore i waited for the second beta. It also gave me hope to the see that the developers got rid of certain gameplay mechanics that were just broken, instead of just 'fixing' them. I am speaking of the caravan system of course. Anyways the beta is still very rough and there are certain gameplay mechanics that will keep the game a balance mess until they are ser
not -Exiled Possum
seagulls ... rats with wings -Exiled Possum