parrottmath

parrottmath

Joined Member # 3119455
208 Posts 3,333 Replies 25,812 Reputation

That is because the spell itself needs to have the multiplication of -1 as below. For some reason it has yet to get that fix from the last time. Bleed Attack that does normal damage and 3 damage per action to the victim. &nbs

8 Replies 6,873 Views

Well the only suggestion I can post here for your UI problem is the following info: Do you have the problem with ALL mods disabled -- I assume this is "No" Add the mods slowly back one by one and determine which one is causing the breakage or combo is causing the breakage. --I know this might not be helpful, but it is something that can be done in relative short order since it is the settle button you are talking about here --

9 Replies 7,855 Views

It is actually just city tile. The game doesn't revert the tiles back to their former tile markers, and so it effectively a salted earth effect. To rectify the problem currently there is a spell (relatively high level) or build an outpost nearby to transform those tiles back to be usable... these are the two effects at present that appear to work.

5 Replies 8,982 Views

Yeah, I would call that an oversight. But then again the game doesn't have a generic 'magic' type damage, to implement this attack. Of course it is a simple addition to the game and probably a much needed addition to add blessed damage.

20 Replies 10,471 Views

[quote who="cohka" reply="14" id="3368738"]1)Added a Trait that adds 50% to Health, however only his detail screen shows the updated stats. Any idea how to get this to also show on his card?[/quote] To what card do you refer? Is this a level up trait, a unit trait... it is rather difficult to discern what you would like to have happen without pictures [quote who="cohka" reply="14" id="3368738"]2)Playing with traits tree of the Defender. Trying to create a Taunt Spell, Is there

844 Replies 1,926,406 Views

[quote who="StevenAus" reply="3" id="3368753"] Actually, I am using the latest versions of everything in my OP, but have removed Armored Militia until that can be updated to Children of Storm. Game version is 1.1 release. But I have an annoying problem, I can't click on the Settle button! The font size used to be a lot bigger, but now trying to click on Settle either scrolls the screen or the cursor continually jumps right, to the second button. Is this

9 Replies 7,855 Views

[quote who="abob101" reply="12" id="3368700"] Quoting Borg999, reply 11What program would I need? GIMP http://www.gimp.org/ [/quote] Also might need to be able to read .dds files as well

844 Replies 1,926,406 Views

[quote who="Burress" reply="29" id="3368691"]The extreme faction differentiation makes conceptualizing how a great, straight-up AI solution would work difficult. I play so much to the strength of the specific faction I am playing, I would imagine it wouldn't be possible to really get competitive without designing for each faction (it will be hilarious if we ever see complaints like, "Kulan has allied with half the wilds, no fair"). I was amazed how well this worked in Gal Civ 2's expa

101 Replies 554,628 Views

[quote who="Burress" reply="7" id="3368568"]Parrottmath, you must be a great educator, because I almost never got back the reason I got exactly a 90 on a paper instead of 95-100. Believe me, I tried on occasion, but I have seen the wisdom since then in there not being a good answer. Even the GRE has an essay section that is graded holistically, where really it comes down to what does the paper feel like to someone with a (hopefully) highly developed intuition. Essays, games, and movies are su

14 Replies 36,348 Views

Looks like the map generator has a few problems. Also, looking at the stamps again, it looks like they reverted some of the stamps to their older versions. I would really like to see these phantom rivers go away.

4 Replies 3,866 Views

Hmmm... I see Burress point, but Heavenfall points out exactly the purpose of the other person's JOB. My professional job is to grade papers and educate, and suppose I give a 8 out of 10 on a paper. The student asks me what they did wrong, I reply... well it just didn't feel like a 10. I felt something was lacking. What was lacking replies the student. Its that certain something that would make it an A paper. If I have ever done that I would lose my

14 Replies 36,348 Views

Yeah those tiles look like the artic wildland stamp. But I thought I addressed all of these stamp river issues. Are you playing with some custom stamps?

4 Replies 3,866 Views

There are not bugs, just mild errors in the code. Aparrently you have centaur listed twice in some of your artdefs (I haven't noticed an actual problem with it, but I thought you should be aware.) Also, do you recall the loading order of overwrite, is it alphabetically so if my files are after your alphabetically the game will load my files instead of yours? Since I need to override your militia units when it comes to the armored militia mod compatibility.

544 Replies 1,094,075 Views

I'll be updating MilitiaArmor for stormworld in a few days, I nearly had it finished when my wife decided to go into labor. So, when I will update when I update, but I'll be hidden from view for awhile. For those curious, the baby and mother are both doing quite well. @GFireflyE: The problem is when you are building a city tile you are actually changing the terrain to city. The city terrain is defined as being flat (and unmovable), so the accommodation for this is to flatten t

191 Replies 533,517 Views

Do you game the system. In other words, if a starting location is not the ideal one do you ctrl+N. If you go about and get a loot drop that is poor do you save before you grab loot and reload to get a better loot drop (or more useful at the moment). Do you do the same for tactical battles just in case you get a bad series of rolls. These are some of the ways to make the game easier by reducing the random effect. The next stage is what builds are you using, do your build provide you wi

15 Replies 14,539 Views
Reply to Delete me in LH Support

which quests do you refer? What type of loot do you mean? The treasure a monster drops is indicated in the CoreMonsterUnitTypes.xml

1 Replies 3,020 Views

I've also spent many turns next to very dangerous dragons and strong skeleton groups for 40-50 turns with them not attacking a single city of mine. They were within 3 tiles, and in my city borders. In fact, to try to test my militia armor mod, I teleported monsters ALL around my city waiting for one to attack, much to my dismay after 100 turns they didn't attack it... :( I surrounded my city with 8 monster groups, including slags, butchermen, bandits, trolls... they would not attack m

15 Replies 8,900 Views

Although this is not my main graphics card on my laptop, I can run it on this card Intel(R) HD Graphics 3000 Display Memory: 1696 MB Current Display Mode: 1366 x 768 (32 bit) (60Hz) Graphics are set to the lowest and the game runs fine (not as good when I use my NVidia GTX555M . As to the other parts of your computer, I'm not sure if your computer can run the other pieces. I've got plenty of power outside the graphics card. Under the lower g

17 Replies 11,354 Views

[quote who="Frogboy" reply="7" id="3367618"] I've been trying to balance things with regards to the difficulty levels so that the AI gets more aggressive about quests and goodie huts based on the intelligence. So on easy, they'll leave lots of quests and goodie huts around. Now, with regards to quests, as was mentioned, they use the spawn rating to determine whether they succeeded or failed (if they fail, their army is wiped out and if they succeed it succeeds). &nbsp

15 Replies 8,900 Views