trigorin

trigorin

Joined Member # 3099050
16 Posts 40 Replies 331 Reputation

Can anybody use tactical battle map editor? I always get a crash when starting a new map. With blank map it doesn't crash but I can do nothing on the map.

8 Replies 3,662 Views

I chekcked debug.err file. It contains a tons of lines about something leaked . Is this normal? The last line is: IDirect3D9 object not cleared; 977 ref counts still remaining

4 Replies 1,955 Views

The manual is out of sync in relation with the game. However the in-game Elementopedia mentions weapon and armor types, too. I think this feature has been removed or disabled at this moment. Maybe the AI can't handle it well or there are some other problems with this feature.

4 Replies 6,265 Views

No, it works, I was wrong. And I checked, the game fills the map with forests, flora and objects randomly. Nice. However it would be better to get random landmasses, too.

5 Replies 3,251 Views

I tested it with a specific map I had made before directly for decide whether this method works. No success, I got a random map. But if you were right. What do mean settings by a loaded custom map, I mean: size and difficulty? And will the game fill it with random stuffs?

5 Replies 3,251 Views

[quote who="KellenDunk" reply="5" id="2729443"] The rivers never generated properly in the earlier betas and they removed then. I'm sure they'll be put back in once they get it worked out (If they're interested in that) [/quote] Okay, but why didn't they make some seed maps with rivers? I mean they fix the rivers on the map as the mountains, forests are all predefined etc.

6 Replies 3,752 Views

It may be a noob question. How can I choose a specific map instead of generated ones? There is a "Load" button next to the name of the world, but nothing will change on the screen after selecting a map (Sample map for instance) in the popup list.

5 Replies 3,251 Views

[quote who="Frogboy" reply="3" id="2727570"]The AI will build harbors and boats but it is not, IMO, very good at it yet. This is something that will take quite a bit of time for it to master because I'm requiring the AI not to cheat so it has to first build the transport, load the transport, send the transport and find a beach to land on (it's not like Civ where you can just build a boat on any water adjacent tile nor is it like HOMM where units just turn into boats and walk across the

6 Replies 3,752 Views

The tactical battle map editor crashes the game when the "Blank map" checkbox is not checked brefore generating a new map. Otherwise it seems to be buggy, too, the empty map is unmanageable. Edit: I often get a crash in strategy map editor, too. It is randomly and I get it by generating or loading a map into editor. I get it more often when I navigate to main menu from editor and then back to the editor and generating a new map. However the tactical battle edito

2 Replies 4,364 Views

There are only one-continent maps available for playing, I guess because of some defects in handling other types of maps (maybe the AI is uncapable yet of it or some other stuffs are missing).

6 Replies 3,752 Views

I noticed that there are only one tactical battle map for each terrain type (I mean one for forrest-grassland and one for hills-grassland, too, and so on). I had 3-4 battles one after the other on the same map, although on very different tiles.

130 Replies 65,754 Views

Frogboy wrote: "If I wanted to get creamed, I’d just push up the difficulty but I want the AI to be very intelligent at normal." Yes, it is important. I don't like the difficulty levels which give AI a start. I'm wondering whether the Elemental's AI will be as intelligent as what GalCiv II could show. It shouldn't do matter, but I noticed that the detailed options of AI habits from the latter one are missing in Elemental.<

84 Replies 151,910 Views

Thanks. It's a bit strange for me: the game provides randomly generated world maps while using pre-made battlefields. However I'm far from beeing competent enough in this topic.

3 Replies 2,908 Views

Hi, Are the battlefields randomly generated or pre-made in the game? There was a long discussion about this but I haven't found the result of it. Thanks in advance, trigorin

3 Replies 2,908 Views