Shackalakala

Shackalakala

Joined Member # 3090994
15 Posts 36 Replies 726 Reputation

I thought challenging was always supposed to be the best ai without any cheats, isn't that even what it says in the in-game description? Might as well just keep that as the default "best ai" option.

357 Replies 610,878 Views

Yeah I think there should be a shortcut to declare war without even having to talk to the sovereign first. I think almost every other 4x I've played gives you an option to declare war just by moving your troops onto their city or with a keyboard command like alt-clicking their name. I've had this happen to me before too and it's really annoying.

12 Replies 8,116 Views

I wonder what other quest characters/titans/sovereigns etc. will be included. Gah guess I'll just have to use my imagination until we actually get to play it.

9 Replies 6,930 Views

In my last game as the Altair, the final enemy surrendered to me so I had no control over when I actually finished the game, and I still wanted to complete a few quests I had never tackled before. In retrospect this should be kind of obvious since there was the book picture by it, but I honestly thought continue the adventure would continue my game(similar to the one...more...turn... thing in Civ IV). Would it be possible to add the one...more..turn.. option to this game? I could defi

0 Replies 1,864 Views

Hi everyone, so now that we're approaching release, has any information on the campaign been revealed? Is this subject taboo on the beta forums? I'm personally quite curious about it. How long will it be? Is it linear, or will it have a similar style to Fall from Heaven 2? Does it feature every race/sovereign or do you take command of just one? If the details have already been shared and I just completely missed them, then I apologize. It's just that I have

9 Replies 6,930 Views

These bugs all occurred as altair, with medium map, challenging world, and challenging opponents -In tactical combat, when you move a champion from melee range who has items but no spells, the turn automatically ends before you can use any items. -If you pass 'through' a goodie hut on the campaign map, your team won't pick it up. It would be nice if you picked up any huts on your movement path. -is bottled fire effected by shards/champion skill level? as it

0 Replies 1,921 Views

I'm still playing around with the new build, but I have this really bad slowdown that seems to only occur after I load my game. This is like 100% guaranteed to happen if I save before a hard fight and load 3-4 times before I get it. Not only that, the slowdown remains until I quit the game. There is no way to simply reload. It's also pretty severe, as though things are moving in slow motion. I don't believe I got it before this update. Also note this is different from the

1 Replies 2,724 Views

Here are the list of bugs, all from one playthrough on medium map with Tarth and challenging world/opponents. 1. Champions recruited under lvl 4 with a 'Path of Warrior/Mage' etc. get another at lvl 4. The champion specifically was Haiton from the summoning staff quest. I got him at like lvl 2-3 with path of the mage and then I gave him path of the governor at level 4. 2.If you capture/found a new city that causes an outpost resource being constructed to change to the

2 Replies 3,647 Views

I like the idea of being able to choose 'Road Building' as a trait if you're going magic or war, since it takes quite a well to get to economics tech in civ, and therefore I suggest keeping it in (even making it more frequent), but right now it is poorly designed. You can't path like in Civ, so you have to choose the road on every tile and it's a huge waste of time. I propose adding the 'Pathfinder' trait(hope it's not a trait already!). 'Pathfinder

4 Replies 3,943 Views

I have this problem in 0.098. I actually didn't know there were forests/swamps in this game the first time I played (just bought it). I'll download the new version today and see if I still experience the problem.

35 Replies 18,055 Views

The tactical map for the Abeix titan fight is angled weirdly. It's hard to explain but the tile I have my mouse on is not the tile the game selects. Also, this may be because I slowed and blinded him, but Abeix did 0.0 damage during the fight. I've only taken on one other titan (the fire golem one), but at least he was somewhat challenging. The map and the fight itself both seem broken.

0 Replies 1,009 Views

[quote who="Ausland" reply="8" id="3237194"]I thought path of the governor lead to some sort of road building ability, but I haven't seen it in the game?[/quote] I recruited a hero with path of the governor, road building,additional unrest reduction, and an awesome strategic spell called oppression(oppressive? actually can't remember the name). Needless to say if it was easier to level up governors and give them these types of abilities they would be a much more viable use of

9 Replies 3,504 Views

Would it also be possible to allow further customization of troops after they're built? Sometimes I level up a soldier to a pretty high level but then I feel it's really annoying that I can't later choose to give him a horse.

150 Replies 537,497 Views

I thought it was bad too until I found out what it led to and found a demon blade for my sovereign. Then with haste I became a whirling tornado of death and destruction! I agree with the above posters about showing where traits lead. It's especially confusing for new players like myself.

26 Replies 9,969 Views

Thanks for the welcome guys. @Gaunathor: The reason I think it's a bug is that the metal she sold was valued lower than the metal she bought. In other words she had 50 metal to sell, but I had +300, and she actually let me trade 5 of my metal for like 20 of hers, therefore I was able to take all her horses, crystal, tech, without really selling her anything. [quote who="Kestral2040" reply="3" id="3236277"]thanks for the feedback, as for the bugs: Fixed t

6 Replies 3,332 Views