Aseir

Aseir

Joined Member # 3086669
9 Posts 48 Replies 123 Reputation

there will probably be lots of stuff to build, but the things you build will be more diverse. This will include buildings you can only have one of within your faction (like the palace), and other things that involves making choices, rather than spamming the same buildings over and over again.

46 Replies 24,382 Views
Reply to Fangorodrim in PC Gaming

I haven't played the game (sorry!) But from what I've read, I've got a pretty good idea about the game, and have a suggestion as to how to improve the waiting game, before colonizing new sectors: Make a probing/exploring mechanic, in which you have to send out probes in order to find resource nodes. You could have the choice to automate them (less reward/greater risk), or to control them yourself. Essentially, my idea would be to send these probes to another sector, steering them arou

156 Replies 487,243 Views

[quote who="Relsden" reply="134" id="2652109"] I like the idea of finding people in the world and "recruiting" them to live in your city, but agree with what many others have said: being forced to build farms, huts, etc. isn't fun or especially immersive. In my opinion, placing NPCs in your city should be a stronger determinant of what "kind" of city you build.[/quote] I really like the suggestions there have been throughout the thread, that focus on what people you recruit to l

174 Replies 509,558 Views

Not having that much time on my hands to read this thread through, here are some suggestions to what I'd like to see in your game: I would like to see adjecent buildings do more than just boost the production of the special tile. Maybe have a Steel Refinery next to a mine would make the quality of the items made in the city better (boosting their stats), or other buildings in that flavor. Maybe even a certain building that could decrease the amount of food nee

174 Replies 509,558 Views

when creating a multiplayer game, playing against AI, the game comes up with multiple bugs: 1: the champion I got was not what I selected. I always got the adventurer champion, and first kingdom choice. 2: when in the game, my champions don't move as I tell them to. It's generally random movements, but they always seem to move away from the location, and then towards it, if the unit has more moves. 3: when creating my first city, my sovere

1 Replies 1,095 Views