Nichtganz

Nichtganz

Joined Member # 3077175
13 Posts 103 Replies 647 Reputation

At the moment leveling is slow, that and champions are much weaker than fielding a trained unit in your army. If they were to remove the split xp for champ/sov and improve the XP curve I think it would be a step in the right direction.

8 Replies 13,656 Views

Swarm just gives defense reduction and an accuracy bonus to the attacking unit i think there should be a counter swarm effect when units are adjacent to one another, like a defense bonus to counteract swarms effect.

37 Replies 173,757 Views

At the moment the weapon distribution in the game is fairly imbalanced. Most of the weapons that drop are swords, and the like. There is a lack of Axes, bows, and other weapons. I think the real problem is at the epic or deadly level loot. The only 'epic' weapon that isn't a sword is Curgen's Hammer. I'd suggest adding additional quests and/or additional items drops off 'bosses' such as Dilan and other "World Bosses". I think fleshing out the ga

27 Replies 82,779 Views

Berserk is actually quite good right now. however the AI will sometimes not attack even when an AI is surrounded. The Ai controlling it needs to be far more aggressive (remember it's berserk)

2 Replies 6,529 Views

[quote quoting="post"]At least from first impressions LH seems quite a lot of fun. I'll go back right after writing this post. Apart from the enjoyment, there were three issues I ran into: - Tarth's double strike ability is weird. It will either score two hits, two misses or two critical hits in a row, so it seems that it only makes one attack and deals the damage twice. I really think it should deal two ordinary attacks in a row that can hit or miss separately.<

7 Replies 15,830 Views

I agree However i've noticed a few bugs. For starters magnar has masterwork chainmail armor. When champions die there is no notification of the injury. And thirdly when juggernaughts use cleave there is no animation for the attack. There are some things that could be improved on as far as the game in concerned and that is axes and their availability. Sarog's Axe (SP?) is the only end game axe that exists in the game and i've never seen it drop. I would consider adding at lea

9 Replies 18,622 Views

For many in the medical field it's difficult to discuss physician assisted suicide. Surprisingly many doctors are very much against physician assisted suicide. I personally believe that each individual has the right to make that choice for themselves. When i speak to other professionals about this

4 Replies 8,535 Views

I'd like to see more complex and difficult quests. And crazier more powerful loot. Quests with "Legendary" Difficulty.

12 Replies 14,355 Views

[quote] (axes still backswing)Derek, in order for backswing to be an interesting ability instead of the half-baked, weird thing it is now, it must trigger independently for every soldier in a group that misses its first strike. Right now, it only triggers if the whole unit misses, which almost never happens with a 5 or 7-men unit. It's kind of an awkward ability.[/quote] Agreed.

62 Replies 104,550 Views
Reply to Eador in PC Gaming

I just signed up for Beta #2 I can't wait to get a hold of it.

60 Replies 165,251 Views

[quote who="jackswift85" reply="87" id="3329485"] Quoting Dr Guy, reply 86 Quoting jackswift85, reply 77I think the argument is less "everyone should have a yacht" and more "the American businessmen who have yachts are not investing in their American employees or creating more American jobs". Probably for the same reason you mow your own lawn, instead of hiring a landscaping service to do it. When you penalize someone for doing something, they will sto

133 Replies 583,622 Views

Swarm does seem a little overpowered now. All the things you mentioned such as the lack of information (tool tip) when it comes to the trait screen as well as world objects should be addressed. *It also looks like Kraxis doesn't have anything new yet. *Is the flame tongue ability a racial or unique to the hero? If it's a racial it's not very good. *Overall the graphics look much better than vanilla FE. Edit: while on the topic

74 Replies 255,527 Views

[quote who="Azunai_" reply="9" id="3328299"]actually mauls(or sledges if you have the great hammers trait) are more powerful, especially if your opponent fields armies with lots of chain armor (extra strong vs cutting). by the time they are in full plate, pikes are probably the best weapons anyway. [/quote] Pikes will give you the strongest stack of doom, With Great axes you have a higher iniative than sledges so you will end up going before the AI if he has units with impul

16 Replies 21,906 Views

Technically Verga has the best army possible. 9 Calvary units with great axes, impulsive trait from city and train them with charge trait absolutely insane.

16 Replies 21,906 Views

[quote who="WaitingOnTheGame" reply="18" id="3328090"] Frogboy. you yourself have designed a good game before with Gal Civ 2, though tbh you did dud it up to the max with the original Elemental. As someone who was once a successful and competent game designer you should recognize brilliance when you see it and hand Soren the keys to the company . [/quote] Jesus Christ dude, that

39 Replies 114,101 Views

[quote who="Island Dog" reply="54" id="3327548"] Using the word "adjusting" instead of "raising" doesn't change a thing. Business owners have been very vocal that a forced wage raise will hurt their businesses, which are already hurting in this abysmal economy. [/quote] And on the other side of the argument there are business that are very vocally in support of wage increases. The CEO of Costco is a good example of this. The company I wor

133 Replies 583,622 Views