[quote who="willie sanderson" reply="38" id="3324749"] Doubt it as Steam probably won't be around by then. Bankruptcy an all that. Surely you guys didn't think the Euro government and the US Supreme court were going to let them get away with taking away consumers rights forever? [/quote] Judging by that sentence clearly you don't live in the United States. And whether anyone's rights are being infringed is entirely subjective.
Nichtganz
As soon as the preorder goes up i'll be sure to order!
1. Governor hero types: Right now they don't gain XP sitting in cities like they should. 2. Guillotine Axe: Right now the Jugg is an awkward mix of absurd and too weak. The key to fixing it is in the axe, remove the bonus crit chance (really crit chance?) replace it with a 33% defense negation. It could also use a small increase in damage due to the weight of the
I don't know if this is too late to talk about or request but I've noticed that it is not possible to get the +20 weight backpack item except for random drops. I would suggest selling them in stores when you complete one of the economic researches. I'd love this whether it be in 1.3 or Legendary Heroes.
I don't understand why people have problems with steam, I've been using it for seven years without many problems.
So far i'm impressed with the changes to heroes, and from what i'm seeing the civilization building portion of the game will be overhauled as well. Can't wait for the expansion, will preorder once it's available. Also I made an announcement on Reddit, you guys should do an AMA and throw some upvotes this way to get it some attention. <a href="http://www.reddit.com/r/gaming/comments/17y6zf/legendary_heroes_first_expansion_for_elementa
The OP has a point it's not nearly strong enough id say rework the axe: Reduce Attack Power to 15, reduce weight to 36 from 80 ( double the weight of the trog battle axe ). Remove crit chance bonus for something more unique and fitting: Back swing Cannot miss. Would actually add some serious power/synergy to the Jugg while not overshadowing the other two axes.