Polistes

Polistes

Joined Member # 3076997
41 Posts 450 Replies 818 Reputation

LOL@ people thinking a truly great mod can come out so soon after a games release... truly great mods take years to complete... A great example is Cold War Crisis for C&C General zero hour it took at least 4 years if I recall correctly and it is one of the best most realistic mods for that game out there!

145 Replies 96,303 Views

I like this idea! Now I can have my Ice Queen actually "get married" without men XD WELL done! Must be a shocker for the other kingdoms though... Oh and pics of your hot female leader please :D

24 Replies 117,160 Views

[quote who="Heavenfall" reply="175" id="2858837"]The Death Legion. [/quote] Yes the Death Legion are demons in the sense of the word, but I am talking about demons as in the classical art context*15 through 19th century concepts* (Typical horns, hooves, and other "typical" demon traits) like your angels, which appear to be based off of the classical art era.

457 Replies 637,219 Views

Cant you use the mechanic like the demon gate or dragon roost, where it needs to have a special structure built with in a certain distance to a city before the unit can be trained for that city? [quote] Unfortunately I've run into a significant modding issue that is going to delay these unique units indefinitely. I want to limit these units so they can only be trained in the capital city, however, there's no way of doing this, without having them appear in every other city's t

457 Replies 637,219 Views

[quote who="Derek Paxton" reply="58" id="2857079"] Quoting Rune_74, reply 57 I would love a spell that raises the dead on the battle field to join you... There are no undead in Elemental. Our challenge is to create new interesting creatures and archetypes without dipping into typical fantasy tropes. I love that Elemental doesn't have skeletons, elves and dwarves. But I understand when people ask for them, they want flavor, they wa

64 Replies 134,477 Views

I will do LOL but seriously they need to just make a tech tree creator like the faction creator for us simpletons like me.

17 Replies 16,082 Views

I got it to work LOL guess use mods got turned off LOL how silly of me. :( Though the umberdroth tech is not showing... weird. I give up LOL this is way to much of a pain in the ass, I will just set my faction to use the base amarian techs. Again thanks for all the help!

17 Replies 16,082 Views

I use notepad too LOL Still fiddling with it, I dont know what my other thing to view it is being so fussy about. Everything looks right. [quote] Invalid at the top level of the document. 1. ^[/quote]

17 Replies 16,082 Views

How come you had to do all that extra work? Should that not simply be sorted out just with the basic tech tree code? And what do I use to upload files? Edit: just tried and no luck my XML editor says there is an invalid at the top of the the sheet, anyways its gonna take me an hour or more to find it since errors like that are subtle and hard to find. Anyways thats beside the point. Thank you very much for putting in so much time and effort into this! :) I really appriciate it.

17 Replies 16,082 Views

What I did was take the base tech tree add something to it then as you stated renamed everything to my custom race. I also modified my race to use this as well with no luck. As for the logo I am not interested in that yet, I got to get this very basic yet complex thing working first LOL [code="xml"] DisplayName, ShortName

17 Replies 16,082 Views

On that note I am trying to modify the umberdroth as well but the abilities are not showing. [code="xml"] Umberdroth_OnHit SoundPack_Warg1 Umberdroth 'My lady is gone but her vengeance rings true

17 Replies 16,082 Views

I made a custom tech tree for my faction and then linked my faction to it, but all I get when I research is a blank buttons. Can anyone point me to what I did wrong. Here is the tech tree code. (For ease of reference I just removed the dancing with dragons and the third race and replaced them with the umberdroth tech.) [code="xml"] </p

17 Replies 16,082 Views

Heres a good one one of the random events in Galciv II is a losing faction sacrifices millions of its people to something called the telenannth(Spelling) This crystal also plays a huge role in Elemental lore so there is yet more proof that this game exists in the GALCIV universe.

9 Replies 10,281 Views

Short answer yes this game happens in the GAlCIV universe, the Tandis in the book is the same Tandis that helps you defeat the Dread Lords in Galciv. You can also draw a conclucsion about which faction the altarian resistance comes from. ;)

9 Replies 10,281 Views

Diplomatic capital helps you deal with the Ai on a "cheap" basis and also acts as a positive modifer that makes the AI less likely to declare war on you. Its a great concept.

12 Replies 11,185 Views

Anyways I was wondering how do the ambassadors work? I read that they generate diplomatic capital for you but I train them and I dont get any diplomatic capital increase. In order to get a steady stream of DC I need a scenic view.

1 Replies 3,315 Views

Well Procipinee told me that she, Irane, and Ceresa will be posing in the next issue of Playboy Elemental version... other than that I have no idea and who reads Playboy anyways?

18 Replies 9,253 Views

I just marry my ugly kids off to Magnar or whatever they are called and keep the pretty ones for other factions. :P

6 Replies 3,870 Views