The "not enough interest" excuse has never stopped IGN from reviewing any number of low-profile indie titles, so I don't know why it's stopping them now. Good to hear that Gamespot is taking interest, though. It may be enough to spur other sites who don't want to get one-upped by the competition. Let's just hope they give it a fair hearing.
Mtn_Man
It doesn't make sense to me for influence to be resource that can be gathered and spent like currency. It would make more sense as a sliding scale that affects your diplomatic relations and overall "health" of your empire.
I have never heard of this site. Why are the high profile review outlets ignoring Fallen Enchantress?
[quote]The other day I decided to write a review to help spread some positive feedback.[/quote] This could backfire if it gets the attention of internet trolls. The Metacritic user score will hit rock bottom in no time.
Can someone explain what map stamps are?
[quote who="driztduorden" reply="174" id="3272846"]Visually Civ 5 looked way better than 4. Not perse that it has better graphics but the stacking of units in civ 4 was the biggest issue i had with that game. Seeing a huge blob of units on the scteen is more satesfying that a stack of doom. Still civ 4 is probably the best game ever made.[/quote] Civ V: Gods & Kings arguably better that Civ IV: Beyond the Sword. As far as I'm concerned, it's currently the 4x strategy
[quote quoting="post"]We have an expansion planned for early next year. I won't spoil it except to say that it’s going to re-design the way champions are handled in the game. We want the game to generally move towards the power of your champions be a reflection of the power of your civilization.[/quote] Huh... that should be interesting.
[quote who="Frogboy" reply="16" id="3259151"]You humans get to have your cheese but my AI doesn't get to use cheese in return? You win this round, Cog, but one of these days. One of these days![/quote] To be fair, an AI that uses "cheese" and plays aggressively to win isn't necessarily fun to play against, at least for some players. I like the idea of more immersive AI rather than cutthroat AI that'll kill the player at the first opportunity.
[quote who="Wolfe1759" reply="115" id="3267437"]To quote enoeraew37 Opening post of the thread "Salted pork is a create, cheap item to use to heal your champs instead of going Life tree..but pork isnt kosher/Halal and thus I cant use it. Please change this so the items are culturally acceptable to every player. THanks" Reply #3 "I didnt say its offensive..I said -i- cant use it." Reply #106 "No I'm serious
[quote who="jwdR1" reply="68" id="3267174"]And from his perspective, it may be your opinion he/she considers ridiculous. So no, I don't see how this works, it seems an endless circle to me. It's more about respecting for one another imo. Cultural differences aren't right or wrong, just different. Those differences can be appreciated and even accepted regardless of how ridiculous they might seem to me.[/quote] I can respect another culture. &nbs
[quote who="jwdR1" reply="61" id="3267149"]Maybe Websters needs to update the definition of tolerance, it obviously doesn't mean what it used to.[/quote] The real problem is that too many people think that "tolerance" is synonymous with "acceptance". If I am expected to tolerate his ridiculous opinion then the turnabout is that he should tolerate the fact that I think his opinion is ridiculous. You see how this works? I tolerate his opinion, but I do not accept i
[quote who="DsRaider" reply="52" id="3267098"]Besides simply changing the name to meat doesn't mean it isn't pork.[/quote] Now doesn't that throw a wrench into things. He might be changing the label in an XML file, but the item itself is still salted pork for all intents and purposes.
[quote who="willie sanderson" reply="39" id="3267032"] Quoting kaiapo, reply 31So easy to be a troll these days. Yes, because MOSTs definition of Trolling is when you don't agree with the person you're calling a troll. lol I've never seen troll so misused. The new definition is: If you don't agree with me then you are a troll. If I don't agree with you then you are a troll. If you say anything against what I think then you are a troll. lol[
[quote who="SD_Zebrafox" reply="40" id="3267036"]do you ever kill people with your champ. because i dunno arent there commandments or something that say you cant kill? [/quote] Maybe he'd be happier with one of the "Left Behind" games where you convert enemies instead of killing them.
[quote who="enoeraew37" reply="16" id="3266913"]Salted pork is the only early healing option.[/quote] No it's not. I have received a variety of healing potions and magic scrolls as quest rewards. I still think you're trolling.
Is the OP for real, or is he just a trollin'? Heck, if we're going to eliminate pork from the game because it's "offensive" then why not eliminate the exploitation of animals entirely because it could offend vegans and animal rights activists?
Other reviews haven't used the phrase "lack of focus", but most of them have mentioned that the disparate elements don't necessarily mesh well together, which essentially means the same thing. There's no one thing in FE that you can point to and say, "[i]This[/i] is what makes it a great game!" In general it's a good game, but it needs a stronger role playing element or a stronger civ building element to really make it stand out. Pick one thing to be the prim
I agree with a suggestion I read elsewhere that the goal of the AI should be survival and not trying to beat the player or win as quickly as possible.
[quote who="Frogboy" reply="81" id="3258675"] Quoting Rhadagast, reply 80 Quoting Frogboy, reply 77 Quoting Rhadagast, reply 76User score of 7.1 (out of 10) thanks to some super low ratings, only 18 in so far. No critic reviews shown yet. They should show median instead of average, would cut down on the influence of fan boys and trolls alike. Unfortunately, user game reviews aren't terribly informative. As someone pointed out, Diablo 3 has a use
It's looking like Stardock can legitimately add "critically acclaimed" to Fallen Enchantress' resume. Scores in the 80% range are generally considered excellent for a niche game like this. That said, I do hope that Stardock is taking the rather unanimous "lack of focus" criticism seriously.
[quote who="Fistalis" reply="16" id="3264795"]we just don't want the AI to be basing its whole gameplay on specifically crushing the player as soon as it can. I've always thought that the sweeping goal for the AI in these games SHOULD be survival.. but game designers are stuck on this kick where the sweeping goal of the AI is to win the game. Playing an AI that acts like its playing a game just isn't fun for some people, me among them.[/quote] This is an excellent way of p
[quote who="Fistalis" reply="13" id="3264781"]Well I don't mind the homicidal maniacs acting like homicidal maniacs. But when say.. Lord markin or Relias decided they want to see you burn then bribe all the empire and kingdom factions to declare war on you at the same time I have issues with immersion. But more importantly its just plain not fun. I have NO issue with them being like this on high difficulties.. but its an issue even on normal.[/quote] I suppose one stopg
I think the problem at the moment is that AI plays very aggressively to win and will take down a weaker nation (usually the player) at the first possible opportunity, which doesn't really lead to the best experience for the player. I'd like to see an AI that is more responsive to the player's actions, like in Civilization 5 where it is actually possible to play as a relatively peaceful nation and still have a fair chance of winning the game. That doesn't seem possi
What concerns me about advice like this is that it makes it seem this is the only way to play when there should, at least in theory, be multiple paths to victory even in the very early game.
[quote who="Ashnal" reply="22" id="3263992"] Quoting Mtn_Man, reply 19 Quoting Lord Xia, reply 12It's not actually what is going on, the score the tile is telling you is the sum of all the adjoining tiles. So when you see a tile that says 4/3/2, it is adding up all the tiles around it to get that number. That can't be. If it's the sum of surrounding tiles than how can a tile surrounded by several 1 essence tiles only have 1 essence itself? <br