I'll give you my impressions Overall: The Control points idea flows well, combat really feels like Sins of a solar empire but with a Supreme Commander Twist. Music is good. Not too much micro. Units are epic and look epic. What I thought was cool: -Love the base defense, very SoSE ish, powerful enough to do damage, but will not hold off the enemy by itself. - I think the drone army concept is cool, would like to see it expand - like offensive drones and such. -I like
Konig
Got The Music and Sound working and the music is amazing but the sound effects only come out of one speaker in my 5.1 system and it sounds horrid. Im gonna keep the music tho.
Hey, Is there a simple way just to get the new sounds? or Do I have to make it a mod. (and will it effect others if I play multiplayer vanila with changed sounds.) Thanks.
Thanks for the quick reponse =). Good Work. (keep it coming)
Excellent work. I agree with Fleak, an explanation of what the difference is for each planet would be useful although it would ruin the mystery. Vanilla SOSE, lacks variety in the planet types but You are definitely on the right track and just after launch too =). I've had a problem with the exploration of planets (in the terms of upgrades) and I'm not sure how you handled this but Exploring to find out that you have a War Torn Planet is kind of ridiculoud. If this isnt the case, I'm sorry I
/sign. I think most players wouldn't mind a pause while transfering the map. We just need a response from IC, to see if its even slightly possible. (coding restrictions)