I for one am very excited about Shafer joining. I can't believe some of the arrogance and tunnel vision some people who claim to be old and mature show.
Praetoriani
'Realising' is actually 100% perfect British-English.
[quote who="Tasunke" reply="9" id="2769350"]Havok would have a lot more usage if the battles were real time. Also, limitless battles and powerful heroes/creatures are (probably) easier to balance with real time. By that I mean ... real time (or total war) battles always seem to be more flexible. Huge Monsters, hoardes of small units, powerful heroes ... real time is the current champion of large-scale battles. (and small-scale too, if you count continuous turns a-la Baldurs Gate an
Brad, I'm not a rabid fanboy. I've been critical of Elemental while at the same time aknowledging the game's immense potential. It definitely seems like you are aiming for the right direction. I can't wait for 1.08, and I'm very much looking forward to 1.1, 1.2, etc. Keep up the good work - it's the reason I did not even hesitate about getting a refund, even though money is very tight. I believe in you guys.
Stardock did not develop Demigod. And seriously, stop blaming Brad personally.
After an epic battle for my capital, my wife died. Seeing as my only heir was a daughter, I had to give her away to another dynasty. Apparently, after your wife dies you can't remarry. Am I just out of luck?
But Neil, how does that explain the problems for us with two or three cores (and for whom changing affinity settings does not help)? Fact is, it appears the GPU is not doing much if anything at all.
They're not showing all the digits. You most likely have the latest patch. To be sure, use the refresh button at the top right of Impulse. If it doesn't mention any newer patches, you're good to go.
I'll go to MSConfig and prevent any program from starting on my PC. Hold on. Edit: Disabled every program that would normally boot in MSconfig, to no avail. This must be much more frustrating to the developers than to us. I'm almost considering buying a new computer seeing as I want to enjoy Elemental so badly. Considering Elemental itself was only a tight fit in my student loan budget, that's out of the question.
[quote who="Frogboy" reply="94" id="2729650"] Quoting SuperTimo, reply 83I tested it, and the same result here: Elemental isn't using my GPU, so my poor CPU keeps having too much to do I've also got Intel CPU and Ati Radeon HD 5770 with the newest (10.7) drivers (on WinXP 32bit). Very strange, maybe it's the drivers indeed? But strange that the problems happen to Nvidia users also... Not using the GPU explains why changing graphic settings has no effect, right? Alm
[quote who="Frogboy" reply="81" id="2729597"] Quoting delijoe79, reply 78 Quoting Frogboy, reply 75Have any of you guys tried LOWERING the resolution? Every debug.err I see here shows you running at very very high resolutions. Go to options and try lowering the resolution first. It's not the resolution. I ran it at 1280x1024, got the same problem at 1024x768... I think the above poster had a good idea.... the graphics card is n
Yup. No improvement with patch 1.05.
Switching to 64-bit will likely not get rid of screen tearing. This is usually a V-sync setting, which this game seems to lack. However, you can manually turn V-sync on in your video card configuration panel.
[quote who="raskolnik" reply="39" id="2727993"] I would rather they have delayed the game a day or two until it's ready than release something that was not. Don't say it's coming out on the 24th, put out a version number greater than 1, and then complain when people expect a finished product.[/quote] I've never seen Stardock employees complaining about us expecting a finished product.
[quote who="SuperTimo" reply="60" id="2727931"]That would explain a lot at least... But can't believe it could be true.[/quote] Well, I can't believe it is done intentionally of course. But I've seen instances in games where it was simply bugged and it was fixed in subsequent patches.
Almost seems as if the processor tries to render the 3D objects instead of leaving that to the graphics card, for which it should be a much less intensive job. Just brainstorming, I'm not at all very technical - just a long-time gamer. I've seen instances where games did that.
[quote who="Thrax1" reply="9" id="2727283"]OK, but what is the alternative? If you're zoomed *in* and looking at the map, what do you see if you have Cloth Map on all the time?[/quote] Nothing. You see the same cloth map if you have cloth map-only on. If you've turned cloth-map only playing off, you'll see this when zoomed in. https://www.elementalgame.com/media It's really quite pretty. I'm personally not much o
[quote who="PurplePaladin" reply="10" id="2727235"]Well, a friend and I had several days of co-op games planned when we got this game tommorow. I just informed him there is no tactical in MP. He was in as much shock as I. In fact, he actually thought I was kidding, and it took me a minute to convince him I was totally serious. Luckily, I told him before he purchased his game, or he would have been furious. I can promise you, there are goi
[quote who="Slainangel52" reply="11" id="2727251"] Quoting db0, reply 10 Quoting Sathar, reply 9Quoting kryo, reply 1Being a wizard and all you need not be in the same tile to procreate. Do we still have to be a different gender, or is that optional? As a matter of fact, that is a very good idea. Why don't we have homosexual sovereigns? How exactly are they going to have kids and form a dynasty?[/quote] Mag
[quote who="Akitoscorpio" reply="2" id="2727069"] Quoting kryo, reply 1AFAIK children have a small random chance to be born to any marriage after it's made. Being a wizard and all you need not be in the same tile to procreate. Ah the old "A Wizard did it" excuse. "Wait a second I was away for 5 years why do we have 3 children now?" "Ummm Magic?" "Ah okay then" Mean while tutorial
[quote who="Frogboy" reply="6" id="2726759"]Day 0 update is today (day 0). Major updates in that based on the past couple weeks of work.[/quote] Can't wait, figuratively speaking. :)
Changed core affinity, no significant improvement.
Might be related to this problem? https://forums.elementalgame.com/391334
[quote who="Frogboy" reply="21" id="2723706"]What is your anti-aliasing level set to?[/quote] I'm not the OP, but mine is turned off. No matter the settings though, the problem persists. Thanks for listening to the problem!
Great issued raised. I myself don't have much of a problem with the lack of a tutorial. However, the other issues (especially the performance issues) raised are definitely somewhat game-breaking. That said, the core of this game is fantastic and you can see very well that it has been Stardock's labour of love.