seanw3

seanw3

Joined Member # 2990919
182 Posts 5,819 Replies 1,616 Reputation

Maybe +3 gildar and +1 gildar per market connected by roads. I like that.

35 Replies 13,884 Views

This issue is glaring now that the AI can fight back. I started putting my archers in leather to protect them. They complain that it chafes. [e digicons]v_v[/e]

5 Replies 1,914 Views

And when they are trained we have no way of deciding which tile they will spawn on. We need that little button for Galciv that let's us choose the exit point from a city.

6 Replies 1,447 Views

I agree about techs. I like how choosing one tree only is more viable. I have been waiting for this for a long time. Although in this game I diversified due to having alot of crystal and iron. The only problem is lack of gold for this particular game. I will make a new post later today.

2 Replies 1,695 Views

Once the gold is balanced better, I do like the idea that we have to chose between hero equipment and science funding.

35 Replies 13,884 Views

Moving the Merchant to a citylevelup bonus is a great idea. But now it needs to be +3 or +4 per turn. City spam is very well under control. There is no need to worry about this being taken advantage of. We need to be able to compensate for not getting any gold mines. People who already have a good economy can choose other options. But leave the option open to reward players with direct gold. Some cities will only get to that level. I also think that the gold needs to f

35 Replies 13,884 Views

I am on Challenging world and factions, Medium Map, Balanced Terrain, All default sliders, 8 factions, 2 juiced up to Hard difficulty. Writing this I just realized that the reason Lord Relias spawned next to me is likely due to having too many factions on Medium. It should really be noted somewhere that this can cause claimjumping. I am finding some real challenge in the AI factions and I haven't even found the Hard guys yet. Challenging can turn into total war very quickly. You have to t

90 Replies 204,568 Views

Beta 2 is starting off great. A little back story for this game, I had a terrible starting position and a bug is making people start way too close to me. Medium map and all the sliders at default. Challenging for everything, except one Kingdom and one Empire. Altar started at the very edge of where we could both start a settlement. We were on a thin piece of land in the corner. My land had an iron mine. His land had a Fireshard, Gold mine, Iron Mine, Wargs, and a Scenic Outlook. Needless to s

2 Replies 1,695 Views

I noticed this too. If the intention is to prevent strategic spells from actually killing a unit, please make them have 1hp left. It is very odd to look at.

7 Replies 1,502 Views

I am noticing the same shift some people are talking about, but it is compensated for me by the total frakking war strategy the AI has taken on. I am fighting a war on every front. I will post more about it later, but what i really like is how smart the AI is about attacking from new direction and surprising my defenders. Kudos on you guys for bringing the S back to this TBS. You could release what I am experiencing tomorrow and beat most of the TBS games I play. Of co

90 Replies 204,568 Views

I think the problem is that we are getting too many snaked peninsulas and not enough open land at our starting locations. I am currently running a game where the poor Altar started not 8 tiles away from me. Those dicks used their far better starting city to block that side of the peninsula and forced me to scout the swampy uncolonizable side. I set up some outposts and then conquered Athica. It wasn't pretty, but it was either that or starting a new game. If we weren't both

90 Replies 204,568 Views

I am playing as Tarth and even with the -6 Initiative penalty I can own units on a large battlefield right now. But the reason is that I have only fought peons and other lightly armored units. My bows get about two strikes during the entire battle. I really don't like this change. I am especially disappointed that Lady Irane has a Crude Bow now instead of the +10vs Beasts one she used to have. I will post again when I find an army with leather armor. This doesn't look good for archery

218 Replies 399,517 Views

I think that battles are going to end before 50 shots so why even add the feature? Sometimes simplicity makes more sense.

218 Replies 399,517 Views

There is homeschooling where your mom teaches you from home and there is homeschooling where your mom buys you a bunch of high school level books and says, "you have a test in six months." It's not illegal because I passed the test every year. I taught myself from 4th to 8th grade and surpassed the state's expectations. I don't know what kind of social reinforcement I missed. Anyone care to enlighten me? It seems like everyone else here learned that less fortunate countries get a

122 Replies 433,517 Views

They are apparently tweaking some things. It will be out soon I bet. Maybe 5pm EST?

30 Replies 106,407 Views