Got this bug to repeat every time I have played so far
Takao21
Awesome news. Time to say goodbye to WOM :(
I agree. Hopefully with all the ambient visual effects that will be present in FE they can spare some time to throw in some great ambient audio effects. Also I hope they fix that bug that amplifies the sounds of large units (the dying sound of 12 soldiers make me take off unit sound effects completely so I don't blow my speakers)
[quote]The vast majority of games I play are "middle market". They're games tailored to a more specific audience, which means many of them cater more directly to my tastes. The AAA games and casual games have their own place, but being designed to appeal to as many people as possible, I often find that I personally get less enjoyment out of them. If they were cheaper, that would be fine, but they're much more expensive, so I end up buying only a very few games of type.[/quote] <p
[quote who="GW Swicord" reply="53" id="2892455"] but you're wrong here.[/quote] I agree. Editied
[quote] Even if math isn't your strong point, this should obviously be a problem.[/quote] As I said before this is a policy debate not a math debate. I appreciate you questioning my math skills but thats not what the OP was discussing. [quote] We've been spending billions propping up a joke of an industry that will only cause us grief, and the result of it is that less than 2% of our power comes from wind. [/quote] [quote]Did you know the US
I am honestly not trying to get into a tax debate. I am not saying we are not taxing oil companies enough I am saying the same opportuinites are not there for alternative energy. Take for example the intangible drilling costs which will give the operator a deduction on the intangible drilling costs. If the well is a success or failure it doesn't matter. But for a renewable energy project it is not an option as <a href="http://www.energy.gov/additi
Oh really? So there are no tax incentive, no tax rebates? http://www.encapgroup.com/taxbenefits/ Trust me, I have filled out the forms. Yes they pay more taxes but to actually get the ball rolling (drill the well) they get some tax incentives. What I am trying to say is to provide the same for many of these start up companies that want to pursue alternative sources. You are right though, fossil fuels are ch
The real tragedy is the fact that the tax incentives for pursuing new renewable sources of energy are not there at all. As previously mentioned the price at the pump is heavily subsidized but that does not include the large tax incentives that oil companies enjoy. We are enjoying a golden age of cheap energy but we are squandering it instead of investing in it for the future.
I also miss having someone to trade with that won't try to kill me on any level above normal.
I love cracked
[quote who="RPGFX" reply="9" id="2890172"] there is more oil in Alaska than anywhere else in the world... DRILL IT ALREADY![/quote] Nope. That would be Venezuela @ gumbostu thanks
I am in this industry and there were always rumors of the over reporting of reserves done in Saudi Arabia and the cover up that goes with it. @ Island Dog - there is oil here in the US but it is not as much or as easy to produce as other areas. Natural gas is the fuel of the future though. Check out how many gas wells wells as opposed to oil wells have been drilled in the US over the last couple of years. No need to hit the panic button just yet
[quote who="Alstein" reply="9" id="2887907"] Realistically, what percentage of people playing Stardock games are still using 32-bit OS's? I"m curious. [/quote] I am curious as well. Maybe a hardware/software survey or poll for Elemental users. It would be awesome for Stardock to enter this brave new world of 64-bit games. I know it may not be an option mainstream games but it would be great for niche gaming. After all we know the desire is there. <a
Can we get options for all 3? I mean they are just post process filters right? Please.... It would be cool to play at a higher saturations for kingdoms and more drab hues for kingdoms. [quote who="Thiryn" reply="17" id="2886276"] You can already change the direction in which buildings face: you have to press shift + Mouse wheel up/down whilst placing a building.[/quote] Thanks going to try thi
Maybe it should provide a prestige bonus for being beautiful for Kingdoms and a Material production bonus for Empires.
OK, the Mod folder has changed a while back. For my mod you need to extract the zip file into the "My Games/elemental/Mods" folder. You can find the latest version here https://www.wincustomize.com/explore/elemental_war_of_magic/4/ I just tried it and it worked
I will try to update my mod as soon as I download the latest patch.
Have you tried playing the game from cloth map only? Also try to reduce all the video and audio settings. Post your full system specs and I will try to help
Here is one with the shop
Here is one on the diplomacy screen
Here is my home pc. Need a new center monitor for eyefinity to work properly though.
Here is a pic showing the build menu
I just want to know if there are any options to resize or move any of the UI elements. I am trying to play on an eyefinity setup but the build menu is always on the far left screen. Is there anyway to link everything to the middle screen. If there is a file I can mess with please point me in the right direction. Thanks
Adds one new sovereign job "Wolfblood" which adds a wolf companion. Also adds a "Pack Leader" talent that allows you to train wolves. https://www.wincustomize.com/explore/elemental_war_of_magic/23/ I also wanted to add the option of unlocking a spell. I still haven't found a way to unlock a spell for one sovereign and not for all of them. Of anyone knows how to do this please share.