adaban

adaban

Joined Member # 2936520
0 Posts 19 Replies 80 Reputation

[quote who="Mtrixis" reply="9" id="3066137"]Quoting adaban, reply 7 How about a new ability called first strike that allows a unit with a spear, or equivalent long piercing weapon ,to select it as their first action. Much like defend if they have a shield, but instead of defense bonus a preemtive first strike. This would work with the initiative system allowing quicker units to "wait" to strike attackers. Good idea, clean, I like it. One issue is th

13 Replies 8,594 Views

I wonder if mana upkeeps for some enchantments could be given fractional costs like .25 instead of 1.

77 Replies 173,032 Views

I think the option to set number of opponents, and the select each opponent as random, just so we dont know who we will be facing would be a good start.

12 Replies 5,875 Views

As things stand now I agree. If someone has an affinty for casting they should able to. This will make it harder to kill opposing heroes. I think heroes need bodygaurd armies that disappear if they get hired, help to defend said hero at least till mid game. Give heroes two or three stacks of spearmen and two or three stacks of archers they wont be such easy picking and may allow AI more time to recruit them. Right now once you have two

25 Replies 67,873 Views

How about a new ability called first strike that allows a unit with a spear, or equivalent long piercing weapon ,to select it as their first action. Much like defend if they have a shield, but instead of defense bonus a preemtive first strike. This would work with the initiative system allowing quicker units to "wait" to strike attackers.

13 Replies 8,594 Views

There are also some items that allow spellcasting for non-spell traited champions. Not sure if they interact with Path of the Mage bonus or not.

14 Replies 6,208 Views

[quote who="Kholai" reply="112" id="2690145"] B: Traits and abilities. What makes a knight a knight, and not a footman? Just the name? What's in a name, will a peasant by any other name still whiff as badly, or fail to hit the broad side of a barn so sweet? Skills and abilities are the lynchpin of variety - the things that make a unit mechanically different. I mentioned above a ranged unit with a bow, or a mage unit getting a wand, but a swordsman is fundamentally i

123 Replies 356,952 Views