Locke005

Locke005

Joined Member # 2749177
4 Posts 10 Replies 99 Reputation

The change log says the city HUD clipping has been fixed and should have rounded corners but in my game it is still clipping. Screenshot here: http://dl.dropbox.com/u/11042313/Elemental%202010-10-01%2016-19-21-93.png Nvidia GeForce GTX 460 Windows 7 x64

0 Replies 1,283 Views

[quote quoting="post"] + Fixed City HUDs clipping at the end (now they all get rounded edges) [/quote] They are still clipping for me. This doesn't appear to be fixed. Geforce GTX 460, Windows 7 x64. Latest drivers.

86 Replies 183,883 Views

I noticed during my game today that I could not move my army south of my city. After clicking around for a bit I noticed that the army could not move because a caravan from one of my neighbors was blocking my path as there was only one tile leading out of my peninsula. It seems kind of silly that one caravan could block an entire army. I think armies and units should be able to move through caravans freely. I have included a screenshot of this: <a title="Screenshot" href

6 Replies 3,716 Views

I've made a post about this in the past. I just experienced it again in 1.06. Surprisingly, I didn't see it in 1.05 though.

3 Replies 2,734 Views
Reply to Farms in WOM Support

[quote who="KlausBreuer" reply="4" id="2724491"] Perhaps the city should add 'Farm' to its options if a farm tile is within range? [/quote] I second this suggestion. It would also allow you to pick which city the resource will go to if there is a resource between 2 cities.

8 Replies 2,423 Views

[quote who="Jarenko" reply="2" id="2724061"] If these are triplets about to argue over my sovereign hes in for one hell of a night.[/quote] [e digicons]:D[/e] I guess that is one benefit. I never looked at it that way.

7 Replies 4,460 Views

This happens periodically in my game. Sometimes when I zoom out and then zoom in, the incorrect city name shows over my city. My city is named "Seraphima" and I am the red color yet it says it is Oreral and yellow. The game does correct itself eventually. This can happen multiple times throughout the game. See the link below for a screenshot. <a title="http://i.imgur.com/FEwUU.jpg" href="http://i.imgur.com/FE

4 Replies 2,962 Views

I'm playing my first game of Elemental right now and I encountered two of the same hero, Muvueratha. She has the same name, portrait, stats, etc. Are heroes randomly chosen/created? It would be nice if we didn't see two of the same heroes show up in the game. Perhaps their portraits/names could be picked randomly so this doesn't happen.

7 Replies 4,460 Views

I updated my NVIDIA drivers but still got a crash when ALT+Tabbing the game. DebugMessage: Version 1.00 last updated on: Tue Aug 17 17:37:07 2010 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* DebugMessage: *********DXDiag info follows.********* System Info Time: 8/23/2010, 13:47:25 DirectX Version: DirectX 11 Machine Name: AURORA Operating System: Window

17 Replies 9,129 Views

[quote who="kryo" reply="6" id="2723711"] The top with driver/OS versions would be helpful too.[/quote] DebugMessage: Version 1.00 last updated on: Tue Aug 17 17:37:07 2010 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* DebugMessage: *********DXDiag info follows.********* System Info Time: 8/23/2010, 11:53:15 DirectX Version: DirectX 11 Machine Name: AURORA Operating S

17 Replies 9,129 Views

I just had this DX Error when alt-tabbing. I am running a GTX 460. Here is a snip from the Debug.err. I can post more of it if you need it but this is the end where it looks like the error occurs. I am using Windows 7 64-bit. Debug Message: - Ending Turn 12 - Debug Message: Current Memory Usage: 846720 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 196 DebugMes

17 Replies 9,129 Views